• Title/Summary/Keyword: 비트스트림

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A Study on the Method of Minimizing the Bit-Rate Overhead of H.264 Video when Encrypting the Region of Interest (관심영역 암호화 시 발생하는 H.264 영상의 비트레이트 오버헤드 최소화 방법 연구)

  • Son, Dongyeol;Kim, Jimin;Ji, Cheongmin;Kim, Kangseok;Kim, Kihyung;Hong, Manpyo
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.28 no.2
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    • pp.311-326
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    • 2018
  • This paper has experimented using News sample video with QCIF ($176{\times}144$) resolution in JM v10.2 code of H.264/AVC-MPEG. The region of interest (ROI) to be encrypted occurred the drift by unnecessarily referring to each frame continuously in accordance with the characteristics of the motion prediction and compensation of the H.264 standard. In order to mitigate the drift, the latest related research method of re-inserting encrypted I-picture into a certain period leads to an increase in the amount of additional computation that becomes the factor increasing the bit-rate overhead of the entire video. Therefore, the reference search range of the block and the frame in the ROI to be encrypted is restricted in the motion prediction and compensation for each frame, and the reference search range in the non-ROI not to be encrypted is not restricted to maintain the normal encoding efficiency. In this way, after encoding the video with restricted reference search range, this article proposes a method of RC4 bit-stream encryption for the ROI such as the face to be able to identify in order to protect personal information in the video. Also, it is compared and analyzed the experimental results after implementing the unencrypted original video, the latest related research method, and the proposed method in the condition of the same environment. In contrast to the latest related research method, the bit-rate overhead of the proposed method is 2.35% higher than that of the original video and 14.93% lower than that of the latest related method, while mitigating temporal drift through the proposed method. These improved results have verified by experiments of this study.

An adaptive keystream resynchronization algorithm by using address field of LAPB (LAPB의 주소 영역을 이용한 적응 난수열 재동기 알고리즘)

  • 윤장홍;이주형;황찬식;양상운
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.22 no.10
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    • pp.2181-2190
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    • 1997
  • The synchronous stream cipher has the problem of synchronization loss by cycle slip. Synchronization loss make the state which sender and receiver can't communicate and it may make the receiving system disordered. To lessen the risk, we usually use a continuous resynchronization which achieve resynchronization at fixed timesteps by inserting synchronization pattern and session key. While we can get effectively resynchronizationby continuous resynchronization, there are some problems. In this paper, we proposed an adaptive resynchronization algorithm for cipher system using LAPB protocol. It is able to solve the problem of the continunous resynchronization.The proposed adaptive algorithm make resynchronization only in the case that the resynchronization is occurred by analyzing the address field of LAPB. It measure the receiving rate of the address field in the decesion duration. If the receiving rate is smaller than threshold value, it make resynchronization or not. By using adaptively resynchronization, it solves the problems of continunous resynchronization. When the proposed adaptive algorithm is applied to the synchronous stream cipher system which is used in X.25 packet network, it reduced the time for resynchronization by ten times. It means that 11.3% of total data for transmit is compressed.

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Layer-separable PES Packetization and Processing Scheme for SVC-based Satellite Broadcasting Service (SVC 기반의 위성방송 서비스를 위한 계층 분리형 PES 패킷화 및 처리 기법)

  • Chi, Won-Sup;Seo, Kwang-Deok;Kim, Jin-Soo;Lee, In-Ki;Chang, Dae-Ig
    • Journal of Broadcast Engineering
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    • v.14 no.5
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    • pp.561-572
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    • 2009
  • In this paper, we propose an efficient layer-separable PES packetization and processing scheme for DVB-S2 satellite broadcasting service based on SVC video. Unlike the conventional single layer-based video coding such as MPEG-2, MPEG-4 and H.264, SVC can combine numerous number of video layers, which are aggregated to a single bitstream. Therefore, it is necessary to devise a new PES packetization scheme that can efficiently separate multiple video layers of SVC. In order to combine the layered characteristics of the SVC video and the robust channel coding capability of LDPC (Low Density Parity Check) of DVB-S2 for unequal error protection, we propose an efficient PES packetization in the transmitter side and PES packet processing scheme in the receiver side of DVB-S2. We prove the effectiveness of the proposed scheme in terms of processing speed and time delay required for processing of the separated layers of SVC video in the satellite broadcasting service.

