• Title/Summary/Keyword: 불운

Search Result 16, Processing Time 0.027 seconds

The Effect of Good and Bad Luck on Reasoning (행운과 불운이 추론에 미치는 효과)

  • Lee, Byung-Kwan;Lee, Guk-Hee
    • Science of Emotion and Sensibility
    • /
    • v.17 no.3
    • /
    • pp.39-48
    • /
    • 2014
  • Good and bad luck is an important factor that frequently affects human information processing. However, in spite of its significance, few studies have been done to examine how good and bad luck influences information processing and reasoning. The current research was performed to explore the effect of good and bad luck on reasoning and, for this, two experiments were conducted. In experiment 1, participants were primed with good or bad luck and were asked to make an inference for a given murder case and include as many as clues for it, while in experiment 2, participants were asked to exclude as many as clues for the same murder case. Results show that, in experiment 1, participants who were primed with good luck included more clues than those who were primed with bad luck. However, in Experiment 2, it was found that participants who were primed with bad luck excluded more clues than those who were primed with good luck. Findings from this study indicate that priming good luck enhances holistic thinking which leads to including more and excluding less clues whereas priming bad luck increases analytic thinking which leads to including less and excluding more clues. Implications of this study for inference and decision making, consumer behavior, and addict psychology are discussed.

What will Happen to the Gini Coefficient When Brute Luck is Accumulated and Leximin-redistributed?: A Simulation Approach (순운의 축적 및 Leximin 재분배에 따른 Gini계수의 변화)

  • Keem, Jung Hoon
    • 사회경제평론
    • /
    • no.38
    • /
    • pp.9-49
    • /
    • 2012
  • Our luck is brute if we cannot choose or control it and, thus, we are not responsible for it. Our luck is optional if we can choose or control it and, thus, we are responsible for it. Egalitarian justice at least demands brute luck be fully neutralized. If, however, brute luck is not fully neutralized and possibly accumulated, what will happen to the Gini coefficients as a measure of inequality due to brute luck? By simulating brute luck under various combinations of the rate of accumulation and the level of, what I call, leximin-redistribution, I obtain the Gini coefficients for the distribution of the accumulated and, then, redistributed brute luck. The level of the leximin-redistribution determines the negative or positive relation between the rate of accumulation and the Gini coefficient. The minimum leximin-redistribution level that generates the negative relation between the rate of accumulation and the Gini coefficient, depends on the characteristics of the starting-point distribution of brute luck. The sooner the leximin-redistribution is ushered in, the lower the minimum level becomes. The so-called 'Growth First Redistribution Later' policy may hurt victims of brute bad luck.

The Interaction Effect of Luck Experience and Hand Washing on Variety Seeking Behavior (운 경험과 손 씻기의 상호작용이 다양성 추구 행동에 미치는 효과)

  • Yang, Deok-Mo;Lee, Guk-Hee;Lee, Byung-Kwan
    • Science of Emotion and Sensibility
    • /
    • v.20 no.2
    • /
    • pp.23-32
    • /
    • 2017
  • Although previous studies have emphasized factors affecting people's variety-seeking behavior, research has not been performed to examine the interaction effect of good-bad luck and embodied cognition (hand washing) on variety-seeking behavior. Experience of good and bad luck affects consumer information processing and hand washing is known to reverse the experience of luck. Understanding the interaction effect of good/bad luck and hand washing on variety seeking behavior will shed important light on consumer behavior including choice and product purchase. To do this, a study was performed to investigate the effects of good/bad luck priming and hand washing on variety seeking behavior. Participants were primed with good or bad luck and then were asked to either wash their hands or not. After that, they were led to choose yogurt for the next seven days and the dependent measure was the number of different tastes of yogurt participants picked up. An interaction effect of luck priming and hand washing was found. Results indicate that, in good luck condition, there was no difference in variety seeking behavior between hand washing participants and non-hand washing participants. However, in bad luck condition, hand washing participants chose less diverse tastes of yogurt than non-hand washing participants. Implications of the study findings for the field of consumer psychology and marketing are discussed.

The Exploratory Study for the Effect of Good and Bad Luck on Risky Decision: Perspective of Probabilistic Framing Effect (행운과 불운이 모험적 의사결정에 미치는 효과에 대한 탐색적 연구: 확률적 틀 효과의 관점에서)

  • Lee, Byung-Kwan;Lee, Guk-Hee
    • Korean Journal of Cognitive Science
    • /
    • v.26 no.3
    • /
    • pp.279-300
    • /
    • 2015
  • Present research was carried out on the level of exploration to verify that good luck increases probabilistic framing effect but bad luck decrease the effect. And we organized an experiment that designed experience of luck (good luck vs. bad luck vs. control) ${\times}$ probabilistic frame (high vs. low) and observed whether people response based on probabilistic frame or not. As a result, we observed the two-way interaction where experience of good luck increased probabilistic framing effect, while experience of bad luck decreased the effect (Figure 1). We expect to see more studies of contextual framing effect besides probabilistic frame (e.g., positive vs. negative; loss related to context vs. loss irrelevant to context).

