• Title/Summary/Keyword: 물리교육

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Design and Component of Transportation Culture Index Evaluation System (TCI 평가시스템 설계와 구성요소)

  • Nam, Doohee
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.14 no.3
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    • pp.75-80
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    • 2014
  • Transportation culture is an inseparable part of a group's overall culture. Since the term "transportation" is directly related to vehicular movement, I would like to propose the more general term: transportation culture and use that in the following paragraphs. Transportation culture is on one hand expressed by the consumers of transportation services reflecting their overall social culture and on the other hand taken into account by transportation professionals. Ministry of Land and Transportation conducted the Transportation Culture Index, a nationally representative survey, to assess a few key indicators of the degree to which ttransportation culture is valued and is being pursued every year. In this study, recommendation for TCI are explained based on theoretical framework and changing environment.

The Associated Factors of Bone Mineral Density in Postmenopausal (폐경후에 골밀도의 관련인자 분석)

  • Kang, Jeom-Deok
    • The Journal of Korean Physical Therapy
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    • v.13 no.1
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    • pp.97-105
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    • 2001
  • Objectives: The objective of this study was to investigate the Associated factors of bone mineral density in postmenopausal was measured for 36 normal in the women from July 14.2000 to august 24,2000. Methods: The data were collected from women who visited Physical Examination Center of a Catholic university hospital located in Taegu. Bone mineral density(BMD) of lumbar spine was measured using energy absorptiometry. Results: The bone mineral density of the lumbar spine decreased with aging. The bone mineral density of the lumbar spine increased with number of delivery and number of abortion decreased. The mean bone mineral density of the lumbar spine of postmenopausal women in age less than 50 and 50 ${\sim}$ 59 were 0.79 g/c$m^2$, the lumbar spine of postmenopausal women in age greater than 60 was 0.69 g/c$m^2$. The mean bone mineral density of the lumbar spine of postmenopausal women in mean age 56.1. Conclusions: In the multiple regression of risk factors to bone mineral density(BMD) of lumbar spine were correlated with bone mineral density T-scores(p<0.05). Osteoporosis is a major public health problem among the elderly, demanding effective strategic approach for prevention and treatment.

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Knowledge Ecological Approach to Emergence of Korean Online-game Industry (한국 온라인게임 산업 부상의 지식생태계적 접근)

  • Chang, Yong-Ho;Joung, Won-Jo
    • Journal of Korea Game Society
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    • v.11 no.1
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    • pp.79-91
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    • 2011
  • This study analyzes that Korea online-game emerges by naturally developed demanders, not by intentional suppliers(government/firms). Knowledge Ecological Approach is used to explain the emergence of Korea online-game industry. The research shows several knowledge factors that Korea online-game developed successfully. First, newly developed human resource(mainly lead users) play a strong positive feedback in the knowledge ecology system. The interactive system consists of social & environmental actors(local/global technological textbooks, universities, informal education institutes, companies etc.). Second, early developers start up venture firms through on/offline creative communities which give them project based job experience. Policy implication of the research is that the naturally emerged knowledge ecology, where various actors interact efficiently, determines the fountain new industry rather than discontinuous, intentional physical resources.

An Investigation of Technical Methods to Solve the Internet Negative-Function (인터넷 역기능을 해결키 위한 기술적 방법론에 대한 검토)

  • 조동욱;신승수
    • The Journal of the Korea Contents Association
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    • v.2 no.4
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    • pp.40-45
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    • 2002
  • The network community provides people a new area which is called a cyber area, not physical area. However, today in the cyber area, the negative function has been causing social problem. In fact, it has not been causing by original function. Specifically speaking, main reason why it's leading to the negative function is that teenagers are logging into inappropriate sites (such as: violent, adult sites) to unnecessary sites (such as: e-mails with unknown signs combined with words, inappropriate language used in certain web board). Not only that, private password and ID's are being used by unknown user to accomplish illegal access. If this problem does not get solved through immediate development of technologies method, the cyber crime will increase in short period of time. The purpose of this paper is to understand each analyzed method which can cope with negative internet function, to discuss suitable management in certain web board an to check with fuzzy intercommunication mood.

