• Title/Summary/Keyword: 멀티캐스트 기반 영상 서비스

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Design on Authentication System Based Multicast DRM for Protection of IPTV Contents (IPTV 콘텐츠 보호를 위한 멀티캐스트 DRM 기반의 인증 시스템 설계)

  • Kim, Jae-Woo;Kim, Jung-Jae;Kim, Hyun-Chul;Jun, Moon-Seog
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.35 no.4B
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    • pp.713-720
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    • 2010
  • Lately, IPTV is in the limelight using a broadband information service to provide video content and broadcast services. Current IPTV system is combining CAS and DRM system for VOD contents to protect transmitting contents and authentication, but it has drawbacks such as system's complexity and high construction costs. Multicast DRM system emerged as a method to improve them, but, in the multicast DRM system, if the key is intercepted by a malicious user, it can be viewed by an unauthorized user of illegal broadcasting which can be a problem. In this paper, we suggest to protect content from a malicious user by applying the techniques using user authentication in the multicast DRM system.

Design and Implementation HDTV Relay Transmission System for Overlay Multicast (오버레이 멀티캐스트를 위한 HDTV 중계전송 시스템 설계 및 구현)

  • Son, Seung-Chul;Kwag, Yong-Wan;Heo, Kwon;Lee, Hyung-Ok;Nam, Ji-Seung
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.32 no.1A
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    • pp.57-65
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    • 2007
  • The overlay multicast that has been recently presented as IP alternative for the IP multicast has been getting much persuasion by the computing power of the hardware and the advancement of the network techniques to enforce Routing in application-level. In an overlay multicast, the system resource and the network bandwidth must be utilized efficiently to service real-time HDTV images. Specifically, the system must consider the delay and the jitter that can be incurred at the application-level. In this paper, we implement a server and a client to broadcast HDTV, in the session composed by the existing overlay multicast protocol. The broadcasting server performs the service using a TV tuner, An HDTV camcorder, and files, clients constituting a multicast group relay the received data to other clients. At this time, the information that the clients report periodically, including their delay and the network state, to the server is used as an important information to maintain an overlay session. The implementation is based on the DirectX and its performance is evaluated by the LAN test bed that has been set.

Design of VCR Functions With MPEG Characteristics for VOD based on Multicast (멀티캐스트 기반의 VOD 시스템에서 MPEG의 특성을 고려한 VCR 기능의 설계)

  • Lee, Joa-Hyoung;Jung, In-Bum
    • The KIPS Transactions:PartC
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    • v.16C no.4
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    • pp.487-494
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    • 2009
  • VOD(Video On Demand) that provides streaming service according to the user's requirement in real time, consists of the video streaming server and the client system. Since it is very hard to apply the traditional server-client model that a server communicates with many clients through 1:1 connection to VOD system because it requires very high network bandwidth, many researches have been done to address this problem. Batching technique is one of VOD system based on Multicast that requires very small network bandwidth. However, the batching based VOD system has a limitation that it is very hard to provide VCR(Video Cassette Recorder) ability. In this paper, we propose a technique that reduces the required network bandwidth to provide VCR function by using the characteristic of MPEG, one of international video compression standard. In the proposed technique, a new video stream for VCR function is constructed with I pictures that is able to be decoded independently. The new video stream for VCR function is transmitted with the video stream for normal play together in Batching manner. The performance evaluation result shows that the proposed technique not only reduces the required network bandwidth and memory usage but also decreases the CPU usages.

A Study of Effective x.264 Coding Method Considering Packet Loss in WLAN (무선랜에서 패킷 손실을 고려한 효율적인 x.264 코딩 기법 연구)

  • Kim, Dong Hyun;Seo, Hyung Yoon;Kim, Jong Deok
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2012.07a
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    • pp.459-461
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    • 2012
  • 스마트폰과 같은 휴대용 멀티미디어 장치의 보급으로 사용자들은 고용량의 멀티미디어 데이터를 끊김없이 서비스 받길 원한다. 무선랜 기반 방송시스템은 한정적인 무선자원을 다수의 사용자들에게 원활하게 서비스하기 위해 유니캐스트 패킷이 아닌 방송 패킷을 이용한다. 하나의 패킷을 다수의 사용자들에게 한번에 전송할 수 있는 방송패킷은 효율적이지만, 손실복구가 어렵다는 단점을 가지고 있다. 이러한 단점을 극복하기 위해 일반적으로 FEC와 같은 방법으로 손실을 복구한다. 그러나 이러한 FEC와 같은 방법은 원본 데이터를 전송하기 위해 추가적인 데이터를 같이 전송해야한다. 이러한 전송은 대역폭의 증가를 가져온다. 그래서 본 연구진은 FEC와 같은 방법대신 전송의 특징을 고려한 x.264코딩 기법만으로 코딩된 동영상 데이터를 전송하여 동영상 품질수준에서 제안한 방법의 우수성을 검증하려한다.

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Hybrid Monitoring Scheme for End-to-End Performance Enhancement of Real-time Media Transport (실시간 미디어 전송의 종단간 성능 향상을 위한 혼성 모니터링 기법)

  • Park Ju-Won;Kim JongWon
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.30 no.10B
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    • pp.630-638
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    • 2005
  • As real-time media applications based on IP multicast networks spread widely, the end-to-end QoS (quality of service) provisioning for these applications have become very important. To guarantee the end-to-end QoS of multi-party media applications, it is essential to monitor the time-varying status of both network metrics (i.e., delay, jitter and loss) and system metrics (i.e., CPU and memory utilization). In this paper, targeting the multicast-enabled AG (Access Grid) group collaboration tool based on multi-Party real-time media services, a hybrid monitoring scheme that can monitor the status of both multicast network and node system is investigated. It combines active monitoring and passive monitoring approaches to measure multicast network. The active monitoring measures network-layer metrics (i.e., network condition) with probe packets while the passive monitoring checks application-layer metrics (i.e., user traffic condition by analyzing RTCP packets). In addition, it measures node system metrics from system API. By comparing these hybrid results, we attempt to pinpoint the causes of performance degradation and explore corresponding reactions to improve the end-to-end performance. The experimental results show that the proposed hybrid monitoring can provide useful information to coordinate the performance improvement of multi-party real-time media applications.

