• Title/Summary/Keyword: 보일의 법칙

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Analysis of Squash & Stretch Principle for Animation Action (애니메이션 동작을 위한 Squash & Stretch 원칙의 분석)

  • Lee Nam-Kook;Kyung Byung-Pyo;Ryu Seuc-Ho
    • Proceedings of the Korea Contents Association Conference
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    • 2005.11a
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    • pp.111-114
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    • 2005
  • Squash & Stretch principle is playing an essential principle for animation action. The application of this principle gives the illusion of weight and volume to an animation character, and makes it possible that an animation action be the smooth and soft by escaping from the stiffness and rigidity. If an action of human or object on animation is expressed like a real world, it seems to be unnatural. Any action without Squash & Stretch will look rigid, uninteresting and not alive. It can be applied to movement of all objects, characters' actions, dialogues and facial expressions with a basic rule of mass, volume and gravity. Any action will not be well expressed without this principle. To be a good animation action, it should be deeply applied in 3D animation, not only 2D animation. Thus, a systemic analysis of Squash & Stretch principle is required.

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Analysis of Squash & Stretch Principle for Animation Action (애니메이션 동작을 위한 Squash & Stretch 원칙의 분석)

  • Lee Nam-Kook;Kyung Byung-Pyo;Ryu Seoc-Ho
    • Journal of Game and Entertainment
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    • v.1 no.1
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    • pp.47-54
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    • 2005
  • Squash & Stretch principle is playing an essential principle for animation action. The application of this principle gives the illusion of weight and volume to an animation character, and makes it possible that an animation action be the smooth and soft by escaping from the stiffness and rigidity. If an action of human or object on animation is expressed like a real world, it seems to be unnatural. Any action without Squash & Stretch will look rigid, uninteresting and not alive. It can be applied to movement of all objects, characters' actions, dialogues and facial expressions with a basic rule of mass, volume and gravity. Any action will not be well expressed without this principle. To be a good animation action, it should be deeply applied in 3D animation, not only 2D animation. Thus, a systemic analysis of Squash & Stretch principle is required.

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New Method of Volume Measurement for Reference Weights of a Pressure Balance Using a Gas Pycnometer (기체용적계를 이용한 분동식 압력계용 기준분동의 새로운 부피측정 방법)

  • Lee, Yong Jae;Lee, Woo Gab;Mohammed, Mohammed Abdurahman;Park, Yon-Kyu;Oh, Chae Yoon
    • Journal of the Korean Vacuum Society
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    • v.22 no.5
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    • pp.231-237
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    • 2013
  • New method of volume measurement for reference weights of a pressure balance using a gas pycnometer is proposed. The result of volume measurement of proposed method shows the uncertainties of approximately 0.2% at the level of confidence of 95% for reference weights in the ranges of 1 kg, 2 kg, and 5 kg. This measuring system consists of a sample chamber, an expansion chamber, a precision pressure gage, a precison thermometer, a vacuum pump, and helium as a medium gas. The measurement principle of this proposed method is based on Boyle's law. This method will contribute a reliability of the volume measurements of reference weights for a pressure balance to the national measurement standard.

The Study on the Effects of Elasticity on the Animation Characters (탄성이 애니메이션 캐릭터에 미치는 영향에 관한 연구)

  • Kyung Byung-Pyo;Ryu Seuc-Ho;Lee Nam-Kook
    • The Journal of the Korea Contents Association
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    • v.6 no.3
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    • pp.135-142
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    • 2006
  • An animation character can be applied an Elasticity principle to strengthen an action and expression. That principle is called as Squash & Stretch in animation. The application of this principle gives the illusion of weight and volume to an animation character, and makes it possible that an animation action be the smooth and soft by escaping from the stiffness and rigidity. If an action of human or object on animation is expressed like a real world, it seems to be unnatural. Any action without Squash & Stretch will look rigid, uninteresting and not alive. It can be applied to movement of all objects, characters' actions, dialogues and facial expressions with a basic rule of mass, volume and gravity. Havier characters squash and stretch more than thinner ones. Any action will not be well expressed without this principle. To be a good animation movement, it should be widely applied in all type of animation, not only 2D animation.

