• Title/Summary/Keyword: 멀티에이전트 모델

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A Multi-agent System based on Genetic Algorithm for Integration Planning in a Supply Chain Management (유전 알고리즘에 기반한 동적 공급사슬 통합계획을 위한 멀티 에이전트 시스템)

  • Park, Byung-Joo;Choi, Hyung-Rim;Kang, Moo-Hong
    • Journal of Intelligence and Information Systems
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    • v.13 no.3
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    • pp.47-61
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    • 2007
  • In SCM (supply chain management), companies are pursuing a new approach through which overall functions within the supply chain, ranging from material purchase to production, distribution, and sales are designed, planned, and managed in an integrated way. The core functions among them are production planning and distribution planning. As these problems are mutually related, they should be dealt with simultaneously in an integrated manner. SCM is large-scale and multi-stage problems. Also, its various kinds of internal or external factors can, at any time, dynamically bring a change to the existing plan or situation. Recently, many enterprises are moving toward an open architecture for integrating their activities with their suppliers, customers and other partners within the supply chain. Agent-based technology provides an effective approach in such environments. Multi-agent systems have been proven suitable to represent domains such as supply chain networks which involve interactions among manufacturing organization, their customers, suppliers, etc. with different individual goals and propriety information. In this paper, we propose a multi-agent system based on the genetic algorithm that make it possible to integrate the production and distribution planning on a real-time basis in SCM. The proposed genetic algorithm produced near optimal solution and we checked that there is a great difference in the results between integrated planning and non-integrated planning.

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A Unity-based Simulator for Tsunami Evacuation with DEVS Agent Model and Cellular Automata (DEVS 에이전트 모델과 셀 오토마타를 사용한 유니티엔진 기반의 지진해일 대피 시뮬레이터 개발)

  • Lee, Dong Hun;Kim, Dong Min;Joo, Jun Mo;Joo, Jae Woo;Choi, Seon Han
    • Journal of Korea Multimedia Society
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    • v.23 no.6
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    • pp.772-783
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    • 2020
  • Tsunami is a frightful natural disaster that causes severe damages worldwide. To minimize the damage, South Korea has built a tsunami warning system and designated evacuation sites in the east and south coasts. However, such countermeasures have not been verified whether they are adequate to minimize casualties since tsunami rarely occurs in South Korea. Recently, due to increasing earthquakes in the west coast of Japan, the likelihood of South Korea entering the damage area of tsunami rises; thus, in this paper, we develops a simulator based on Unity game engine to simulate the evacuation from tsunami. In order to increase the fidelity of the simulation results, the simulator applies a tsunami simulation model that analyzes coastal inundation based on cellular automata. In addition, the objects included in tsunami evacuation, such as humans, are modeled as an agent model that determines the situation and acts itself, based on the discrete-event system specification (DEVS), a mathematical formalism for describing a discrete event system. The tsunami simulation model and agent models are integrated and visualized in the simulator using Unity game engine. As an example of the use of this simulator, we verify the existing tsunami evacuation site in Gwangalli Beach in Busan and suggest the optimal alternative site minimizing casualties.

Analytical Approach of Multicasting-based Fast Mobility Management Scheme in Proxy Mobile IPv6 Networks (프록시 모바일 IPv6 네트워크에서 멀티캐스팅기반 빠른 이동성관리 기법의 분석적 접근법)

  • Kim, Young Hoon;Jeong, Jong Pil
    • Journal of Internet Computing and Services
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    • v.14 no.3
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    • pp.67-79
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    • 2013
  • In wireless networks, efficient mobility management to support of mobile users is very important. Several mobility management schemeshave been proposed with the aim of reducing the signaling traffic of MN(Mobile Node). Among them, PMIPv6 (Proxy Mobile IPv6) is similar with host-based mobility management protocols but MN does not require any process for mobility. By introducing new mobile agent like MAG (Mobile Access Gateway) and LMA (Local Mobility Anchor), it provides IP mobility to MN. In this paper, we propose the analytical model to evaluate the mean signalingdelay and the mean bandwidth according to the type of MN mobility. As a result of mathematical analysis, MF-PMIP (Multicasting-based FastPMIP) outperforms compared to F-PMIP and PMIP in terms of parameters for the performance evaluation.

