• Title/Summary/Keyword: 멀티호밍

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Accuracy Improvement of RTT Measurement on the Alternate Path in SCTP (SCTP에서 대체 경로의 RTT 정확도 향상)

  • Kim, Ye-Na;Park, Woo-Ram;Kim, Jong-Hyuk;Park, Tae-Keun
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.34 no.5B
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    • pp.509-516
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    • 2009
  • The Stream Control Transmission Protocol(SCTP) is a reliable transport layer protocol that provides several features. Multihoming is the one of the features and allows an association(SCTP's term for a connection) between two endpoints to use multiple paths. One of the paths, called a primary path, is used for initial data transmission and in the case of retransmission an alternate path is used. SCTP's current retransmission policy attempts to improve the chance of success by sending all retransmissions to an alternate destination address. However, SCTP's current retransmission policy has been shown to actually degrade performance in many circumstances. It is because that, due to Karn's algorithm, successful retransmissions on the alternate path cannot be used to update RTT(Round-Trip Time) estimation for the alternate path. In this paper we propose a scheme to avoid such performance degradation. We utilize 2bits which is not used in the flag field of DATA and SACK chunks to disambiguate original transmissions from retransmissions and to keep RTT and RTO(Retransmission Time-Out) values more accurate.

Mean Transfer Time for SCTP and TCP in Single-homed Environment considering Packet Loss (싱글홈드 환경에서 패킷 손실을 고려한 SCTP와 TCP의 평균 전송 시간)

  • Kim, Ju-Hyun;Lee, Yong-Jin
    • 대한공업교육학회지
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    • v.33 no.1
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    • pp.233-248
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    • 2008
  • Stream Control Transmission Protocol(SCTP) is a new transport protocol that is known to provide improved performance than Transmission Control Protocol(TCP) in multi-homing environment that is having two and more IP addresses. But currently single-homed computer is used primarily that is having one IP address. To identify whether mean transfer time for SCTP is faster that for TCP in single-homed environment considering packet loss, we make up real testbed regulating the bandwidth, delay time and packet loss rate on router and observe the transfer time. We write server and client applications to measure SCTP and TCP mean transfer time by C language. Analysis of these experimental results from the testbed implementation shows that mean transfer time of SCTP is not better than performance of TCP in single homed environment exceptional case. Main reasons of performance are that SCTP compared to TCP stops transmitting data by timeout and data transmission is often delayed when SACK congestion happens. The result of study shows that elaborate performance tuning is required in developing a new SCTP module or using a implemented SCTP module.

The fuzzy handoff algorithm to send DAR signal in mobile SCTP (mobile SCTP 에서의 DAR 시그널 전송을 위한 퍼지 핸드오프 알고리즘)

  • Lee, Jae-Min;Han, Byung-Jin;Im, Heon-Jeong;Lee, Jong-Hyouk;Chung, Tai-Myoung
    • Proceedings of the Korea Information Processing Society Conference
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    • 2007.11a
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    • pp.950-953
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    • 2007
  • 무선 인프라와 이동성 지원 기술의 발달로 한 장소에서 머물던 무선 인터넷 서비스를 이동 중에도 받을 수 있게 되었다. 이러한 환경의 변화로 인해 모바일 기기의 이동성에 대한 관심은 더욱 더 커지고 있으며, 이동성뿐만 아니라 유선과 마찬가지로 끊김 없는 서비스를 받고자 하는 요구도 높아지고 있다. 모바일 노드의 이동성을 지원하기 위해서 기존 네트워크 계층의 Mobile IP 와는 달리 전송 계층에서 동작하는 mSCTP (mobile Stream Control Transmission Protocol)가 등장하였다. mSCTP 는 기존 SCTP 의 멀티호밍과 동적으로 IP 주소를 변경할 수 있는 DAR (Dynamic Address Resolution) 시그널을 이용하여 모바일 노드의 핸드오프를 지원하고 있다. 하지만, IP 주소의 추가, 변경 및 삭제에 대한 각 시그널의 전송 시기에 대한 정의가 없어 전송 시기를 결정하는 메커니즘이 필요하다. 따라서 본 논문에서는 퍼지 IF-THEN 룰을 적용한 퍼지 모델을 이용하여 이러한 문제점을 해결하고자 한다. 모바일 노드가 이동하게 될 새로운 네트워크의 신호 세기와 현재 네트워크 신호와의 신호비를 퍼지 모델에 입력하고 그 결과 값을 통해 시그널 전송 시기를 판단한다. 모바일 노드는 핸드오프 시기를 적절히 판단 할 수 있기 때문에 잘못된 핸드오프로 인한 세션의 단절을 줄일 수 있고, 기존에 발생하던 핸드오프 지연 시간을 줄일 수 있어 이동 중에도 손실 없는 서비스를 제공 받을 수 있게 된다.

