• Title/Summary/Keyword: 문화다양성 경험

Search Result 358, Processing Time 0.023 seconds

진주지역의 재래시장 및 중소상가의 실태 분석

  • Jeong, Gi-Han;Gang, Seok-Jeong;Park, Gyeong-Gwon
    • Journal of Global Scholars of Marketing Science
    • /
    • v.6
    • /
    • pp.1-23
    • /
    • 2000
  • 오늘날 유통업을 둘러싼 시장환경의 급속한 변화와 유통구조의 재편은 지역 재래시장에 심각한 영향을 미치고 있다. 다양화, 개성화된 신소비행태의 확산, 개방화에 따른 상품고 유통시장의 국제화, 정부규제 완화, 지방화 시대의 도래, 정보화의 진전, 다양한 신업태 등장 등 지난 수십 년간 경험하지 옷한 새로운 환경의 도래는 유통업계 전체에 엄청난 변화를 강요하고 있다. 이러한 새로운 유통 환경속에서 자생적 경쟁력이 취약한 지역 재래시중 은 유통 환경변화에 적응하지 못해 침체를 면치 못하고 있다 이 같은 재래시장의 침체와 위축은 지역 영세상인의 생계문제와 진주지역의 경제에까지 영향올 미치고 있는 실정이다. 현재 지역의 재래시장이 직면해 있는 실태를 살펴보면, 첫째, 국내 유통시장 완전 개방9 따른 유통 산업구조의 변화와 극심한 경기침체 등의 경제환경의 변화, 소비자 욕구의 다양화에 따른 소비환경의 변화, 유통구조 변화의 영향으로 따른 신업태의 출현함으로써 기존의 경쟁상권의 판도 변화에 대한 대응력의 부족올 문제점으로 지적할 수 있다. 둘째, 상인자본의 영세성으로 인한 시설의 불비와 낙후성, 공중 및 환경시설의 미비, 주차공간의 미확보 등 시장의 시설적 측면에서 문제점이다, 세째, 시장활성화에 대한 상인들의 자발적인 노려과 이의 실천을 위한 확고한 의지의 결여 및 서로 믿고 신뢰하는 시장문화의 부재, 그리고 시장기능의 악화에 대한 상인들의 깊이 있는 성찰과 인식이 부족한 점을 지적할 수 있다. 넷째, 소비자들이 재래시장올 외면하는 가장 큰 이유는 '품질과 성능에서의 차별화 독자성'의 결여를 들 수 있겠다. 다섯째, 독창적인 커뮤니케이션의 부족이다. 동대문 시장이 상인들의 끊임없는 노력으로 세계적인 의류패션의 메카를 일궈낸 것을 타산지석으로 삼아야 할 것이다.

  • PDF

비전통적 성인 학습자의 학업중단과 창업지원 실태조사: 만학도 심층인터뷰를 중심으로

  • 안혜진;서국선
    • 한국벤처창업학회:학술대회논문집
    • /
    • 2024.04a
    • /
    • pp.35-41
    • /
    • 2024
  • 최근 비전통적 성인 학습자가 새로운 입학자원으로 주목받고 있으며, 그중에서도 만학도의 대학 진학률은 급격히 상승하는 추세다. 이에 따라 이들이 대학생활을 무사히 마칠 수 있도록, 즉 학업중단이 발생하지 않도록 대학에서는 다양한 측면에서 방안을 골몰해야 하는 상황이다. 본 연구는 이러한 문제의식에 기반하여, 비전통적 학습자의 학업중단을 저지할 방안을 창업지원 측면에서 살펴보고자 하였다. 이는 학업능력, 성별, 교우관계 등을 중점적으로 살펴보는 기존 연구에서 더 나아가 창업지원이라는 새로운 요인과의 관계성을 만학도의 입장에서 심층적으로 살펴봄으로써 연구의 차별성을 강조한다. 본 연구는 대학 입학 이후 학교의 창업지원을 받은 경험이 있는 만 30세 이상의 만학도 총 10명을 대상으로 심층인터뷰를 진행하여, 학교의 창업지원이 학업중단을 저지하는 데 영향을 주었는지를 살펴보고자 한다. 또한 그 과정에서 이들이 느낀 감정과 태도, 가치 등을 근거이론을 통해 분석하여 학업중단을 저지할 방안을 모색하고자 한다. 만학도는 전통적 학습자와 달리 졸업 이후 인생2모작을 준비하는 경우가 상당수기에, 이들의 니즈를 명확하게 파악하는 일은 시대적 흐름을 반영한 기초연구로서 학교의 정책적 대안을 마련하기 위한 기반이 될 수 있다.

