• Title/Summary/Keyword: 미들웨어 플랫폼

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The Study of Sensor Network for Information Retrieval and Communication Protocol High Performance Algorithm (센서 네트워크의 정보검색 및 통신프로토콜 성능향상 알고리즘에 관한 연구)

  • Kang, Jeong-Yong
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.35 no.5B
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    • pp.816-823
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    • 2010
  • Recently research efforts for ubiquitous technology that includes RFID(Radio Frequency Deification and sensor networks are conducted very actively The architectural framework of the USN sensor network discovery service. The survey of the USN technology is conducted on four technological visions that contain USN system technology USN networking technology and USN middleware along with the service platform, With respect to each technological division domestic and worldwide leading research projects are primarily explored with their technical features and research projects are primarily explored with their technical features and research outputs. Boasted on the result of the survey we establish a USN software model that includes data sensing, sensor data storage sensor data storage sensor data naming and sensor feed name service. This main objective of this model is to provide a reference model for the facilitation of USN application developments.

A Performance Analysis Framework Considering the Hierarchy of Embedded Linux Systems Software Architecture (임베디드 리눅스 시스템의 소프트웨어 계층구조를 고려한 성능 분석 프레임워크)

  • Kwak, Sang-Heon;Lee, Nam-Seung;Lee, Ho-Rim;Lim, Sung-Soo
    • Journal of KIISE:Computing Practices and Letters
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    • v.16 no.6
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    • pp.637-647
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    • 2010
  • Recent embedded systems are being more complicated due to their hierarchical software architecture including operating systems. The performance of such complicated software architecture could not be well analyzed through separate analysis of each software layer; the combined effect and the interactions among the whole software layers should be considered. In this paper, we show the design and implementation of a performance analysis framework that enables hierarchical analysis of performance of Linux-based embedded systems considering interactions among the software layers. By using the proposed framework, we can obtain useful run-time information about a hierarchical software structure which usually consists of user-defined function layer, library function layer, system call layer, and kernel events layer. Experimental results reveal that the proposed framework could accurately identify the performance bottlenecks with the corresponding software layers during executions of target applications through the accompanying sub-steps of the analysis: the actual execution paths, the execution time of each observed event in each software layer, and the control flows across the software layers.

Design and Implementation of High-dimensional Index Structure for the support of Concurrency Control (필터링에 기반한 고차원 색인구조의 동시성 제어기법의 설계 및 구현)

  • Lee, Yong-Ju;Chang, Jae-Woo;Kim, Hang-Young;Kim, Myung-Joon
    • The KIPS Transactions:PartD
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    • v.10D no.1
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    • pp.1-12
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    • 2003
  • Recently, there have been many indexing schemes for multimedia data such as image, video data. But recent database applications, for example data mining and multimedia database, are required to support multi-user environment. In order for indexing schemes to be useful in multi-user environment, a concurrency control algorithm is required to handle it. So we propose a concurrency control algorithm that can be applied to CBF (cell-based filtering method), which uses the signature of the cell for alleviating the dimensional curse problem. In addition, we extend the SHORE storage system of Wisconsin university in order to handle high-dimensional data. This extended SHORE storage system provides conventional storage manager functions, guarantees the integrity of high-dimensional data and is flexible to the large scale of feature vectors for preventing the usage of large main memory. Finally, we implement the web-based image retrieval system by using the extended SHORE storage system. The key feature of this system is platform-independent access to the high-dimensional data as well as functionality of efficient content-based queries. Lastly. We evaluate an average response time of point query, range query and k-nearest query in terms of the number of threads.

