• Title/Summary/Keyword: 로봇손

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The Monitoring System for Informing the Change of Contents on the Web Sites (웹 사이트 컨텐츠 변경 모니터링 시스템)

  • 김원중;조이기;손철수
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.6 no.4
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    • pp.505-512
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    • 2002
  • Fast spreading of web made we get easily the vast amount of information all over the world, but quantity of great information on the Internet space is giving much troubles to recognize change of information that users are interested soon justly. That is, users must connect and examine one by one to relevant site to detect change of web documents that changes from time to time. Therefore, the development of Robot which accomplish Information change monitoring function that sense automatically changed contents and inform to user is required. In this paper, we designed and implemented Web site contents change monitoring system, which notify-automatically the change of Web documents to users through alarm or E-mail if user defines target URL to do monitoring, monitoring condition, monitoring period etc. And we presented the method that structure and classify Web Documents to semantic units using HTML Tag. Also, we introduced the concept of virtual key to manage position of word to watch some change efficiently.

A Technique of Measuring Leadwire-Site for Automatic Leadwire Cutting Machines (리드선 자동절단기를 위한 리드선 위치측정법)

  • ;Seiichi Noguchi;Koei Igarashi
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.19 no.1
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    • pp.120-130
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    • 1994
  • The leadwire cutting machine that has been used recently cuts leadwires by putting one-side force with the same priciple as a saw, and applies a stress at soldered part of PCB. Because the stress becomes one cause of contact-defect, a leadwire cutting robot that cuts leadwire-site with nipper and does not apply stress is considered, In this paper a technique of detecting leadwire-site is studied for the purpose of using on automatic leadwire cutting robots. A technique deriving 2-dimensional site-information with many I-dimensional binary data of perspective front-view of PCB taken from various direction was proposed. Simulation and experiments were done under the same condition each other and a small universal PCB was choosen as an experimental object. As a result of simulations and experiments, the proposed technique turns out to be very useful for automatic leadwire cutting robots.

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Recognition of Tactilie Image Dependent on Imposed Force Using Fuzzy Fusion Algorithm (접촉력에 따라 변하는 Tactile 영상의 퍼지 융합을 통한 인식기법)

  • 고동환;한헌수
    • Journal of the Korean Institute of Intelligent Systems
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    • v.8 no.3
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    • pp.95-103
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    • 1998
  • This paper deals with a problem occuring in recognition of tactile images due to the effects of imposed force at a me urement moment. Tactile image of a contact surface, used for recognition of the surface type, varies depending on the forces imposed so that a false recognition may result in. This paper fuzzifies two parameters of the contour of a tactile image with the membership function formed by considering the imposed force. Two fuzzifed paramenters are fused by the average Minkowski's dist; lnce. The proposed algorithm was implemented on the multisensor system cnmposed of an optical tact le sensor and a 6 axes forceltorque sensor. By the experiments, the proposed algorithm has shown average recognition ratio greater than 869% over all imposed force ranges and object models which is about 14% enhancement comparing to the case where only the contour information is used. The pro- ~oseda lgorithm can be used for end-effectors manipulating a deformable or fragile objects or for recognition of 3D objects by implementing on multi-fingered robot hand.

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The Control Method of Rehabilitation Assistance Mobile Robot Using Force-Reflection Joystick (힘 반향 조이스틱을 이용한 재활보조용 이동 로보트의 제어 기법)

  • 이응혁;권오상;김병수;민홍기;장원석;홍승홍
    • Journal of Biomedical Engineering Research
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    • v.18 no.4
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    • pp.447-456
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    • 1997
  • When the disabled is operating a rehabilitation assisting system with a joystick by himself, unlike in the case of a normal person, tremor with joystick control or instant miscontrol can often occur. If these misoperations should be directly relayed to the system, shaking or malfunction of the mobile rehabilitation assisting system might be the result. The safety of the disabled is of prime concern. To solve this problem, that is, to prevent the miscontrol of the disabled operator and avoid crashes into his or her surroundings, we propose the force-reflection locomotion algorithm with the joystick. This method uses ultrasonic sensors to measure the distance between the object and mobile robot. Based on the reception of sensory data, the necessary torque is applied via the joystick to the attatched motor. To confirm the effectiveness of the proposed method, the subjects on the reflected force by the dynamic characteristics of the joystick and the reflected force by the distance information are tested Even though there are some differences in human dexterity, we confirmed the fact that the information from the obstacles was relayed to the operator via the joystick and resulted in an improved operational performance and safety level with regard to those obstacles.

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EEG Analysis Following Change in Hand Grip Force Level for BCI Based Robot Arm Force Control (BCI 기반 로봇 손 제어를 위한 악력 변화에 따른 EEG 분석)

  • Kim, Dong-Eun;Lee, Tae-Ju;Park, Seung-Min;Ko, Kwang-Eun;Sim, Kwee-Bo
    • Journal of the Korean Institute of Intelligent Systems
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    • v.23 no.2
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    • pp.172-177
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    • 2013
  • With Brain Computer Interface (BCI) system, a person with disabled limb could use this direct brain signal like electroencephalography (EEG) to control a device such as the artifact arm. The precise force control for the artifact arm is necessary for this artificial limb system. To understand the relationship between control EEG signal and the gripping force of hands, We proposed a study by measuring EEG changes of three grades (25%, 50%, 75%) of hand grip MVC (Maximal Voluntary Contract). The acquired EEG signal was filtered to obtain power of three wave bands (alpha, beta, gamma) by using fast fourier transformation (FFT) and computed power spectrum. Then the power spectrum of three bands (alpha, beta and gamma) of three classes (MVC 25%, 50%, 75%) was classified by using PCA (Principal Component Analysis) and LDA (Linear Discriminant Analysis). The result showed that the power spectrum of EEG is increased at MVC 75% more than MVC 25%, and the correct classification rate was 52.03% for left hand and 77.7% for right hand.