  • PDF

Study on Influential Factors in Relation to Multicultural Acceptance : Focused on mediating effects of multicultual education (다문화 수용성에 영향을 미치는 요인에 관한 연구: 다문화 교육의 조절효과를 중심으로)

  • Lee, Kang-Mo;Ha, Kyu-Soo
    • Journal of the Korea Academia-Industrial cooperation Society
    • /
    • v.16 no.4
    • /
    • pp.2465-2477
    • /
    • 2015
  • The number of emigrants along with globalization and internationalization is rapidly increasing. The international migration is creating a new form of acculturation and a new structure of society. Racial or cultural diversity resulting from political, economical, and cultural exchange is drastically increasing. This study aimed to provide policy plans or basic data to improve multicultural acceptability in the future. Accordingly, it was also to set and verify causal effect of multicultural acceptability. For those purposes, a questionnaire was made up based on the literature about acculturation, and a survey was taken in korean. The results are as follows. Dependant variables used in analysis were sub-factors of multicultural acceptability founding three types called 'The Actual Acceptance', 'The Active Acceptance', 'The Passive Acceptance'. It was found that positive effect in multicultural acceptability through media experience was an important factor to reduce discriminant of multicultural community members. Therefore, we need to produce diverse media programs that can improve multicultural acceptability and reduce negative perception of multicultural community members. Additionally, multiculture education to help understanding of other races and other cultures should be developed as subject courses in university.

Developing Model of Food Cultural Contents for Smartphone Application (스마트폰 애플리케이션용 음식문화 콘텐츠 개발 모델과 전망)

  • Choi, Jung-Hee;Lee, Young-Mi
    • The Journal of the Korea Contents Association
    • /
    • v.12 no.2
    • /
    • pp.453-460
    • /
    • 2012
  • Food tourism has grown exponentially every year and food is now considered a vital component of the tourism experience. In recent years, smartphone applications have emerged as a new tool helping travelers create experiences, which allow a number of users to access easily informations about foods while traveling abroad. This study propose a new developing model of food cultural contents for smartphone application for international travelers, 'menu guide for international travelers'. It was created by a group of experts in food culture, who had been lived or are living in 10 different countries, and the collective intelligence enabled to create extensive and reliable food cultural contents. Therefore, it is considered that this developing model of food cultural contents will be a good example for the development of mobile contents for smartphone applications.

Effect of Parental Support for Multicultural Youth on Career Attitude Determinism: Mediating Effect of Bicultural Acceptance Attitude (다문화 청소년에 대한 부모 지지가 진로 태도 결정성에 미치는 영향: 이중문화 수용 태도의 매개효과)

  • In-Suk Jeong
    • Industry Promotion Research
    • /
    • v.8 no.4
    • /
    • pp.91-99
    • /
    • 2023
  • The purpose of this study was to confirm the determination of the career attitude of multicultural youth, which will be the growth engine of Korean society in the future, and to determine the effect of parental support for multicultural youth on career attitude determination. Multicultural adolescents experience more difficulties in parental support and career attitude determination than ordinary adolescents due to confusion over biculturalism exposed at birth. Therefore, this study confirmed the effect of parental support of multicultural adolescents on career attitude determination and verified the effect of bicultural acceptance attitude. To this end, data from the 8th year of the Multicultural Youth Panel (MAPS) conducted by the Korea Youth Policy Institute were used, and a total of 1,229 multicultural teenagers in the 2nd year of high school participated in the study. For data analysis, frequency analysis, descriptive statistical analysis, correlation analysis, path model suitability verification, path model coefficient, and mediating effect verification were conducted. Based on the results of these studies, it was intended to provide basic data for developing an integrated program that improves parental support and career attitude determination of multicultural adolescents.

