• Title/Summary/Keyword: 멀티미디어 회의 시스템

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Finding the Minimum MBRs Embedding K Points (K개의 점 데이터를 포함하는 최소MBR 탐색)

  • Kim, Keonwoo;Kim, Younghoon
    • Journal of KIISE
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    • v.44 no.1
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    • pp.71-77
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    • 2017
  • There has been a recent spate in the usage of mobile device equipped GPS sensors, such as smart phones. This trend enables the posting of geo-tagged messages (i.e., multimedia messages with GPS locations) on social media such as Twitter and Facebook, and the volume of such spatial data is rapidly growing. However, the relationships between the location and content of messages are not always explicitly shown in such geo-tagged messages. Thus, the need arises to reorganize search results to find the relationship between keywords and the spatial distribution of messages. We find the smallest minimum bounding rectangle (MBR) that embedding k or more points in order to find the most dense rectangle of data, and it can be usefully used in the location search system. In this paper, we suggest efficient algorithms to discover a group of 2-Dimensional spatial data with a close distance, such as MBR. The efficiency of our proposed algorithms with synthetic and real data sets is confirmed experimentally.

Multimedia No-reference Video Quality Assessment Methods Using Bit Stream Information (비트스트림 정보를 이용한 멀티미디어 동영상의 무기준법 화질평가방법)

  • Seo, Guiwon;Ok, Jiheon;Lee, Kwon;Lee, Jae Ho;Lee, Chulhee
    • Journal of Broadcast Engineering
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    • v.18 no.2
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    • pp.283-296
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    • 2013
  • Various video services with networks are increasingly available as smart phones, computers and IPTV are widely used. However, transmission over networks may experience transmission errors due to traffic increases and noise. As a result, video quality may suffer. Therefore, quality monitoring emerges as an important issue. In this paper, we propose a video quality assessment method using bit stream information. The video quality metric is calculated using header information and ES (elementary stream) information. To assess performance of the proposed algorithm, subjective quality assessment tests are conducted (VGA resolution). It is shown high correlation between subjective result and the proposed method.

MPEG-7 Texture Descriptor (MPEG-7 질감 기술자)

  • 강호경;정용주;유기원;노용만;김문철;김진웅
    • Journal of Broadcast Engineering
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    • v.5 no.1
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    • pp.10-22
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    • 2000
  • In this paper, we present a texture description method as a standardization of multimedia contents description. Like color, shape, object and camera motion information, texture is one of very important information in the visual part of international standard (MPEG-7) in multimedia contents description. Current MPEG-7 texture descriptor has been designed to fit human visual system. Many psychophysical experiments give evidence that the brain decomposes the spectra into perceptual channels that are bands in spatial frequency. The MPEG-7 texture description method has employed Radon transform that fits with HVS behavior. By taking average energy and energy deviation of HVS channels, the texture descriptor is generated. To test the performance of current texture descriptor, experiments with MPEG-7 Texture data sets of T1 to T7 are performed. Results show that the current MPEG-7 texture descriptor gives better retrieval rate and fast and fast extraction time for texture feature.

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Analysis of the Adjacent Channel Interference from High Power Gap-filler in Satellite Digital Multimedia Broadcasting (DMB) (위성 DMB에서 지상중계기 출력에 의한 인접 채널 간섭 분석)

  • Choi, Bokun;Lee, Youngjin;Hong, Youngjin;Seo, JongSoo
    • Journal of Broadcast Engineering
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    • v.10 no.3
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    • pp.372-382
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    • 2005
  • DS/CDM-QPSK (ITU-R Recommendation BO.1130-4 Annex 6, 'Digital System E'), which has been adoptedas a standard of Korean Satellite DMB (Digital Multimedia Broadcasting) system, is a satellite-based multimedia broadcasting service which transmits the multi-channel and high quality contents to the terrestrial users through a satellite or gap-fillers. The broadcast from a satellite is directly received in the plain terrain which are within line-of-sight, but in cities where the broadcast cannot be received directly due to the shadow of buildings, an attempt is being made to install 'Gap-Fillers' to improve the reception in those areas. The gap-fillers, however, may induce interference to service of adjacent band, when their output power is substantially higher compared to the received signal power of signal from a satellite of the adjacent service. In this paper, a link budget analysis is performed, and the optimal EIRP of a gap-filler to maximize the gap-filler coverage, while preventing adjacent band interference is derived.