Cost Effective Remote Subscription scheme for Ubiquitous Convergence IP-based Network (유비쿼터스 컨버젼스 IP 기반 대용량 네트워크에서 비용 절감형 리모트-서브스크립션 기법)

  • Shin, Soo-Young;Yoon, Young-Muk;Park, Soo-Hyun
    • The KIPS Transactions:PartC
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    • v.14C no.1 s.111
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    • pp.95-104
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    • 2007
  • Mobile multimedia services such as TV-call or video streaming are gradually becoming popular in the 3rd or more generation mobile network (IMT-2000). Multimedia traffic is expected to continue increasing into the coming years, and IP technology is considered to be the efficient way of transporting such huge volumes of multimedia traffic. IP-based IMT network platform represents an evolution from IMT-2000. The structure of IP-based IMT network as ubiquitous platform is three-layered model : Middleware including Network Control PlatForm (NCPF) and Service Support PlatForm (SSPF), IP-BackBone (IP-BB), access network including sensor network. Mobility Management (MM) architecture in NCPF is proposed for IP-based IMT network in order to manage routing information and location information separately. The generous existing method of multicast control in IP-based IMT network is Remote Subscription. But Remote Subscription has problem that should be reconstructed whole multicast tree when sender in multicast tree moves to another area. To solve this problem, we propose the way to put Multicast-manager in NCPF.

An Implementation of Large Scale JMS(Java Message System) for Transmission Time Minimization (JMS 메시지 송수신 시간의 최소화를 위한 대용량 메시지 송수신 플랫폼 구현)

  • Cho, Poong-Youn;Park, Jae-Won;Choi, Jae-Hyun;Lee, Nam-Yong
    • Journal of KIISE:Computing Practices and Letters
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    • v.15 no.1
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    • pp.29-37
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    • 2009
  • Recently, message based data transmission plays an important role in modem computing systems. Especially JMS(Java Message Service) is one of the most popular messaging platform. However, because of its characteristics for maintaining reliability, if we want to use it for transmission of large scale messages in a distributed Internet environment by using a WAN connection which may not be robust enough, we need to employ a different method to minimize total transmission time of messages. We found the fact that the total time of message transmission heavily depends on size of a message. In order to achieve the ideal size of a message, we develope a novel mechanism and a system which finds the ideal size of a message and automatical1y control JMS applications for minimizing transmission time. Finally, we test the proposed mechanism and system using real-data in order to prove advantages and compared with the naive mechanism. As a conclusion, we showed that our proposed mechanism and system provide an effective way to reduce transmission time of large scale messages in distributed environment.

Construction of Mobile Collaboration Environment for Ubiquitous Computing and its Application (유비쿼터스 컴퓨팅을 위한 모바일 협업 환경 구축 및 응용)

  • Jeong, Chang-Won;Shin, Chang-Sun;Joo, Su-Chong
    • Journal of Internet Computing and Services
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    • v.9 no.3
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    • pp.25-41
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    • 2008
  • In this paper, we describes a Compact Distributed Object Group Framework(CDOGF) for mobile collaboration service in ubiquitous computing. CDOGF support network connections of sensors and devices, management of mobile computing devices, and grouping of objects for mobile collaboration service according to the logical area. For this, we defined methods for detail functions and interface. And, we classified into four interactions of that sensors and a application, the CDOGF and a application, between the components of the CDOGF, the CDOGF on a mobile device and the DOGF on a server. We also defined mobile collaboration environment by analyzing existing technologies. In this environment we used the TMO scheme for interaction and the TMOSM for distributed middleware. Finally, we implemented u-hospital application that applied this environment. This application collects environment and health information by PDAs in wards. Also, It provides the information service for patient management task.

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The Implementation of Stmart Phone Edition based on Embedded Linux (임베디드 리눅스 기반의 스마트폰 에디션 구현)

  • Kim Do-Hyung;Yun Min-Hong;Kim Sun-Ja;Lee Cheol-Hoon
    • The KIPS Transactions:PartA
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    • v.12A no.7 s.97
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    • pp.597-604
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    • 2005
  • The paper describes implementation of smartphone edition based on embedded Linux, which is composed of smartphone middleware and basic applications. Existing smartphone platforms entails loyalty expenses and has difficulties on customization due to the closed policy of their source codes. Although GPE - based on embedded Linux has solved the loyalty issues, other problems are remained unsolved. Since GPE has been designed for relatively large PDA-level devices, applications are generally inoperable under the condition of small LCD size and input methods without touch-screen; the condition is typical limitations of the smartphones. In the implemented smartphone edition of the paper no loyalty is required, because the smartphone edition is based on embedded Linux. It also supports keypad-only operating functionality such as moving between folders or running applications with operations. Besides, it provides more user-friendly environment to use the smartphone editionscreen interfaces and indicatorsto those of the regular cellular phones.

