• Title/Summary/Keyword: 산업로봇

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A Study on the Concept of Military Robotic Combat Using the 4th Industrial Revolution Technology (4차 산업혁명 기술을 활용한 군사로봇 전투개념 연구)

  • Sang-Hyuk Park;Seung-Pil Namgung;Sung-Kwon Kim
    • The Journal of the Convergence on Culture Technology
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    • v.9 no.5
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    • pp.397-401
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    • 2023
  • The study presents milestones for the Korean military to win the future battlefield based on the 4th Industrial Revolution. Chapter 1 deals with the necessity of research on how advanced countries operate industrial technology in the defense sector based on the 4th Industrial Revolution. Chapter 2 examines the current technology status of the 4th Industrial Revolution in Korea and the concept of Korean combat. Chapter 3 analyzes the military robotic technology of advanced military countries through examples of unmanned combat robots in the United States, Israel, and Germany. In the end, in future battles, it will be possible to dominate the battlefield only by taking a leap into a super-connected and super-intelligent military based on a high-tech platform. Our military should also research and develop military robotics in accordance with the characteristics of each combat system, and further expand and develop the concept of combat performance to protect our core capabilities and centers from enemy cyber, electronic warfare, and space attacks.

Analysis of Customer Evaluations on the Ethical Response to Service Failures of Foodtech Serving Robots (푸드테크 서빙로봇의 서비스 실패에 대한 직업윤리적 대응에 대한 고객 평가 분석)

  • Han, Jeonghye;Choi, Younglim;Jeong, Sanghyun;Kim, Jong-Wook
    • Journal of Service Research and Studies
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    • v.14 no.1
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    • pp.1-12
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    • 2024
  • As the service robot market grows among the food technology industry, the quality of robot service that affects consumer behavioral intentions in the restaurant industry has become important. Serving robots, which are common in restaurants, reduce employee work through order and delivery, but because they do not respond to service failures, they increase customer dissatisfaction as well as increase employee work. In order to improve the quality of service beyond the simple function of receiving and serving orders, functions of recovery effort, fairness, empathy, responsiveness, and certainty of the process after service failure, such as serving employees, are also required. Accordingly, we assumed the type of failure of restaurant serving service as two internal and external factors, and developed a serving robot with a vocational ethics module to respond with a professional ethical attitude when the restaurant serving service fails. At this time, the expression and action of the serving robot were developed by adding a failure mode reflecting failure recovery efforts and empathy to the normal service mode. And by recruiting college students, we tested whether the service robot's response to two types of service failures had a significant effect on evaluating the robot. Participants responded that they were more uncomfortable with service failures caused by other customers' mistakes than robot mistakes, and that the serving robot's professional ethical empathy and response were appropriate. In addition, unlike the robot's favorability, the evaluation of the safety of the robot had a significant difference depending on whether or not a professional ethical empathy module was installed. A professional ethical empathy response module for natural service failure recovery using generative artificial intelligence should be developed and mounted, and the domestic serving robot industry and market are expected to grow more rapidly if the Korean serving robot certification system is introduced.

로봇을 이용한 진동납땜 시스템 개발

  • 박종오;남도현;윤갑영
    • Journal of the KSME
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    • v.30 no.1
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    • pp.22-28
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    • 1990
  • 로봇을 이용한 납땜자동화 시스템은 현재 산업계에서의 수요가 크게 일고 있다. 기존납땜 로봇 시스템은 느린 납땜 속도와 제한된 납땜 공구 기능으로 인해 그 응용범위의 확산을 저해하고 있다. 여기서는 로봇에 맞는 자동납땜용 공구 시스템 (robotonomic tool system)이 개발되었다. 우선 그 특징으로서 진동납땜 공정을 개발하였으며 평균 25%의 생산속도 향상을 기하였다. 일 정범위에서의 위치 오차 보정기능을 가지고 있다. 위치 오차는 납땜점 오차와 가압력 오차를 초래하며 이는 납땜 품질의 신뢰도를 저하시킨다. 여기서 핀 오차 보정 및 납땜 가압력 최적화 공정을 추가한 유연성이 향상된 자동납땜 시스템을 개발하였다. 이는 정밀 자동납땜 로봇 시스 템으로 그 응용범위를 확장시켰다.

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대우중공업 산업전자 부문의 기술개발 현황 및 추진방향

  • 조원행
    • ICROS
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    • v.1 no.1
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    • pp.46-53
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    • 1995
  • 당사는 다양한 산업 전자 분야의 프로젝트를 수행하고 있으며, 특히 기술개발 road map을 작성하여 기술개발 방향 및 이를 뒷바침하는 소요 기술과 목표를 설정하고 외부 환경의 변화나 내부의 목표 변화에 따라 수정하여 장기적인 개발 방향을 유지하고 개발을 일관성 있게 추진하고 있다. 또한 수행하는 프로젝트 뿐만 아니라 연구원들의 자기 개발을 지원하기 위하여 연구 개발에 소요될 것으로 예상되는 분야나 연구원 개개인의 관심분야에 대하여 연간 교육 계획을 세워 연구원 각자의 부족한 부분을 보완할 수 있는 기회를 마련해 주고 있으며, 지속적인 산업전자 연구인력의 확충과 자체 기술 개발에만 의존하지 않고 필요한 핵심 애로 기술을 확보하기 위하여 대학, 연구소, 관련 선진기술 보유업체 등과 국내외적으로 기술협력을 적극 추진 중에 있다.

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Game Platform and System that Synchronize Actual Humanoid Robot with Virtual 3D Character Robot (가상의 3D와 실제 로봇이 동기화하는 시스템 및 플랫폼)

  • Park, Chang-Hyun;Lee, Chang-Jo
    • Journal of Korea Entertainment Industry Association
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    • v.8 no.2
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    • pp.283-297
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    • 2014
  • The future of human life is expected to be innovative by increasing social, economic, political and personal, including all areas of life across the multi-disciplinary skills. Particularly, in the field of robotics and next-generation games with robots, by multidisciplinary contributions and interaction, convergence between technology is expected to accelerate more and more. The purpose of this study is that by new interface model beyond the technical limitations of the "human-robot interface technology," until now and time and spatial constraints and through fusion of various modalities which existing human-robot interface technologies can't have, the research of more reliable and easy free "human-robot interface technology". This is the research of robot game system which develop and utilizing real time synchronization engine linking between biped humanoid robot and the behavior of the position value of mobile device screen's 3D content (contents), robot (virtual robots), the wireless protocol for sending and receiving (Protocol) mutual information and development of a teaching program of "Direct Teaching & Play" by the study for effective teaching.