A Study on Multi-resolution Screen based Conference Broadcasting Technology (멀티 해상도 스크린 기반의 컨퍼런스 중계방송 기술 연구)

  • Kim, Young-ae;Yang, Ji-hee;Park, Goo-man
    • Journal of Broadcast Engineering
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    • v.23 no.2
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    • pp.253-260
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    • 2018
  • Personalized media broadcasting services can produce their own broadcasting contents with a variety of creative themes if they have just a transmission platform and devices that can obtain videos and voices of producers without the existing expensive equipment. In this paper, we develop and implement a new broadcasting system by applying this service framework to events such as seminars or academic conferences. The devices can be installed at each conference rooms and the integrated system transmitted to users. They can watch via their multi-resolution screen, such as smart-phones, laptops, and tablet PCs. It has the advantage of being able to receive real-time streaming and VOD services as well as additional information related to the conference. It is expected to provide convenience by allowing attendees to access the information via their devices, thereby creating an impact on participation and the underlying technology for the future research.

Fuzzy Neural System Modeling using Fuzzy Entropy (퍼지 엔트로피를 이용한 퍼지 뉴럴 시스템 모델링)

  • 박인규
    • Journal of Korea Multimedia Society
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    • v.3 no.2
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    • pp.201-208
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    • 2000
  • In this paper We describe an algorithm which is devised for 4he partition o# the input space and the generation of fuzzy rules by the fuzzy entropy and tested with the time series prediction problem using Mackey-Glass chaotic time series. This method divides the input space into several fuzzy regions and assigns a degree of each of the generated rules for the partitioned subspaces from the given data using the Shannon function and fuzzy entropy function generating the optimal knowledge base without the irrelevant rules. In this scheme the basic idea of the fuzzy neural network is to realize the fuzzy rules base and the process of reasoning by neural network and to make the corresponding parameters of the fuzzy control rules be adapted by the steepest descent algorithm. The Proposed algorithm has been naturally derived by means of the synergistic combination of the approximative approach and the descriptive approach. Each output of the rule's consequences has expressed with its connection weights in order to minimize the system parameters and reduce its complexities.

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Implementation of FPGA-based SoC Design Verification System for a Soundbar with Embedded Processor (사운드바(Soundbar)를 위한 프로세서 내장 SoC 설계 검증을 위한 FPGA 시스템의 구현)

  • Kim, Sung-Woo;Lee, Seon-Hee;Choi, Seong-Jhin
    • Journal of Broadcast Engineering
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    • v.21 no.5
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    • pp.792-802
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    • 2016
  • Real time verification is necessary, since there are several features that cannot be verified through design simulation in the design of multiband soundbar system. And then this paper describes an implementation of an FPGA-based real-time verification system for a soundbar SoC with an embedded processor. It is verified a real-time performance test and a listening test which are several features in the design stage that cannot be verified through a design simulation. The measurement of quantitative specifications such as SNR, THD+N, frequency response, etc. as well as the listening test were performed through the implemented FPGA system, and it was verified that test results satisfied the target specifications.

A New Optical Media API for Real-Time Recording (실시간 기록을 위한 광매체 API)

  • Lee, Min-Suk;Song, Jin-Seok;Yun, Chan-Hee
    • Journal of KIISE:Computing Practices and Letters
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    • v.13 no.2
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    • pp.75-85
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    • 2007
  • There are many embedded systems which store and play multimedia streams on optical media such as recordable cd and dvd. Some of those are PVRs, DVRs, and camcorders. In this paper we describe the design and implementation of a new, well structured, fully documented, operating system independent and open source optical media API which can be used in various applications and embedded systems. We also design an ISO-9660 compliant optical media layout, an API set and the scenario for real-time recording. To prove the usability, we develop a text application to replace well-known CD-burning software, cdrecord, and a graphic burning application. All the implementations are firstly done on Linux PC environment, and then ported to a commercial embedded system which uses pSOS as an operating system.