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Development of Web Based Micro-teaching system (웹 기반 마이크로티칭 시스템 개발)

  • Kwon, Sukjin;Jung, Hyojung;Cho, Hanchol
    • The Journal of the Korea Contents Association
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    • v.13 no.9
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    • pp.467-475
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    • 2013
  • Micro-teaching is one of instructional methods to improve teaching skills whereby teachers present short sessions and receive feedbacks on their performance. In this research, we developed the web based micro-teaching system for more efficient and effective teacher training by placing videotaped session and peer feedbacks near rather than far from each other on the screen. We analyzed previous studies related to the micro-teaching system, and interviewed pre-service teachers to find some suggestions. Based on this analysis, we drew design principles and developed web based micro-teaching system, which helps teachers to plan instructional strategies, to reflect teaching skills, and to participate in peer assessment. We hope that the system will be useful to not only teacher training but also other fields such as presentation or interview skills.

A Study on Problem Development of Management subject for BPBL in a Mongolian University. (몽골 대학에서 BPBL을 위한 관리 교과목 문제 개발 연구)

  • Bayarmaa, Natsagdorj;Lee, Keunsoo
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.19 no.6
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    • pp.683-688
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    • 2018
  • In the 21stcentury, teachers must welcome new technology to ensure the best learning in virtual classrooms, aside from the physical classroom. Google Classroom provides a vital chance to promote blended learning and professional development. The purpose of this study is to specify the procedures in problem design when employing blended problem-based learning (BPBL) and to design problems for learning the contents of the subject. The design of problems is crucial for effective BPBL. The underlying theory of BPBL is that learning is most effectively initiated and facilitated by posing and solving real-life problems that interest the learner, because working on such problems makes learning meaningful and motivates students. Ineffective problem-based learning (PBL) could affect students when acquiring sufficient domain knowledge, activating appropriate prior knowledge, and properly directing their own learning. The procedures for designing good problems are composed of the selection of educational content, figuring out the learner's characteristics, finding problems, setting up roles and situations, and writing down problems. Using these procedures, we designed five integration problems covering the contents of management subjects. Planned management subjects based on BPBL in a Mongolian university focuses on the process of designing problems.

Developing Virtual Learning Environments for Improving Spatial Sense of Young Children (유아의 공간감각 향상을 위한 가상학습공간 구축)

  • Cha, Eun-Mi;Lee, Kyoung-Mi;Lee, Jeong-Wuk
    • The Journal of the Korea Contents Association
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    • v.7 no.6
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    • pp.154-160
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    • 2007
  • The 'spatial sense' means an intuitive feel for one's surroundings and the objects in them. The early childhood is an important period to develop the 'spatial sense'. For young children, motion is a major way of extending their spatial awareness. Consequently, an important step in spatial sense instruction involves getting the children moving. This paper proposes four motion based-contents for improving the spatial sense of young children: a bubble game, a cyber goalkeeper game, a mud-huddle game, and a shape recognition game, The proposed four games are implemented to the virtual learning environments. Also, the virtual learning environments utilize the realistic interfaces which can recognize motions of young children and then interact with the games as they do the movement at the virtual environments provided. Using the realistic interfaces not only develops young children's spatial sense but also offers them the pleasure and interest of self-study.

A Study on Content Classification for Developing Virtual Reality-based Attraction Contents (가상현실 기반의 어트랙션 콘텐츠 개발을 위한 콘텐츠 분류법 연구)

  • Eom, Ire
    • The Journal of the Korea Contents Association
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    • v.19 no.11
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    • pp.499-506
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    • 2019
  • Virtual reality, which is attracting attention due to the 4th Industrial Revolution and commercialization of 5G technology, is expanding its scope from gaming to tourism, leisure, and education, and the VR market is expected to expand continuously. As the VR market scales up in Korea, theme parks combining virtual reality contents are spreading around the city center. Unlike the existing theme parks, VR Theme Park is a small amusement culture space that is organized indoors, and you can enjoy attractions (ride) that can be enjoyed in an amusement park with virtual reality contents. Virtual reality content, which has the same characteristics as a theme park whose purpose is to experience extraordinary experiences, provides high immersion and presence in combination with the physical stimulus of attraction. The virtual reality content combined with the attraction cannot be classified accurately with the existing classification method, so a new classification method is proposed according to the experience type and the installation type. The contents were categorized through the case of the domestic VR theme park, and the planning direction for the creation of the virtual reality attraction contents that was going on was sought.