A Routing Algorithm based on Deep Reinforcement Learning in SDN (SDN에서 심층강화학습 기반 라우팅 알고리즘)

  • Lee, Sung-Keun
    • The Journal of the Korea institute of electronic communication sciences
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    • v.16 no.6
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    • pp.1153-1160
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    • 2021
  • This paper proposes a routing algorithm that determines the optimal path using deep reinforcement learning in software-defined networks. The deep reinforcement learning model for learning is based on DQN, the inputs are the current network state, source, and destination nodes, and the output returns a list of routes from source to destination. The routing task is defined as a discrete control problem, and the quality of service parameters for routing consider delay, bandwidth, and loss rate. The routing agent classifies the appropriate service class according to the user's quality of service profile, and converts the service class that can be provided for each link from the current network state collected from the SDN. Based on this converted information, it learns to select a route that satisfies the required service level from the source to the destination. The simulation results indicated that if the proposed algorithm proceeds with a certain episode, the correct path is selected and the learning is successfully performed.

Exploring the Effectiveness of GAN-based Approach and Reinforcement Learning in Character Boxing Task (캐릭터 복싱 과제에서 GAN 기반 접근법과 강화학습의 효과성 탐구)

  • Seoyoung Son;Taesoo Kwon
    • Journal of the Korea Computer Graphics Society
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    • v.29 no.4
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    • pp.7-16
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    • 2023
  • For decades, creating a desired locomotive motion in a goal-oriented manner has been a challenge in character animation. Data-driven methods using generative models have demonstrated efficient ways of predicting long sequences of motions without the need for explicit conditioning. While these methods produce high-quality long-term motions, they can be limited when it comes to synthesizing motion for challenging novel scenarios, such as punching a random target. A state-of-the-art solution to overcome this limitation is by using a GAN Discriminator to imitate motion data clips and incorporating reinforcement learning to compose goal-oriented motions. In this paper, our research aims to create characters performing combat sports such as boxing, using a novel reward design in conjunction with existing GAN-based approaches. We experimentally demonstrate that both the Adversarial Motion Prior [3] and Adversarial Skill Embeddings [4] methods are capable of generating viable motions for a character punching a random target, even in the absence of mocap data that specifically captures the transition between punching and locomotion. Also, with a single learned policy, multiple task controllers can be constructed through the TimeChamber framework.

Performance Evaluation of Workstation System within ATM Integrated Service Switching System using Mean Value Analysis Algorithm (MVA 알고리즘을 이용한 ATM 기반 통합 서비스 교환기 내 워크스테이션의 성능 평가)

  • Jang, Seung-Ju;Kim, Gil-Yong;Lee, Jae-Hum;Park, Ho-Jin
    • Journal of KIISE:Computing Practices and Letters
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    • v.6 no.4
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    • pp.421-429
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    • 2000
  • In present, ATM integrated switching system has been developed to a mixed modules that complexed switching system including maintenance, operation based on B-ISDN/LAN service and plug-in module, , which runs on workstation computer system. Meanwhile, workstation has HMI operation system feature including file system management, time management, graphic processing, TMN agent function. The workstation has communicated with between ATM switching module and clients. This computer system architecture has much burden messages communication among processes or processor. These messages communication consume system resources which are socket, message queue, IO device files, regular files, and so on. Therefore, in this paper we proposed new performance modeling with this system architecture. We will analyze the system bottleneck and improve system performance. In addition, in the future, the system has many additional features should be migrated to workstation system, we need previously to evaluate system bottleneck and redesign it. In performance model, we use queueing network model and the simulation package is used PDQ and C-program.

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A Study of Autonomous Intelligent Load Management System Based on Queueing Model (큐잉모델에 기초한 자율 지능 부하 관리 시스템 연구)

  • Lee, Seung-Chul;Hong, Chang-Ho;Kim, Kyung-Dong;Lee, In-Yong;Park, Chan-Eom
    • Journal of the Korean Institute of Illuminating and Electrical Installation Engineers
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    • v.22 no.2
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    • pp.134-141
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    • 2008
  • This paper presents an innovative load management technique that can effectively lower the summer peak load by adjusting the aircondition loads through smoothe coordinations between utility companies and large customers. An intelligent hierarchical load management system composed of a Central Intelligent Load Management System(CIMS) and multiple Local Intelligent Management Systems(LIMS) is also proposed to implement the reposed technique. Upon receiving a load curtailment request from the utilities, CIMS issues tokens, which can be used by each LIMS as a right to turn on the airconditioner. CIMS creates and maintains a queue for fair allocation of the tokens among the LIMS demanding tokens. By adjusting the number tokens and queue management Policies, desired load factors can be achieved conveniently. The Markov Birth and Death Process and the Balance Equations are employed in estimating various queue performances. The proposed technique is tested using a summer load data of a large apartment complex and proved to be quite effective in load management while minimizing the customer inconveniences.