• Title/Summary/Keyword: 멀티미디어 네트워크

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Delay-Power Aware Routing Protocol for Multimedia Ad hoc Networks (멀티미디어 Ad hoc 네트워크에서 전달지연-전력인지 라우팅 프로토콜)

  • Huh, Jun-Ho;Kim, Yoon-Do;Seo, Kyung-Ryong
    • Journal of Korea Multimedia Society
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    • v.15 no.3
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    • pp.356-363
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    • 2012
  • Power Aware Routing Protocol of MANET(Mobile Ad-hoc Network) minimized the power consumption of each node and helped to extend the lifetime of the network. But due to the nature of the protocol, it tends to increase the transmission delay, so multimedia transmissions were difficult to be applied. In this paper, a delay-power aware routing protocol is proposed considering the delay transmission delay that can be applied to ad hoc network. The proposed protocol consider two conflicting index, transmission delay and power consumption at the same time, maintaining a certain level of delay transmission delay while minimizes the power consumption. It is observed from the simulation results compared to not-considering delay transmission delay that the proposed protocol decrease transmission delay by 30% while the power consumption less than 10% increase.

Congestion Control Scheme for Efficient Multimedia Transmission in Broadband Wireless Networks (광대역 무선 네트워크에서 효율적인 멀티미디어 전송을 위한 혼잡 제어 기법)

  • Lee, Eunjae;Chung, Kwangsue
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.18 no.7
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    • pp.1599-1609
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    • 2014
  • TCP does not ensure the bandwidth and delay bound required for multimedia streaming services in broadband wireless network environments. In this paper, we propose a new congestion control scheme for efficient multimedia transmission, called COLO TCP (Concave Increase Slow Start Logarithmic Increase Congestion Avoidance TCP). The COLO TCP prevents the burst packet loss by applying the concave increase algorithm in slow start phase. In the congestion avoidance phase, COLO TCP uses the logarithmic increase algorithm that quickly recovers congestion window after packet loss. To highly utilize network bandwidth and reduce packet loss ratio, COLO TCP uses additive increase algorithm and adaptive decrease algorithm. Through simulation results, we prove that our COLO TCP is more robust for random loss. It is also possible for efficient multimedia transmission.

A Study on Context Aware Vertical Handover Scheme for Supporting Optimized Flow Multi-Wireless Channel Service based Heterogeneous Networks (이기종 망간의 최적화된 플로우 기반 다중 무선 채널 지원을 위한 상황인지 수직핸드오버 네트워크 연구)

  • Shin, Seungyong;Park, Byungjoo
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.19 no.2
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    • pp.1-7
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    • 2019
  • Recently, multimedia streaming service has been activated, and the demand for high-quality multimedia convergence contents services is predicted to increase significantly in the future. The issues of the increasing network load due to the rise of multimedia streaming traffic must be addressed in order to provide QoS guaranteed services. To do this, an efficient network resource management and mobility support technologies are needed through seamless mobility support for heterogeneous networks. Therefore, in this paper, an MIH technology was used to recognize the network situation information in advance and reduce packet loss due to handover delays, and an ACLMIH-FHPMIPv6 is designed that can provide an intelligent interface through introducing a hierarchical mobility management technique in FPMIPv6 integrated network.

Multimedia Network Teaching System based on SMIL (SMIL을 기반으로 한 멀티미디어 네트워크 교육시스템)

  • Yu, Lei;Cao, Ke-Rang;Bang, Jin-Suk;Cho, Tae-Beom;Jung, Hoe-Kyung
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2008.10a
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    • pp.524-527
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    • 2008
  • Recently, digital and the Internet are widespread out of the world, and multimedia processing technology and the development of information and communication technology in education using the Internet as the demand is rapidly increasing. Also, we tan easily use informations with less restrictions of time and space. however, several kinds of audio, media to integrate multimedia data, such as the proliferation of demands for representation. Therefore, in 1998, W3C presented an international standard, SMIL in order to solve multimedia object representation and synchronization problems. By using SMIL, various multimedia elements can be integrated as a multimedia document with proper view in a spate and time. Using this SMIL document, we can create new internet radio broadcasting service that delivers not noly audio data but also various text, image and video. In this paper, with the system, teachers can easily create multimedia courseware and living broadcast their torture on network, students can receive audio-video information of the teacher, screen displays of the teachers computer. Moreover students can communicate with teacher simultaneously by text editor windows. Students can also order courseware after class.

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Manipulation of the Compressed Video for Multimedia Networking : A Bit rate Shaping of the Compressed Video (멀티미디어 네트워킹을 위한 압축 신호상에서 동영상 처리 : 압축 동영상 비트율 변환)

  • 황대환;조규섭;황수용
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.26 no.11A
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    • pp.1908-1924
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    • 2001
  • Interoperability and inter-working in the various network and media environment with different technology background is very important to enlarge the opportunity of service access and to increase the competitive power of service. The ITU-T and advanced counties are planning ahead for provision of GII enabling user to access advanced global communication services supporting multimedia communication applications, embracing all modes of information. In this paper, we especially forced the heterogeneity of end user applications for multimedia networking. The heterogeneity has several technical aspects, like different medium access methods, heterogeneous coding algorithms for audio-visual data and so on. Among these elements, we have been itemized bit rate shaping algorithm on the compressed moving video. Previous manipulations of video has been done on the uncompressed signal domain. That is, compressed video should be converted to linear PCM signal. To do such a procedures, we should decode, manipulate and then encode the video to compressed signal once again. The traditional approach for processing the video signa1 has several critical weak points, requiring complexity to implement, degradation of image quality and large processing delay. The bit rate shaping algorithm proposed in this paper process the manipulation of moving video on the completely compressed domain to cope with above deficit. With this algorithms. we could realized efficient video bit rate shaping and the result of software simulation shows that this method has significant advantage than that of pixel oriented algorithms.