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Design and Analysis of Resource Management Architecture for Network Mobility (네트워크 이동성을 위한 자원 관리 구조의 설계와 분석)

  • 백은경;조호식;최양희
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.29 no.7B
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    • pp.628-640
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    • 2004
  • The demand for next generation networks can be condensed into always-best-connected, ubiquitous, mobile, all-lP, and converged networks. IPv6 has been introduced for all-IP ubiquitous communications, and vehicles are coming to represent an important communication platform. In this paper. we propose various resource management schemes for in-vehicle mobile networks, which are adaptive to different hardware configurations. We focus on power and wireless bandwidth since they are critical resources for mobile communications. Based on the mobility characteristics of in-vehicle networks, we propose vehicle-aware power saving schemes. The main idea behind these power saving schemes is to adjust mobile router (MR) advertisement interval and binding lifetime. In addition, according to different wireless environments, we propose adaptive bandwidth management schemes using multihoming: best-connected MR selection based on location, and high-data-rate MR selection based on priority By mathematical analysis, it is shown that our schemes save power prominently for both the dormant nodes and active nodes. In addition, simulation results show that proposed multiple mobile router architecture outperforms previous simple redundant router architecture in preserving session and providing sufficient bandwidth.

A Detect and Defense Mechanism of Stateful DRDoS Attacks (상태기반 DRDoS 공격에 대한 탐지 및 방어기법)

  • Kim, Minjun;Seo, Kyungryong
    • Journal of the Institute of Electronics and Information Engineers
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    • v.51 no.5
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    • pp.127-134
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    • 2014
  • In DRDoS(Distributed Reflective Denial of Service) attacks, the victim is bombarded by packets from legitimate reflector unlike DDoS(Distributed Denial of Service) attacks through zombie, which is more dangerous than DDoS attack because it is in stronger disguise. Therefore, the method of filtering packet method on router are useless. Moreover SCTP(Stream Control Transmission Protocol) multi-homing feature, such as with an improved transmission protocol allows detecting attacks is more difficult and the effect of the attack can be maximized. In this paper we propose a DRDoS detection mechanism based on DRDoS utilizing attention to the characteristics of stateful protocols. The proposed scheme is backed by stateful firewall, and detect DRDoS attacks through a rules table and perform a defense treatment against DRDoS attack. Rules table with a simple structure is possible to easily adapt for any kind of stateful protocol can used by DRDoS attack. The experimental result confirm that our proposed scheme well detect DRDoS attacks using SCTP, the next-generation transmission protocol which not known by victim, and reduce the attacking packets rapidly.

Performance Comparison of TCP and SCTP in Wired and Wireless Internet Environment (유무선 인터넷 환경에서 TCP와 SCTP의 성능 비교)

  • Sasikala, Sasikala;Seo, Tae-Jung;Lee, Yong-Jin
    • 대한공업교육학회지
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    • v.33 no.2
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    • pp.287-299
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    • 2008
  • HTTP is one of the most widely used protocols of the WWW. Currently it uses TCP as the transport layer protocol to provide reliability. The HTTP uses separate TCP connection for each file request and adds unnecessary head-of-line blocking overhead for the file retrieval. The web application is short sized and affected by the increased handover latency of TCP in wireless environment. SCTP has attractive features such as multi-streaming and multi-homing. SCTP's multi-streaming and multi-homing avoid head-of-line blocking problem of TCP and reduce handover latency of TCP in wired and wireless environment. Mean response time is the important measure in most web application. In this paper, we present the comparison of mean response time between HTTP over SCTP with that of HTTP over TCP in wired and wireless environments using NS-2 simulator. We measured mean response time for varying packet loss rate, bandwidth, RTT, and the number of web objects in wired environment and mean response time and packet loss rate for varying moving speed and region size in wireless environment. Our experimental result shows that SCTP reduces the mean response time of TCP based web traffic.

Web Traffic Analysis according to the Link-down Duration of TCP and SCTP (링크다운 시간에 따른 TCP와 SCTP의 웹 트래픽 분석)

  • Choi, Yong-Woon;Cho, Kwang-Moon;Lee, Yong-Jin
    • The Journal of the Korea Contents Association
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    • v.10 no.3
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    • pp.44-52
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    • 2010
  • The most popular world wide web traffic in the Internet uses TCP as the transport layer protocol. Since TCP utilizes the single path, it can not communicate with the correspondent host during the link-down. On the other hand, SCTP can still communicate with the other SCTP entity by using alternate path even while the primary path is down. Most of previous studies have conducted the performance comparison research between TCP and SCTP by using typical file transfer. Since web traffic with self-similarity is characterized by the packet inter-arrival times and shape parameter affecting the size of web file in the Pareto distribution, it is necessary to perform the experiments considering these parameters. This paper aims to compare the throughput between TCP and SCTP while varying parameters reflecting the web traffic characteristics in link-down environment. Experimental results for web traffic using NS-2 simulator show that the throughput of SCTP using multi-homing is better than that of TCP. Simulation also shows that TCP is more affected than SCTP by mean inter-arrival and shape parameters with regard to the web traffic. These results can be applied to estimate the performance variation of web traffic due to the duration of link-down.