• Title/Summary/Keyword: 비디오압축

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Multipoint multimedia communication service in broadband ISDN part II : NOEG video bridge based on non-transcoding mechanism (광대역 ISDN상의 다지점 멀티미디어 통신서비스 II부 : Non-Transcoder근간의 MPEG 비디오브리지)

  • 박정호;황대환;이종형;구한준;조규섭
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.23 no.6
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    • pp.1526-1537
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    • 1998
  • The split-screen function on the multipoint control unit(MCU) which is usually using processing method based on pixel domain has many problems for manipulating the video signal in real-time. Although the researches and the developements to cope ith such problems are processing, these have too complex architecture to implement and are limited to method for H.261 video signal. In this paper, we propose a new mechanism for split-screen that can actually apply to ISO/IEC MPEG video standard. The new method that is proposed in this paper do the processes in complete compression domain, thus it is suitable for the application of real-time multipoint multimedia communication service. By simple interpreting and manipulating the MPEG video element stream, the split-screen functional module can be implemented easily and the result of the procedures does not accompany image degradation at all. Finally, the complexity of implementation, the aspect for processing delay and the loss of image quality as compared to that resulting in the case of applying the previous split-screen method has been investigated. And it is confirmed that the proposed mechanism has a significant advantage as a split-screen method.

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A Fast Macroblock Mode Decision Method using PSNR Prediction for H.264/AVC (H.264/AVC에서 PSNR 예측을 이용한 고속 매크로블록 모드 결정 방법)

  • Park, Sung-Jae;Myung, Jin-Su;Sim, Dong-Gyu;Oh, Seoung-Jun
    • Journal of Broadcast Engineering
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    • v.13 no.1
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    • pp.137-151
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    • 2008
  • H.264/AVC is showed high coding efficiency more than previous video coding standard by using new coding tools. Specially, Variable block-based motion estimation and Rate-Distortion Optimization are very important coding tools in H.264/AVC. These coding tools have high coding efficiency, however the encoder complexity greatly increase due to these coding tools. In this paper, we propose early SKIP mode decision and selective inter/intra mode decision to reduce the computational complexity. Simulation results show that the proposed method could reduce encoding time of the overall sequences by 30% on average than JM 10.2 without noticeable degradation of coding efficiency. Besides, the proposed method runs over twice as fast as the previous proposed Fast Coding Mode Selection method (FCMS)[5].

Design and Implementation of High-Resolution Image Transmission Interface for Mobile Device (모바일 환경을 위한 맞춤형 서비스 유비쿼터스 영상전송 시스템의 설계)

  • Lee, Sang-Wook;Ahn, Yong-Beom;Kim, Eung-Soo
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.12 no.4
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    • pp.791-799
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    • 2008
  • An image recognition for surrounding conditions is very important in image transmission. In recently rears, as the information infrastructure is more general, the user-centered demands in which they want to identify by object's states image using wire or wireless environment have increased. However, existing mobile solution could be hard to expect high quality mage, because limitation of software processing according as network based on mobile terminal which has low band width supports software codec. To solve this weak point, this paper describes on hardware codec design based on MPEG-4 which is international video compression standard. Implemented system contains the embedded CPU for optimized design and it works high quality service as transmission speed and resolution in mobile circumstance.

A Method of Merge Candidate List Construction using an Alternative Merge Candidate (대체 병합 후보를 이용한 병합 후보 리스트 구성 기법)

  • Park, Do-Hyeon;Yoon, Yong-Uk;Do, Ji-Hoon;Kim, Jae-Gon
    • Journal of Broadcast Engineering
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    • v.24 no.1
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    • pp.41-47
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    • 2019
  • Recently, enhanced methods on the inter merging have been being investigated in Versatile Video Coding (VVC) standardization which will be a next generation video coding standard with capability beyond the High Efficiency Video Coding (HEVC). If there is not enough motion information available in the neighboring blocks in the merge mode, zero motion candidate is inserted into the merge candidate list, which could make the coding efficiency decreased. In this paper, we propose an efficient method of constructing the merge mode candidate list to reduce the case that the zero motion is used as a candidate by generating an alternative merge candidate. Experimental results show that the proposed method gives the average BD-rate gain of 0.2% with the decoding time increase of 3% in the comparison with VTM 1.0.