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Development of Advanced Personal Identification System Using Iris Image and Speech Signal (홍채와 음성을 이용한 고도의 개인확인시스템)

  • Lee, Dae-Jong;Go, Hyoun-Joo;Kwak, Keun-Chang;Chun, Myung-Geun
    • Journal of the Korean Institute of Intelligent Systems
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    • v.13 no.3
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    • pp.348-354
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    • 2003
  • This proposes a new algorithm for advanced personal identification system using iris pattern and speech signal. Since the proposed algorithm adopts a fusion scheme to take advantage of iris recognition and speaker identification, it shows robustness for noisy environments. For evaluating the performance of the proposed scheme, we compare it with the iris pattern recognition and speaker identification respectively. In the experiments, the proposed method showed more 56.7% improvements than the iris recognition method and more 10% improvements than the speaker identification method for high quality security level. Also, in noisy environments, the proposed method showed more 30% improvements than the iris recognition method and more 60% improvements than the speaker identification method for high quality security level.

Analysis of the Pre-service Chemistry Teachers' Cognition of the Nature of Model in the Design and Development Process of Models Using Technology: Focusing on Boyle's Law (테크놀로지를 활용한 모델의 설계와 개발 과정에서 나타난 예비화학교사의 모델의 본성에 대한 인식 분석: 보일 법칙을 중심으로)

  • Na-Jin Jeong;Seoung-Hey Paik
    • Journal of the Korean Chemical Society
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    • v.67 no.5
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    • pp.378-392
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    • 2023
  • The purpose of this study is to analyze the pre-service chemistry teachers' cognition of the nature of model in process of designing and developing models using technology. For this purpose, 19 pre-service chemistry teachers' in the 3rd grade of a education college located in the central region observe experimental phenomena related to Boyle's law presented in the 7th grade science textbook and researchers required the design and development of a model related to the observed experimental results using technology. Based on previous studies, the nature of model were classified into two aspect: 'Representational aspect' and 'Explanatory aspect'. The 'Representational aspect' was classified into 'Representation', 'Abstraction', and 'Simplification', and the 'Explanatory aspect' was classified into 'Analysis', 'Interpretation', 'Reasoning', 'Explanation', and 'Quantification'. The pre-service chemistry teachers' cognition were analyzed by the classification. As a result of the study, the 'Representation' of the 'expressive aspect' was uniformized in the form of space that changes in volume, and the pressure was expressed as the Brightness inside the cylinder or frequency of color change of particles for 'Abstraction'. In the case of 'Simplification', the particle collision was expressed as a perfectly elastic collision, but there was a group that could not simply indicate the type of particle. In the 'Explanatory aspect', in the case of 'Analysis', volume was classified as a manipulated variable, and in the case of 'Interpretation', most groups analyzed the change in pressure through the collision of gas particles. However, the cognition involved in 'Reasoning' was not observed much. In the case of 'Explanation', there were groups that did not succeed in explanation because the area where the particles collided was not set or incorrectly set, and in the case of 'Quantification', there was a group that formulated the number of collisions per unit time, and on the contrary, there was a group that could not quantify the number of collisions because they could not be expressed in numbers.