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Seamless and Robust Vehicular MIPv6: VMIPv6 for Vehicular Ad hoc Network (자동차 무선 네트워크 환경에서 연속적이고 견고한 IPv6기반의 이동성 프로토콜)

  • Oh, Ha-Young;Kim, Chong-Kwon
    • Journal of KIISE:Information Networking
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    • v.37 no.2
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    • pp.122-134
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    • 2010
  • With the rapidly increasing demand of traffic applications, the need to support seamless and robust multimedia services in the Vehicular Ad hoc Network is growing. Fast handover for the MIPv6 (FMIPv6) developed to solve the MIPv6's problem as well as Mobile IPv6 (MIPv6) for basic mobility protocol have been developed to support seamless handover in mobile environment. However, MIPv6 and FMIPv6 are useless for Quality-of-Service (QoS) services such as multimedia applications due to the long handover latency and the packet loss problem. In this paper, we propose a seamless and robust handover scheme that supports multimedia services in Vehicular Ad hoc Network using oCoA and background DAD. Through performance evaluation, we show that the proposed scheme is more proper for Vehicular Ad hoc Network than other schemes.

Late Comer and Error Recovery Process for Home Network Environment with Session Management (세션 관리 기능을 포함한 홈 네트워크 환경에서의 지각자 및 오류 복구 처리)

  • Kim, Hak-Joon;Ko, Eung-Nam
    • Journal of Advanced Navigation Technology
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    • v.12 no.6
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    • pp.666-672
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    • 2008
  • This paper explains late comer and error recovery process for home network environment with session management. This system consists of an ED, ES, and ER. ED is an agent that detects an error by hooking techniques for multimedia distance education based on home network environment with session management. ES is an agent that is an error sharing system for multimedia distance education based on home network environment with session management. ER is a system that is suitable for recovering software error for multimedia distance education based on home network environment with session management. This paper explains a performance analysis of an error recovery system running on distributed multimedia environment using the rule-based DEVS modeling and simulation techniques. The proposed method is more efficient than the other method in comparison with error ration and processing time.

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Wavelet Based Compression Technique for Efficient Image Transmission in the Wireless Multimedia Sensor Networks (무선 멀티미디어 센서 네트워크에서 효율적인 이미지 전송을 위한 웨이블릿 기반 압축 기법)

  • Kwon, Young-Wan;Lee, Joa-Hyoung;Jung, In-Bum
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.12 no.12
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    • pp.2323-2329
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    • 2008
  • Advances in wireless communication and hardware technology have made it possible to manufacture high-performance tiny sensor nodes. More recently, the availability of inexpensive cameras modules that are able to capture multimedia data from the environment has fostered the development of Wireless Multimedia Sensor Networks(WMSNs). WMSN supplements the a advanced technique that senses, transmits, and processes the multimedia contents upon the text based traditional wireless sensor network. Since the amount of data which the multimedia contents have, is significantly larger than that of text based data, multimedia contents require lots of computing power and high network bandwidth. To process the multimedia contents on the wireless sensor node which has very limited computing power and energy, a technique for WMSN should take account of computing resource and efficient transmission. In the paper, we propose a new image compression technique YWCE for efficient compression and transmission of image data in WMSN. YWCE introduces 4 type of technique for motion estimation and compensation based on the Resolution Scalability of Wavelet. Experimental result shows that YWCE has high compression performance with different set of 4 type.

Design and Implementation of Session Manager in Multimedia Streaming Framework (멀티미디어 스트리밍 프레임워크에서 세션 관리자의 설계 및 구현)

  • 임익진;이승룡
    • Proceedings of the Korean Information Science Society Conference
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    • 2000.04a
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    • pp.373-375
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    • 2000
  • 본 논문에서는 통합 멀티미디어 스트리밍 프레임워크(ISSA)의 주요 모듈인 전송 및 세션 관리자에 대한 개발 경험을 소개한다. ISSA(Integrated Streaming Service Architectur)[1][2]는 유니캐스팅/멀티캐스팅 환경의 VOD 시스템과 실시간 방송시스템(라이브캐스팅)과 같은 통합 멀티미디어 스트리밍 서비스 응용을 개발하기 위한 스트리밍 프레임워크이며 RTP(Real-Time Protocol)/RTCP(Real-Time Control Protocol)[3][4], RTSP 등의 표준 실시간 전송 프로토콜을 사용함으로써 사용자에게 범용성을 제공한다. ISSA는 다양한 형태의 미디어를 지원하며, 이기종 운영체제와 네트워크에 독립적이며, 실시간 멀티미디어 데이터베이스와 연동하여 사용자에게 데이터베이스 서비스를 제공할 수 있다. 세션 관리자는 미디어 채널의 생성과 제어를 담당하는 기능과 멀티미디어 데이터베이스를 위한 트랜잭션 전송기능을 담당하는 기능을 제공하며 각각 RTSP와 RTTP 프로토콜을 이용하여 구현되었다.

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