Deblocking Filter for Low-complexity Video Decoder (저 복잡도 비디오 복호화기를 위한 디블록킹 필터)

  • Jo, Hyun-Ho;Nam, Jung-Hak;Jung, Kwang-Su;Sim, Dong-Gyu;Cho, Dae-Sung;Choi, Woong-Il
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.47 no.3
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    • pp.32-43
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    • 2010
  • This paper presents deblocking filter for low-complexity video decoder. Baseline profile of the H.264/AVC used for mobile devices such as mobile phones has two times higher compression performance than the MPEG-4 Visual but it has a problem of serious complexity as using 1/4-pel interpolation filter, adaptive entropy model and deblocking filter. This paper presents low-complexity deblocking filter for decreasing complexity of decoder with preserving the coding efficiency of the H.264/AVC. In this paper, the proposed low-complexity deblocking filter decreased 49% of branch instruction than conventional approach as calculating value of BS by using the CBP. In addition, a range of filtering of strong filter applied in intra macroblock boundaries was limited to two pixels. According to the experimental results, the proposed low-complexity deblocking filter decreased -0.02% of the BDBitrate comparison with baseline profile of the H.264/AVC, decreased 42% of the complexity of deblocking filter, and decreased 8.96% of the complexity of decoder.

Design of FPGA Camera Module with AVB based Multi-viewer for Bus-safety (AVB 기반의 버스안전용 멀티뷰어의 FPGA 카메라모듈 설계)

  • Kim, Dong-jin;Shin, Wan-soo;Park, Jong-bae;Kang, Min-goo
    • Journal of Internet Computing and Services
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    • v.17 no.4
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    • pp.11-17
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    • 2016
  • In this paper, we proposed a multi-viewer system with multiple HD cameras based AVB(Audio Video Bridge) ethernet cable using IP networking, and FPGA(Xilinx Zynq 702) for bus safety systems. This AVB (IEEE802.1BA) system can be designed for the low latency based on FPGA, and transmit real-time with HD video and audio signals in a vehicle network. The proposed multi-viewer platform can multiplex H.264 video signals from 4 wide-angle HD cameras with existed ethernet 1Gbps. and 2-wire 100Mbps cables. The design of Zynq 702 based low latency to H.264 AVC CODEC was proposed for the minimization of time-delay in the HD video transmission of car area network, too. And the performance of PSNR(Peak Signal-to-noise-ratio) was analyzed with the reference model JM for encoding and decoding results in H.264 AVC CODEC. These PSNR values can be confirmed according the theoretical and HW result from the signal of H.264 AVC CODEC based on Zynq 702 the multi-viewer with multiple cameras. As a result, proposed AVB multi-viewer platform with multiple cameras can be used for the surveillance of audio and video around a bus for the safety due to the low latency of H.264 AVC CODEC design.

Analysis of MPEG-4 Encoder for Object-based Video (실시간 객체기반 비디오 서비스를 위한 MPEG-4 Encoder 분석)

  • Kim Min Hoon;Jang Euee Seon;Lee Sun young;Moon Seok ju
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.41 no.1
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    • pp.13-20
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    • 2004
  • In this paper, we have analyzed the current MPEG-4 video encoding tools and proposed efcient coding techniques that reduce the complexity of the encoder. Until recently, encoder optimization without shape coding has been a major concern in video for wire/wireless low bit rate coding services. Recently, we found out that the computational complexity of MPEG-4 shape coding plays a very important role in the object-based coding through experiments. We have made an experiment whether we could get optimized object-based coding method through successfully combining latest optimized texture coding techniques with our proposed optimized shape coding techniques. In texture coding, we applied the MVFAST method for motion estimation. We chose not to use IVOPF(Intelligent VOP Formation) but to use TRB(Tightest Rectangular Boundary) for positioning VOP and, finally, to eliminate the spiral search of shape motion estimation to reduce the complexity in shape coding. As a result of experiment, our proposed scheme achieved improved time complexity over the existing reference software by $57.3\%$ and over the optimized method on which only shape coding was applied by $48.7\%$, respectively.