An Exploratory Study of Developing a Measurement Tool for the Quality of Information Commons (정보공유공간의 품질 측정지표 개발에 관한 탐색적 연구)

  • Park, Ji-Hong;Key, Sun-Ah
    • Journal of the Korean Society for Library and Information Science
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    • v.46 no.4
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    • pp.5-25
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    • 2012
  • The purpose of this study is to develop a measurement tool for the quality of information commons. Information commons is a physical, technological, social, and intellectual place where library users can experience various educational, research, and cultural activities. It is recently gaining popularity and several libraries have implemented it to help users share knowledge and interact with each other. It also intends to provide a place for collaboration, learning, and rest. Despite its benefits and usefulness, there is no measurement tool explicitly designed for the quality of information commons. This study used in-depth personal interview, compared prior studies, and conducted a pilot study to elicit library users' perceptions on information commons and factors influencing on the perceived quality of information commons. Groups of initial items were emerged through classifying and clustering key concepts in the data. Then, the validity of the items were verified through a pilot study. The findings of this study will be useful for developing more reliable and valid survey measurement tool.

Development of technical guidelines for hydrologic cycle in urban catchment (도시유역 물순환 해석 기술지침 개발)

  • Kim, Hyeon-Jun;Jang, Cheol-Hee;Noh, Seong-Jin;Cho, Han-Bum
    • Proceedings of the Korea Water Resources Association Conference
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    • 2007.05a
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    • pp.1630-1634
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    • 2007
  • 도시유역에서의 장기간에 대한 물순환 해석 기술은 도시하천의 복원 및 건천화 방지 사업의 점증적인 요구에 따라 필수적으로 확보하여야 하는 기술이지만, 관련 연구와 실무에서의 이해도는 미진하다. 따라서, 사업의 계획과 실무 설계를 위하여 도시유역의 물순환에 대한 이해와 기술을 지원할 수 있는 체계적인 지침이 필요하다. 외국의 사례를 살펴보면 일본의 경우 1995년 건설성의 주요 정책으로 "도시에서 적정한 물순환계 재생에의 노력"을 추진하였으며, "도시의 물순환 재생 구상 책정 매뉴얼"을 작성하여 사례 연구로 6개 유역을 대상으로 검토하였고, 2000년에는 "도시유역 물순환계의 정량화 방안"을 우수저류침투기술협회에서 주관하여 물순환계 재생구상 또는 물순환계 마스터플랜을 수립함에 있어서 필요로 하는 물순환계의 해석적인 평가방법의 해설서를 발간하였다. 호주의 경우는 1999년부터 WSUD(Water Sensitive Urban Design)란 개념을 도입하여, 정부 및 각 지방별로 프로그램을 진행하고 있으며, 지침서와 기술지도서를 작성하여 교육을 하고 실무에 활용하고 있고, 사례 연구와 학술회의를 통하여 기술 교류를 활발히 하고 있다. 자연적인 요소와 인공적인 요소가 복잡하게 조합되어있는 도시지역의 물순환의 상태를 파악하기 위해서는 유역의 자연특성과 사회특성 등에 관한 기초 자료의 수집이 선행되어야 하며, 다양한 관측결과를 기초로 물 순환계의 구조, 인과관계를 알기 위해, 또 물순환계 구성요소의 일부가 변화한 경우 다른 부분에 미치는 영향을 정량적으로 평가하기 위해서는 모델링이 필요하다. 또한 이 같은 해석 모형을 이용하여 여러 가지 물순환 개선 정책의 효과를 평가하고 그 결과를 시각적으로 나타내는 것이 가능하다면 정책의 입안에 관계하는 사람들에 있어 공통의 의사결정 지원 도구가 될 것이다. 따라서, 본 연구에서는 도시유역의 물순환 해석을 위한 일련의 과정, 즉 자료의 조사 및 취득에서부터 물순환 해석 모형을 이용한 정량적 현황파악, 물순환 개선 기법 및 평가를 수행함에 있어 주요 착안점 및 실무에서의 기술적 가이드를 제공하고자 하였으며, 보다 세밀한 도시유역의 물순환 해석을 위하여 우리나라와 일본에서 적용이 활발한 물리적 기반의 분포형 모형(WEP, SHER, SWMM)의 적용사례를 통하여 국내 도시하천의 물순환 해석에 활용함에 있어서의 실질적인 적용절차 등을 제시하고자 하였다.

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