The Effect of Good and Bad Luck on Attention to Background versus Object: An Exploratory Study (행운과 불운이 배경 대 대상에 대한 주의에 미치는 효과: 탐색적 연구)

  • Lee, Byung-Kwan;Lee, Guk-Hee
    • Science of Emotion and Sensibility
    • /
    • v.18 no.3
    • /
    • pp.35-48
    • /
    • 2015
  • It is frequently found in daily life that people who experience good luck as lottery winners try to improve their background (e.g., home, car) but it has not been empirically validated why they do that. Present research attempts to explore the prediction that people who experience good luck expand the scope of attention to background and those who undergo bad luck shrink the scope of attention to adjacent objects. Findings from Experiment 1a indicate that participants who experienced good luck (won the rock-paper-scissors game) paid more attention to background and performed worse in the "find the hidden picture" (below FHP) task while those who underwent bad luck (lost the rock-paper-scissors game) paid more attention to objects, leading to better performance in the FHP task. It is also found in Experiment 1a that, if people washed their hands after experiencing good or bad luck, the opposite result occurred. Experiment 1b confirmed that the rock-paper-scissor game manipulated good and bad luck successfully and did not influence self-control. Experiment 2 shows that people who strongly believe in good luck performed poorly in FHP task while those who do not believe in good luck performed well in FHP task. Overall, three experiments support the proposed research hypotheses. Implications of the study findings for cognitive psychology and related fields including consumer and sports psychology are discussed.

탐방 - 풍양산업주식회사

  • Jeong, Yu-Geun
    • 방재와보험
    • /
    • s.27
    • /
    • pp.28-29
    • /
    • 1985
  • 불과 5개월 간격으로 두차례나 화재를 겪은 풍양산업(주) 남다른 불운을 당하고도 이를 잘 극복한 이 업체의 모습은 전화위복의 귀감으로 삼을 만하다. 화재사고 후 전임직원이 합심 노력하여 재기는 물론 전반적인 불경기속에서 오히려 더 높이 도약하고 있는 모범산업체를 찾아가 본다.

  • PDF

불운의 여류과학자 리저 마이트너

  • Hyeon, Won-Bok
    • The Science & Technology
    • /
    • v.31 no.6 s.349
    • /
    • pp.68-70
    • /
    • 1998
  • 두사람의 과학자들과 4년여의 연구 끝에 역사적인 핵분열 발견을 이루었으나 노벨상은 한사람에게만 돌아갔다. 마이트너는 쓸쓸한 여생을 보내다 1968년 타계했으나 최근 그녀의 공헌이 새롭게 밝혀져 이를 둘러싼 논쟁에 종지부를 찍었다.

  • PDF

휴대폰용 RF칩 개발업체 'FCI'

  • Kim, Jong-Yul
    • 정보화사회
    • /
    • s.182
    • /
    • pp.40-41
    • /
    • 2006
  • 휴대폰용 핵심 부품인 RF칩을 개발하면서도 FCI는 그동안 부품업체 선두그룹에 편입되지 못했다. 업계 주목을 한 몸에 받지는 못하더라도 뜨거운(?) 관심 정도는 받아야 마땅하지만, 불운하게도 그렇지 못했다. 그건 경쟁회사가 바로 퀄컴이었고, 퀄컴의 벽을 넘기론 FCI는 일개 벤처회사에 불과했기 때문이다. 퀄컴이 베이스밴드라는 절대권력을 쥐고 RF시장마저도 쌍끌이로 점령한 이유가 그 이면에 존재한다.

  • PDF

문화부 선정 '이달의 문화인물' 우현 고유섭

  • Korean Publishers Association
    • The Korean Publising Journal, Monthly
    • /
    • s.112
    • /
    • pp.4-5
    • /
    • 1992
  • 문화부가 이 달의 문화인물로 선정한 우현 고유섭은 미학을 바탕으로 미술사를 연구한 우리나라 최초의 미술사가이다. 그는 1905년에 태어나 1944년 작고할 때까지 일제강점기라는 불운의 근대사를 살며 그 길지 않은 생애를 한국미술사연구에 바침으로써 우리나라 미술사학의 초입에 가장 높은 봉우리로 우뚝 서있다.

  • PDF