Transcoding from Distributed Video Coding to H.264/AVC Based on Motion Vectors of Side Information (보조정보의 움직임 벡터를 이용한 분산 비디오 코딩에서 H.264/AVC로의 트랜스코딩)

  • Min, Kyung-Yeon;Yoo, Sung-Eun;Sim, Dong-Gyu;Jeon, Byeung-Woo
    • Journal of Broadcast Engineering
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    • v.16 no.1
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    • pp.108-122
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    • 2011
  • In this paper, a transcoding method with low computational complexity and high coding efficiency is proposed to transcode distributed video coding (DVC) bitstreams to H.264/AVC ones. For the proposed high-performance transcoding with low complexity, not only Wyner-Ziv frames but also key frames can be transcoded with motion vectors estimated in generation of side information. As a motion vector is estimated from a key frame to a prior key frame for side information generation, the motion vector can be used to encode the intra key frame as a predicted frame. Motion estimation is performed with two predicted motion vectors. One is the motion vector from side information generation and the other is median of motion vectors of neighboring blocks. The proposed method selects the best motion vector between two motion vectors based on rate-distortion optimization. Coding efficiency can be improved with a small size of search range, because a motion vector estimated in side information generation is used as an initial motion vector for transcoding. In the experimental results, complexity of transcoder is reduced about 12% and bitrate performance increases about 28.7%.

Integration of Motion Compensation Algorithm for Predictive Video Coding (예측 비디오 코딩을 위한 통합 움직임 보상 알고리즘)

  • Eum, Ho-Min;Park, Geun-Soo;Song, Moon-Ho
    • Journal of the Korean Institute of Telematics and Electronics S
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    • v.36S no.12
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    • pp.85-96
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    • 1999
  • In a number of predictive video compression standards, the motion is compensated by the block-based motion compensation (BMC). The effective motion field used for the prediction by the BMC is obviously discontinuous since one motion vector is used for the entire macro-block. The usage of discontinuous motion field for the prediction causes the blocky artifacts and one obvious approach for eliminating such artifacts is to use a smoothed motion field. The optimal procedure will depend on the type of motion within the video. In this paper, several procedures for the motion vectors are considered. For any interpolation or approaches, however, the motion vectors as provided by the block matching algorithm(BMA) are no longer optimal. The optimum motion vectors(still one per macro-block) must minimize the of the displaced frame difference (DFD). We propose a unified algorithm that computes the optimum motion vectors to minimize the of the DFD using a conjugate gradient search. The proposed algorithm has been implemented and tested for the affine transformation based motion compensation (ATMC), the bilinear transformation based motion compensation (BTMC) and our own filtered motion compensation(FMC). The performance of these different approaches will be compared against the BMC.

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View Synthesis Error Removal for Comfortable 3D Video Systems (편안한 3차원 비디오 시스템을 위한 영상 합성 오류 제거)

  • Lee, Cheon;Ho, Yo-Sung
    • Smart Media Journal
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    • v.1 no.3
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    • pp.36-42
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    • 2012
  • Recently, the smart applications, such as smart phone and smart TV, become a hot issue in IT consumer markets. In particular, the smart TV provides 3D video services, hence efficient coding methods for 3D video data are required. Three-dimensional (3D) video involves stereoscopic or multi-view images to provide depth experience through 3D display systems. Binocular cues are perceived by rendering proper viewpoint images obtained at slightly different view angles. Since the number of viewpoints of the multi-view video is limited, 3D display devices should generate arbitrary viewpoint images using available adjacent view images. In this paper, after we explain a view synthesis method briefly, we propose a new algorithm to compensate view synthesis errors around object boundaries. We describe a 3D warping technique exploiting the depth map for viewpoint shifting and a hole filling method using multi-view images. Then, we propose an algorithm to remove boundary noises that are generated due to mismatches of object edges in the color and depth images. The proposed method reduces annoying boundary noises near object edges by replacing erroneous textures with alternative textures from the other reference image. Using the proposed method, we can generate perceptually inproved images for 3D video systems.

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