An Efficient Weight Signaling Method for BCW in VVC (VVC의 화면간 가중 양예측(BCW)을 위한 효율적인 가중치 시그널링 기법)

  • Park, Dohyeon;Yoon, Yong-Uk;Lee, Jinho;Kang, Jungwon;Kim, Jae-Gon
    • Journal of Broadcast Engineering
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    • v.25 no.3
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    • pp.346-352
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    • 2020
  • Versatile Video Coding (VVC), a next-generation video coding standard that is in the final stage of standardization, has adopted various techniques to achieve more than twice the compression performance of HEVC (High-Efficiency Video Coding). VVC adopted Bi-prediction with CU-level Weight (BCW), which generates the final prediction signal with the weighted combination of bi-predictions with various weights, to enhance the performance of the bi-predictive inter prediction. The syntax element of the BCW index is adaptively coded according to the value of NoBackwardPredFlag which indicates if there is no future picture in the display order among the reference pictures. Such syntax structure for signaling the BCW index could violate the flexibility of video codec and cause the dependency issue at the stage of bitstream parsing. To address these issues, this paper proposes an efficient BCW weight signaling method which enables all weights and parsing without any condition check. The performance of the proposed method was evaluated with various weight searching methods in the encoder. The experimental results show that the proposed method gives negligible BD-rate losses and minor gains for 3 weights searching and 5 weights searching, respectively, while resolving the issues.

Region Selective Transmission Method of MMT based 3D Point Cloud Content (MMT 기반 3차원 포인트 클라우드 콘텐츠의 영역 선별적 전송 방안)

  • Kim, Doohwan;Kim, Junsik;Kim, Kyuheon
    • Journal of Broadcast Engineering
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    • v.25 no.1
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    • pp.25-35
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    • 2020
  • Recently, the development of image processing technology, as well as hardware performance, has been continuing the research on 3D point processing technology that provides users with free viewing angle and stereoscopic effect in various fields. Point cloud technology, which is a type of representation of 3D point, has attracted attention in various fields because it can acquired/expressed point precisely. However, since Hundreds of thousands, millions of point are required to represent one 3D point cloud content, there is a disadvantage that a larger amount of storage space is required than a conventional 2D content. For this reason, the MPEG (Moving Picture Experts Group), an international standardization organization, is continuing to research how to efficiently compress, store, and transmit 3D point cloud content to users. In this paper, a V-PCC bitstream generated by a V-PCC (Video-based Point Cloud Compression) encoder proposed by the MPEG-I (Immersive) group is composed of an MPU (Media Processing Unit) defined by the MMT. In addition, by extending the signaling message defined in the MMT standard, a parameter for a segmented transmission method of the 3D point cloud content by area and quality parameters considering the characteristic of the 3D point cloud content, so that the quality parameters can be selectively determined according to the user's request. Finally, in this paper, we verify the result through design/implementation of the verification platform based on the proposed technology.

Optimized DSP Implementation of Audio Decoders for Digital Multimedia Broadcasting (디지털 방송용 오디오 디코더의 DSP 최적화 구현)

  • Park, Nam-In;Cho, Choong-Sang;Kim, Hong-Kook
    • Journal of Broadcast Engineering
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    • v.13 no.4
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    • pp.452-462
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    • 2008
  • In this paper, we address issues associated with the real-time implementation of the MPEG-1/2 Layer-II (or MUSICAM) and MPEG-4 ER-BSAC decoders for Digital Multimedia Broadcasting (DMB) on TMS320C64x+ that is a fixed-point DSP processor with a clock speed of 330 MHz. To achieve the real-time requirement, they should be optimized in different steps as follows. First of all, a C-code level optimization is performed by sharing the memory, adjusting data types, and unrolling loops. Next, an algorithm level optimization is carried out such as the reconfiguration of bitstream reading, the modification of synthesis filtering, and the rearrangement of the window coefficients for synthesis filtering. In addition, the C-code of a synthesis filtering module of the MPEG-1/2 Layer-II decoder is rewritten by using the linear assembly programming technique. This is because the synthesis filtering module requires the most processing time among all processing modules of the decoder. In order to show how the real-time implementation works, we obtain the percentage of the processing time for decoding and calculate a RMS value between the decoded audio signals by the reference MPEG decoder and its DSP version implemented in this paper. As a result, it is shown that the percentages of the processing time for the MPEG-1/2 Layer-II and MPEG-4 ER-BSAC decoders occupy less than 3% and 11% of the DSP clock cycles, respectively, and the RMS values of the MPEG-1/2 Layer-II and MPEG-4 ER-BSAC decoders implemented in this paper all satisfy the criterion of -77.01 dB which is defined by the MPEG standards.

Multiplexing of UHDTV Based on MPEG-2 TS (MPEG-2 TS 기반의 UHDTV 다중화)