A Study on the Inherent Space Structure of MMA as Cultural Contents (문호콘텐츠로서 이종격투기의 내재적 공간구조에 관한 연구)

  • Hwang, Yong-Seup
    • The Journal of the Korea Contents Association
    • /
    • v.6 no.12
    • /
    • pp.287-295
    • /
    • 2006
  • New Recently introduced to domestic market, MMA(Mixed Martial Arts) is growing very rapidly, thereby acquiring the property of sub-culture. With its proper function of providing dynamism and vitality, it also becomes the target of apprehension for its social dysfunction due to excessive violence. However, it is important to recognize MMA as a phenomenon and to understand the cultural flow inside MMA. It is required that the space where MMA is held should provide new experience in each contest. It is necessary to prepare very diverse productions for this purpose. While comprehension on this cultural and spatial phenomenon could mean one of starting point of space creation of space designer, it is necessary to study in the contextual aspect including historic and psychological approach. Thus, this study aims to understand one of the diverse meanings of modem space by investigating the space inherent in the phenomenon of MMA.

  • PDF

A Study on audience role of Contemporary Theatre - Focused on Punchdrunk's (동시대극의 관객역할 연구 - 펀치드렁크 극단의 <슬립 노 모어>를 중심으로)

  • Jeon, Yun-Kyung
    • (The) Research of the performance art and culture
    • /
    • no.40
    • /
    • pp.223-268
    • /
    • 2020
  • In contemporary Theatre, the case of inducing direct communication between the audience and the performance is prominent. Especially with the development of digital technology, the audience wants a personalized experience. The emergence of 'immersive Theatre' in this trend has attracted great attention both at home and abroad. In particular, the most important role in the emergence of the concept of 'immersive Theatre' is the British punchdrunk Theatre. Their representative performance began to premiere in London in the UK in 2003 and has expanded to include New York and China in Shanghai and continues to be extremely popular until 2019. In general, a review of existing studies on the role of the audience in shows that the focus is on the participation of the audience. What experience will be given to the audience can not be emphasized in contemporary Theatre. In order to satisfy the diverse needs of the audience, contemporary Theatre are increasingly showing complexity that cannot be explained by any one theory. The same goes for . This is because each audience wants a personalized experience, and there are differences in experience depending on the environment in which the audience also grew up, knowledge, culture, and taste. This study selected Punch Drunk's as a performance that can represent contemporary Theatre, and conducted a study on the role of audience in contemporary Theatre. To this end, we have historically explored past discussions about the role of the audience and discussed the characteristics of the role of the audience in contemporary Theatre. Next, I analyzed in detail the experience of the researcher "He" who watched the performance with the researcher on the role of the audience in . In conclusion, the experience of the audience in is diverse and complex. In other words, the role of the traditional audience in the proscenium play, as well as the audience as a participant in the post-drama play, was also complex in the performance. And this complexity was not a coincidence, but a planning strategy for the Punchdrunk Theatre. Therefore, when discussing the role of the audience in contemporary Theatre, there should be a discussion that clearly sees the complex characteristics of contemporary Theatre through the approach from various perspectives, rather than merely one view of the audience as a participant. something to do.

A Study on the Activation of Cartoon for the elderly in Culture and Art Education : Focused on the Case Analyses of Participants (문화예술교육에 있어서의 노인만화 수업 활성화 방안 연구 -참여 노인들의 사례분석을 중심으로-)