Design and Implementation of High-quality Video Service with Adaptive Transport for Multi-party Collaborative Environments (다자간 원격 협업을 위한 적응형 전송 기능을 가진 고화질 영상 서비스의 설계 및 구현)

  • Han, Sang-Woo;Kim, Jong-Won
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.31 no.1B
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    • pp.26-38
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    • 2006
  • To construct seamless collaborative environments, what all participants intent should be delivered, and visual elements such gesture, facial expression, and ambiance should be shared with all participants. In this paper, we propose high-quality video service to support DV(digital video) and HDV(high-definition DV) based on Access Grid(AG) which is a prevalent collaborative system. The proposed service is designed for employing versatile media tools and codecs with SDP(session description protocol) and SAP(session announcement protocol). We also design network-adaptive video transmission module to mitigate the impact of network fluctuation. This periodically monitors multicast performance and controls frame rate on sender side considering network condition. The experimental results over the test bed show that proposed service enhances quality of AG video service and provides seamless high-quality video transport by mitigating the impact of network fluctuation.

An arbitration approach to resolve conflict to quality requirements in the level of the media service for multi-party collaboration environments (다자간 협업 환경을 위한 미디어 서비스 수준에서의 품질 요구사항 갈등 중재방법)

  • Han, Sang-Woo;Kim, Jong-Won
    • 한국HCI학회:학술대회논문집
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    • 2008.02a
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    • pp.601-606
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    • 2008
  • When sharing real-time media in the ubiquitous computing environments, due to heterogeneous performance of devices, conflict to users' media service requirements might be occurred. To address the problems, there are extensive researches about media streaming QoS control schemes in the aspects of network or application. However, their deployment has met with difficulty because of critical reasons such as high development cost and system complexity. In this paper, in the level of media services, we propose a negotiation approach to offer improved quality of media services. The proposed approach Constructs video distribution group between producer and consumer services, which target to globally minimize the concession of users' quality requirements Consequently, users can be provided video services in the level of conformation to the users' expectation.

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Implementation plan of eMBMS in the case of LTE-R (철도통합무선망(LTE-R) 환경에서의 eMBMS 구현방안)

  • Park, Min-ju;Won, Hong-sun
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.22 no.6
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    • pp.903-909
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    • 2018
  • In December 2017, the world's first LTE-R for 250km/h high-speed railway was commercialized with the opening of Wonju-Gangneung high-speed railway. LTE-R has many advantages such as voice and video call, high-speed data transmission, coverage redundancy and DU redundancy. But it requires efficient use of radio resources because of a limited bandwidth of 10MHz for UL and DL, respectively. The existing unicast scheme has limited high frequency efficiency so when the number of users increases, service is limited due to the network load, which could be a problem for LTE-R in terms of stability and reliability. On the other hand, the multicast scheme via eMBMS can provide stable service even if the number of video users is high. This paper derives the number of unicast scheme users considering the LTE-R network with LAB test and calculation result, and proposes implementation plans and considerations for eMBMS commercialization on LTE-R.

A System of iPG XML creation and transmission based on SD&S (SD&S 기반 iPG XML 생성 및 전송 시스템)

  • Choi, Bong-Kyu;Kim, Tae-Hyun;Jung, Hoe-Kyung
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.11 no.7
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    • pp.1260-1266
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    • 2007
  • The information and communication technology under developing from was time of broadcast and communication Convergence. There is iCOD with representative service of broadcast and communication Convergence. This the superhigh speed Internet about under using is the service which provides information service, the video contents and broadcasting and others with TV. But this service when it searches broadcasting information of different Channel, again must analyze the stream of broadcasting there is a problem point. This thesis hereupon iCOD broadcasting services it searched efficiently from the terminal and in order the fact that it selects from iCOD broadcasting streams SI information about under extracting SD&S base iPG XML documents it created and it transmits with the distant mote cast the method which and it planned it embodied.

P2P DICOM System using Multiagent Systems Communicating with XML Encoded ACL (XML 기반 ACL로 통신하는 멀티에이전트 시스템을 이용한 P2P DICOM 시스템)

  • Kwon, Gi-Beom;Kim, Il-Kon
    • Journal of KIISE:Computing Practices and Letters
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    • v.8 no.5
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    • pp.598-606
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    • 2002
  • We suggest a distributed communication and management methodology using PC to PC Query multicasting strategy for efficient management of medical images produced by DICOM(Digital Imaging and Communications in Medicine) Modalities. It is absolutely necessary to reduce strict degradation of PACS system due to large sire of medical images and their very high transport rates. DICOM PC to PC Component is composed of a Service Manager to execute requested queries, a Communication Manager to take charge of file transmission, and a DICOM Manager to manage stored data and system behavior Each Manager itself is a component to search for requested file by interaction or to transmit the file to other PCs. Distributed management and transformation of medical information based on PC to PC Query multicasting methodology will enhance performance of central server and network capacity, reducing overload on both. We organize three major components for system operation. Each component is implemented as Agent. Communication between agents uses XML encoded Agent Communication Language.