Numerical Analysis for Fault Reactivation during Gas Hydrate Production (가스하이드레이트 개발과정에서의 단층 재활성화 해석)

  • Kim, Hyung-Mok;Kim, A-Ram
    • Tunnel and Underground Space
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    • v.26 no.2
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    • pp.59-67
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    • 2016
  • In this paper, we perform a numerical analysis to evaluate the potential of fault reactivation during gas production from hydrate bearing sediments and the moment magnitude of induced seismicity. For the numerical analysis, sequential coupling of TOUGH+Hydrate and FLAC3D was used and the change in effective stress and consequent geomechanical deformation including fault reactivation was simulated by assuming that Mohr-Coulomb shear resistance criterion is valid. From the test production simulation of 30 days, we showed that pore pressure reduction as well as effective stress change hardly induces the fault reactivation in the vicinity of a production well. We also investigated the influence of stress state conditions to a fault reactivation, and showed that normal fault stress regime, where vertical stress is relatively greater than horizontal, may have the largest potential for the reactivation. We tested one simulation that earthquake can be induced during gas production and calculated the moment magnitude of the seismicity. Our calculation presented that all the magnitudes from the calculation were negative values, which indicates that induced earthquakes can be grouped into micro-seismic and as small as hardly perceived by human beings. However, it should be noted that the current simulation was carried out using the highly simplified geometric model and assumptions such that the further simulations for a scheduled test production and commercial scale production considering complex geometric conditions may produce different results.

Analysis of changes in air consumption according to water depth in underwater search (수중수색 시 수심에 따른 공기소모량의 변화 분석)

  • Jeon, Jai-In;Kong, Ha-Sung
    • The Journal of the Convergence on Culture Technology
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    • v.6 no.1
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    • pp.433-439
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    • 2020
  • This study compared and analyzed the change of air consumption according to water depth with human characteristics and theoretical values. The experimental results are as follows. First, subjects A and B showed similar rise rates depending on the water depth. Second, subject C had a significantly higher rate of increase in air consumption at 25m underwater because the body responded sensitively to deep water pressure, which increased air consumption because breathing was faster than other participants. Third, the subjects D and E showed significantly lower overall air consumption. D and E were 37 and 35 years of age, respectively, the youngest, strongest and most experienced in deep sea diving at the time of military service. Fourth, the average air consumption per minute of the test subjects increased from 5m in water to 1.45 times, 10m in water to 1.85 times, and 20m in water to 2.8 times. This seems to be a result of different experiences, physical fitness, the degree of adaptation of the body to underwater, and different breathing techniques. Lastly, the difference between the experimental average value and the theoretical value appears to be the result of using more or less air than the theoretical value depending on the experiences and physical strength of each of the 5 rescuers, the degree of adaptation of the body underwater, and the method of underwater breathing.

Analysis of the Level of Cognitive Demands about Concepts of the Changes of State and Kinetic Theory on 'Science 1' Textbooks in Junior High School (III) ('과학1' 중학교 교과서의 물질의 상태 변화와 분자 운동 내용이 요구하는 인지 수준 분석(제III보))

  • Park, Jieun;Park, Yesul;Kang, Soonhee
    • Journal of the Korean Chemical Society
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    • v.57 no.5
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    • pp.640-655
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    • 2013
  • The purpose of this study is to analyze the cognitive demands level of the description about 'changes of state' and 'kinetic theory' on the 'science 1' textbooks by the 2007 revised curriculum. The three types of curriculum analysis taxonomy have been used to analyze the cognitive demands level of those contents on the 6 kinds of 'science 1' textbooks. The most higher level of cognitive demands about the concepts have been discussed here due to the focus of the concepts. The first, the cognitive demand level about 'three states of substances' depending on the motion of their particles in 6 textbooks is a early formal operational stage because of using by the application of kinetic theory. The second, the cognitive demand level about 'diffusion' and 'evaporation' is a early formal operational stage, because the particles move around faster so they can change their position. The third, the cognitive level of the pressure and volume in a gas is a early formal operational stage because of explaining only phenomena in simple correspondence with formal model of kinetic theory. And simple functional relationships beyond linear on the graph of the volume and pressure of gas, the volume and temperature of gas is also a early formal operational stage. The fourth, the cognitive level of the energy of heat by a change of the state is also a early formal operational stage because kinetic theory picture accepted as providing explanation by the change of the state. And functional relationships beyond linear on the graph of the explanation of boiling point of water in water is also a early formal operational stage.