  • Kwon, Kyoung-min;Yang, Jung-bin
    • Cartoon and Animation Studies
    • /
    • s.47
    • /
    • pp.171-191
    • /
    • 2017
  • In recent years, artistic programs considering both physical and psychological changes in old age have been implemented in various fields. These programs include participatory activities such as painting, play, singing, photography, dance, cartoon animation and so on. It is known that culture and art education programs lead people to emotional growth and social interaction. In particular, culture and art education for the elderly tends to affect positively on the quality of life. However, there are still lack of teaching methods and curriculums in the filed. It is considered that cartoon has a great potential as a teaching method of culture and art education for elderly. This study aims to discuss ways to vitalize the role of cartoon using the qualitative data of four elderly participants in culture and art education programs. The case study analyses reveled that cartoon program for the elderly not only plays a role to make their daily lives more enthusiastic but also provides a social passage to communicate to world. The Cartoon program designed for the elderly was a tool to reveal their inner world to others, and shed new light on their past memories, and long for the precious moments in life. At the same time, it was a meaningful time to lessen the depth of loneliness in old age, and even to heal their physical disability and emotional conflicts. The hardest part of drawing an cartoon was when it did not turn out as they wished. Based on the study results, the researchers explored the therapeutic usefulness of cartoon for the elderly, and discussed the ways to activate it in the field of elderly welfare.

A Research on the Regulations and Perception of Interactive Game in Data Broadcasting: Special Emphasis on the TV-Betting Game (데이터방송 인터랙티브 게임 규제 및 이용자 인식에 관한 연구: 승부게임을 중심으로)

  • Byun, Dong-Hyun;Jung, Moon-Ryul;Bae, Hong-Seob
    • Korean journal of communication and information
    • /
    • v.35
    • /
    • pp.250-291
    • /
    • 2006
  • This study examines the regulatory issues and introduction problems of TV-betting data broadcasts in Korea by in-depth interview with a panel group. TV-betting data broadcast services of card games and horse racing games are widely in use in Europe and other parts of the world. In order to carry out the study, a demo program of TV-betting data broadcast in the OCAP(OpenCableTM Application Platform Specification) system environment, which is the data broadcasting standard for digital cable broadcasts in Korea was exposed to the panel group and then they were interviewed after watching and using the program. The results could be summarized as below. First of all, while TV-betting data broadcasts have many elements of entertainment, the respondents thought that it would be difficult to introduce TV-betting in data broadcasts as in overseas countries largely due to social factors. In addition, in order to introduce TV-betting data broadcasts, they suggested that excessive speculativeness must be suppressed through a series of regulatory system devices, such as by guaranteeing credibility of the media based on safe security systems for transactions, scheduling programs with effective time constraints to prevent the games from running too frequently, limiting the betting values, and by prohibiting access to games through set-top boxes of other data broadcast subscribers. The general consensus was that TV-betting could be considered for gradual introduction within the governmental laws and regulations that would minimize its ill effects. Therefore, the government should formulate long-term regulations and policies for data broadcasts. Once the groundwork is laid for safe introduction of TV-betting on data broadcasts within the boundary of laws and regulations, interactive TV games are expected to be introduced in Korea not only for added functionality of entertainment but also for far-ranging development of data broadcast and new media industries.

  • PDF

A Study on the Influence of Cultural Tourism Industry Social Characteristics on Entrepreneurship Intention (문화관광산업 사회적 특성이 창업의도에 미치는 영향에 관한 연구)

  • Lee, Jeong-Suk;Kang, Hee-Seog
    • Journal of Korea Entertainment Industry Association
    • /
    • v.15 no.4
    • /
    • pp.359-367
    • /
    • 2021
  • This study tried to examine the factors that affect the entrepreneurial intentions in the field of culture and tourism industry. Through this, it was attempted to present strategic implications for start-up plans to prospective entrepreneurs in the cultural tourism industry. As a result of the study, the following implications were drawn. First, prospective entrepreneurs in the field of culture and tourism industry need to analyze the start-up items they want to start and systematically design a start-up plan based on market research. Also, by analyzing various start-up cases, it is necessary to secure various prior experiences of failure and success. Second, prospective entrepreneurs in the field of culture and tourism industry will need to increase their interest in starting a business by completing various entrepreneurship education conducted by more diverse institutions and schools than now, and they will have to increase the sense of achievement and willpower that can appear in education. In addition, by making efforts to create human relationships through various entrepreneurship education, efforts should be made to show the utilization of human networks and information sharing when starting a business. Lastly, prospective entrepreneurs in the field of culture and tourism industry should visit startup-related institutions and receive education and advice from experts in order to acquire various information. In addition, efforts should be made to provide more diverse start-up support by obtaining information on start-ups implemented by the state.