A Development of Home Entertainment System based on UPnP AV Framework (UPnP AV 프레임워크 기반의 홈 엔터테인먼트 시스템 개발)

  • Kim, Sang-Wook;Lee, Hyun-Ju;Kim, Sang-Ok;Park, Ji-Yun;Bae, Su-Young;Jung, E-Gun
    • Journal of the HCI Society of Korea
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    • v.1 no.2
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    • pp.59-64
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    • 2006
  • This paper describes UPnP AV System which provides various multimedia services in home network composed of diverse multimedia devices. It is difficult to build home network where various multimedia services can be provided because there are a lot of difference devices, platforms, and network technologies. However, UPnP middleware can make up multimedia service environment in that home network. Therefore this paper describes how the multimedia service environment is built with UPnP middleware. We analyze and modify MediaServer, MediaRenderer, and Control Point, which these are the components of UPnP AV archtecture. Additionally we provide some efficient GUI to use different kind of multimedia in any place of home networks. We propose UPnP AV Framework of playback module that consist of MediaServer providing contents, MediaRenderer using contents, and Control Point providing GUI. Especially, MediaRenderer and Control Point are integrated in set-top.

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A Relay System for Supporting the Execution of Context-Aware Robot Services on ROS (ROS를 이용하여 상황인지 기반의 로봇 서비스를 실행시키기 위한 중계 시스템)

  • Lee, Minho;Choi, Jongsun;Choi, Jaeyoung
    • KIPS Transactions on Computer and Communication Systems
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    • v.6 no.5
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    • pp.211-218
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    • 2017
  • Recent robot software platform research focuses on providing intelligent service via abstraction of robot devices. Context-aware techniques are necessary for intelligent robot services, which are based on the perception of environmental information obtained from heterogeneous sensors in IoT environment. Robot Operating System (ROS) provides protocols to operate robot devices. ROS includes functions for abstracting heterogeneous sensors themselves in order to control the robot, however, it lacks the ability to provide context information that the robot can perceive based on environmental information through consistent collection methods. In this paper, we propose a relay system for ROS to provide context-aware robot service. The proposed system makes it possible for ROS to control and provide context-aware robot services with relay of an external context-aware system and ROS. In experiments, we demonstrate procedures that robot services abstracted from ROS and an external context-aware system works together based on the proposed system.

Design and Implementation of Workflow-based User Environment on Computational Grid (계산 그리드에서 워크플로우 기반의 사용자 환경 설계 및 구현)

  • Hwang, Sun-Tae;Sim, Gyu-Ho
    • Journal of the Korea Society of Computer and Information
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    • v.10 no.4 s.36
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    • pp.165-171
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    • 2005
  • High speed computer, large scale storage device and high speed computer network are computing infrastructure which we can easily access to in these days. However, many computer simulations in natural or applied science such as molecular simulation require more computing power as well as larger scale of storage. Grid computing which is a next generation of distributed computing environment, is one of solution for the new requirements. Even though many researches have been going on Grid computing, those are oriented to communication interface and protocols, and middleware like globus tool kits[2, 3]. Therefore research on application level platform or application itself is yet premature and it makes real users be difficult to utilize Grid system for their research. In this paper, we suggest a new user environment and an abstract job model for simulation experiments on MGrid(Molecular Simulation Grid). It will make users be able to utilize Grid resources efficiently and reliably.

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