• Title/Summary/Keyword: 멀티캐스트 기반 영상 서비스

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A Study on the Flow Control Mechanism based on RTP/RTCP for Real-Time Traffic Transmission (실시간 트래픽 전송을 위한 RTP/RTCP의 흐름제어 기법 연구)

  • Choi, Hyun-Ah;Song, Buk-Sub;Kim, Jeong-Ho
    • Proceedings of the Korea Contents Association Conference
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    • 2007.11a
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    • pp.60-64
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    • 2007
  • Increasing using multimedia services as VoIP, Video conference, DMB, IPTV, etc, it is necessary to increase network traffics and develop the mechanism about a flow control for real time traffic transmission. In order to transfer realtime multimedia data, the transfer rate can be control on network state data measuring packet losses of a receiver and delay time of packets through getting periodical feedback RTP/RTCP packet. This paper describes using efficiant flow control on multicast that can reduce errors according to getting feedback tranfer delay and proposes the mechanism that can adapt dynamic change of network. In simulation, the transfer rate can efficiently be control on dynamic change of network and it makes the maximum of the use of a bandwidth and the minimum of packet losses.

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Hierarchical QoS Architecture for Virtual Dancing Environment (분산 가상현실을 위한 계층적 QoS 지원 기법)

  • 김진용;원유집;김범은;박종일;박용진
    • Journal of KIISE:Computer Systems and Theory
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    • v.30 no.11
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    • pp.675-690
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    • 2003
  • In this paper, we present the virtual dancing studio for distributed virtual environment. In this system, geographically distributed user shares the virtual dancing hall and interacts with each other. The participating object can be a graphical avatar or a live video stream. It allows the coexistence of graphic objects and real images in the shared virtual space. One of the main technical challenges in developing the distributed virtual environment is to handle excessive network traffic. In an effort to effectively reduce the network traffic, we propose a scheme to adjust the QoS of each object with respect to the distance from the observer in the virtual space. The server maintains the QoS vector for each client's shared space and controls the packet traffic to individual clients based on its QoS vectors. We develop a proto-type virtual dancing environment. Java based development enables the client to be platform independent. The result of experiment shows that the adoption of hierarchical QoS management significantly reduces the overall network traffic.