  • Jang, Euy-Doc;Park, Dong-Il;Kim, Jae-Gon;Lee, Eung-Don;Cho, Suk-Hee;Choi, Jin-Soo
    • Journal of Broadcast Engineering
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    • v.15 no.2
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    • pp.205-216
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    • 2010
  • In this paper, a method of MPEG-2 Transport Stream (TS) multiplexing for Ultra HDTV (UHDTV) and its design and implementation as a SW tool is described. In practice, UHD video may be divided into several HD videos and each video is encoded in parallel. Therefore, it is necessary to synchronize and multiplex multiple bitstreams encoding each HD video for transmitting and storing UHD video. In this paper, it is assumed that 4 HD videos partitioning a UHD spatially are encoded as H.264/AVC and two 5.0 channel audios are encoded by AC-3. Therefore, 4 H.264/AVC elementary streams (ESs) and 2 AC-3 ESs is mainly considered in the TS multiplexing of UHD. For the carriage of H.264/AVC and AC-3 over MPEG-2 TS, PES packetization and TS multiplexing are designed and implemented based on the extended specification of the MPEG-2 Systems and ATSC (Digital audio compressed standard), respectively. The implemented UHD TS multiplexing tool emulates real time HW operation in the time unit corresponding to the duration of one TS packet transmission in a given TS rate. In particular, in order to satisfy the timing model, the buffers defined in the TS System Target Decoder (T-STD) are monitored and their statuses are considered in the scheduling of TS multiplexing. For UHD multiplexing, two kinds of multiplexing structures, which are UHD re-multiplexing and UHD program multiplexing, are implemented and their strength and weakness are investigated. The developed UHD TS multiplexing tool is tested and verified in terms of the syntax and semantics conformance and functionalities by using a commercial analyzer and real-time presentation tools.

Fast information extraction algorithm for object-based MPEG-4 conversion from MPEG-1,2 (MPEG-1,2로부터 객체 기반 MPEG-4 변환을 위한 고속 정보 추출 알고리즘)

  • 양종호;박성욱
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.41 no.3
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    • pp.91-102
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    • 2004
  • In this paper, a fast information extraction algorithm for object-based MPEG-4 application from MPEG-1,2 is proposed. For object-based MPEG-4 conversion, we need to extract such information as object-image, shape-image, macro-block motion vector, and header information from MPEG-1,2 bit-stream. If we use the extracted information, fast conversion for object-based MPEG-4 is possible. The proposed object extraction algerian has two important steps, namely the motion vector extraction from MPEG-1,2 bit-stream and the watershed algerian The algorithm extracts objects using user's assistance in the intra frame and tracks then in the following inter frames. If we have an unsatisfactory result for a fast moving object the user can intervene to connect the segmentation. The proposed algorithm consist of two steps, which are intra frame object extracting processing and inter frame tracking processing. Object extracting process is the step in which user extracts a semantic object directly by using the block classification and watersheds. Object tracking process is the step of the following the object in the subsequent frames. It is based on the boundary fitting method using motion vector, object-mask and modified watersheds. Experimental results show that the proposed method can achieve a fast conversion from the MPEG-1,2 bit-stream to the object-based MPEG-4 input.

Quality Metric with Video Characteristics on Scalable Video Coding (영상 특성을 고려한 스케일러블 비디오 기반 품질 메트릭)

  • Yoo, Ha-Na;Kim, Cheon-Seog;Lee, Ho-Jun;Jin, Sung-Ho;Ro, Yong-Man
    • Journal of Broadcast Engineering
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    • v.13 no.2
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    • pp.179-187
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    • 2008
  • In this paper, we proposed the qualify metric based on SVC and the subjective quality. The proposed quality metric is for a general purpose. It means we can use it for any video sequences regardless of its temporal and spatial characteristics. The Quality of Service(QoS) is one of the important issues in heterogeneous environment which has diverse restrictions such as limited network bandwidth and limited display resolution. Scalable Video Coding(SVC) is the efficient video coding skill in heterogeneous environment. Because SVC can be adapted to various quality bitstreams using three scalabilities(spatial, temporal, and SNR) from one bitstream which has full scalability. To maximize the QoS in this environment, we should consider the subjective quality which is the viewer response. And also we should consider temporal and spatial characteristics of video sequence because the subjective quality is affected by temporal and spatial characteristics of video sequence. To verify the efficiency of the proposed method, we perform subjective assessments. The experimental results show that the proposed method has high correlation with subjective quality. The proposed method can be a decision tool of SVC birstream extraction.

An Efficient Thumbnail Extraction Method in H.264/AVC Bitstreams (H.264/AVC 비트스트림에서 효율적으로 축소 영상을 추출 하는 방법)

  • Yu, Sang-Jun;Yoon, Myung-Keun;Kim, Eun-Seok;Sohn, Chae-Bong;Sim, Dong-Gyu;Oh, Seoung-Jun
    • Journal of Broadcast Engineering
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    • v.13 no.2
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    • pp.222-235
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    • 2008
  • Recently, as growing of high definition media services like HDTV and IPTV, fast moving picture manipulation techniques need to meet what those services require. Especially, a fast reduced-size image extracting method is required in the areas of video indexing and video summary Conventional DC image extracting methods, however, can't be applied to H.264/AVC streams since a spatial domain prediction scheme is adopted in H.264/AVC intra mode. In this paper, we propose a theoretical method for extracting a thumbnail image from an H.264/AVC intra frame in the frequency domain. Furthermore, the proposed scheme can extract the thumbnail very fast since all operations are applied to transform coefficients directly, after a general equation for the thumbnail extraction in nine H.264/AVC intra prediction modes is introduced, an LUT(Look Up Table) for each mode is designed. Through the implementation and performance evaluation, while the subject quality difference between the output of our scheme and a conventional output is negligible, the former can extract the thumbnail faster then the latter by up to 63%.