An Effective Keyword Extraction Method Based on Web Page Structure Analysis for Video Retrieval in WWW (웹 페이지 구조 분석을 통한 효과적인 동영상 검색용 키워드 추출 방법)

  • Lee, Jong-Won;Choi, Gi-Seok;Jang, Ju-Yeon;Nang, Jong-Ho
    • Journal of KIISE:Computer Systems and Theory
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    • v.35 no.3
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    • pp.103-110
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    • 2008
  • This paper proposes an effective keyword extraction method for the Web videos. The proposed method classifies the Web video pages in one of 4 types. As such, we analyzed the structure of the Web pages based on the number of videos and the layout of the Web pages. And then we applied the keyword extraction algorithm fit to each page type. The experiment with 1,087 Web pages that have total 2,462 videos showed that the recall of the proposed extraction method is 18% higher than ImagerRover[2]. So, the proposed method could be used to build a powerful video search system for WWW.

Component integration Test Modeling with UML (UML 기반 콤포넌트 통합 테스팅)

  • Yun, Hoe-Jin;Seo, Ju-Yeong;Choe, Jeong-Eun;Choe, Byeong-Ju
    • Journal of KIISE:Software and Applications
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    • v.26 no.9
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    • pp.1105-1113
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    • 1999
  • 객체 지향 소프트웨어의 확장과 더불어 소프트웨어의 재사용성의 중요도가 부각되면서 소프트웨어를 콤포넌트 단위로 구현하는 추세이다. 따라서 콤포넌트 기반의 소프트웨어 개발에서의 통합 테스트가 중요한 이슈로 떠오르고 있다. 그러나 콤포넌트들의 통합 테스트에 대한 연구는 미흡한 상태이다. 본 논문에서는 UML을 기반으로 체계적인 통합 테스트 모형을 제안하고. 나아가 본 논문에서는 "멀티미디어 정보처리 시스템"의 사례를 본 논문의 콤포넌트 통합 테스트 모형에 적용한 결과를 분석하여 기술한다. 콤포넌트 통합 테스트 모형은 UML(Unified Modeling Language)의 순서도(sequence diagram)와 협력도(collaboration diagram)를 이용하여 전체 시스템에서 UML의 사건흐름을 구성하는 콤포넌트들 사이의 인터페이스 영역에 존재하는 오류들을 추출한다. 그리고 UML을 기반으로 통합 테스트를 수행함으로써, 테스트 준비 작업을 줄이고, 기존의 UML 지원 도구들과 연계하여 테스트 자동화 도구의 구현을 앞당길 수 있다. 또한 시스템의 순차적 흐름 뿐 아니라, 동시에 수행되는 흐름에 대한 정보까지 모두 수용하여 테스트함으로써, 콤포넌트 기반의 분산 환경의 특성에 적합하다. Abstract As the object-oriented approach to software development becomes more mature, software development from pre-existing, independently developed components becomes an important aim of software engineering. Therefore, integration testing becomes an important aspect of component-based software development. However, there has been little work done in the area of the component-based integration testing. In this paper, we propose the "component integration test model" which is based on UML. Furthermore, we describe a case study on "Multimedia Information Processing System" conducted to analyse the result from which our model is applied. Our model extracts the faults, which exist in interfaces of components, using sequence diagram and collaboration diagram of UML(Unified Modeling Language). As our model is based on UML, the preparation effort for testing is reduced and its test-tools can be implemented more easily through linking existing UML tool. And our model accepts the information of concurrent flow represented by collaboration diagram as well as sequential flow, so it is more suitable to component-based distributed environment.based distributed environment.