Face Tracking Using Face Feature and Color Information (색상과 얼굴 특징 정보를 이용한 얼굴 추적)

  • Lee, Kyong-Ho
    • Journal of the Korea Society of Computer and Information
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    • v.18 no.11
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    • pp.167-174
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    • 2013
  • TIn this paper, we find the face in color images and the ability to track the face was implemented. Face tracking is the work to find face regions in the image using the functions of the computer system and this function is a necessary for the robot. But such as extracting skin color in the image face tracking can not be performed. Because face in image varies according to the condition such as light conditions, facial expressions condition. In this paper, we use the skin color pixel extraction function added lighting compensation function and the entire processing system was implemented, include performing finding the features of eyes, nose, mouth are confirmed as face. Lighting compensation function is a adjusted sine function and although the result is not suitable for human vision, the function showed about 4% improvement. Face features are detected by amplifying, reducing the value and make a comparison between the represented image. The eye and nose position, lips are detected. Face tracking efficiency was good.

Stability Analysis of Piezoelectric Module and Determine of Optimal Burying Location (압전발전 모듈의 안정성 해석 및 최적 매립위치 결정)

  • In-Soo Son;Ji-Won Kim;Hong-Hoi Joo;Dae-Hwan Cho
    • Journal of the Korean Society of Industry Convergence
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    • v.26 no.1
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    • pp.193-199
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    • 2023
  • In this study, an analysis was conducted to analyze the structural stability of the piezoelectric power generation module and to determine the optimal burying hole interval for concrete, the installation site of the power generation module. A piezoelectric element refers to a functional ceramic having a piezoelectric direct effect that converts mechanical energy into electrical energy and a piezoelectric reverse effect. In the analysis of the piezoelectric power generation module, the load condition was applied with about 16 tons and a total of 10 wheels in consideration of the container trailer. The purpose was to evaluate the stability of major components of the piezoelectric power generation module through finite element analysis. In order to determine the optimal burying location of the concrete ground for burying the piezoelectric power generation module, the stability of the ground structure according to the distance of the holes was determined. As a result of the analysis, the maximum stress of the piezoelectric power generation module was generated in the support spring, showing a stress of about 276.7 MPa. It was found that the spacing of holes for embedding the piezoelectric power generation module should be set to a minimum of 100 mm or more.

Interactive Motion Retargeting for Humanoid in Constrained Environment (제한된 환경 속에서 휴머노이드를 위한 인터랙티브 모션 리타겟팅)

  • Nam, Ha Jong;Lee, Ji Hye;Choi, Myung Geol
    • Journal of the Korea Computer Graphics Society
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    • v.23 no.3
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    • pp.1-8
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    • 2017
  • In this paper, we introduce a technique to retarget human motion data to the humanoid body in a constrained environment. We assume that the given motion data includes detailed interactions such as holding the object by hand or avoiding obstacles. In addition, we assume that the humanoid joint structure is different from the human joint structure, and the shape of the surrounding environment is different from that at the time of the original motion. Under such a condition, it is also difficult to preserve the context of the interaction shown in the original motion data, if the retargeting technique that considers only the change of the body shape. Our approach is to separate the problem into two smaller problems and solve them independently. One is to retarget motion data to a new skeleton, and the other is to preserve the context of interactions. We first retarget the given human motion data to the target humanoid body ignoring the interaction with the environment. Then, we precisely deform the shape of the environmental model to match with the humanoid motion so that the original interaction is reproduced. Finally, we set spatial constraints between the humanoid body and the environmental model, and restore the environmental model to the original shape. To demonstrate the usefulness of our method, we conducted an experiment by using the Boston Dynamic's Atlas robot. We expected that out method can help the humanoid motion tracking problem in the future.

An SoC-based Context-Aware System Architecture (SoC 기반 상황인식 시스템 구조)

  • Sohn, Bong-Ki;Lee, Keon-Myong;Kim, Jong-Tae;Lee, Seung-Wook;Lee, Ji-Hyong;Jeon, Jae-Wook;Cho, Jun-Dong
    • Journal of the Korean Institute of Intelligent Systems
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    • v.14 no.4
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    • pp.512-516
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    • 2004
  • Context-aware computing has been attracting the attention as an approach to alleviating the inconvenience in human-computer interaction. This paper proposes a context-aware system architecture to be implemented on an SoC(System-on-a-Chip). The proposed architecture supports sensor abstraction, notification mechanism for context changes, modular development, easy service composition using if-then rules, and flexible context-aware service implementation. It consists of the communication unit, the processing unit, the blackboard, and the rule-based system unit, where the first three components reside in the microprocessor part of the SoC and the rule-based system unit is implemented in hardware. For the proposed architecture, an SoC system has been designed and tested in an SoC development platform called SystemC and the feasibility of the behavoir modules for the microprocessor part has been evaluated by implementing software modules on the conventional computer platform. This SoC-based context-aware system architecture has been developed to apply to mobile intelligent robots which would assist old people at home in a context-aware manner.

A study on the performance verification of an around-view sonar and an excavation depth measurement sonar application to ROV for track-based heavy works (트랙기반 중작업용 ROV에 적용 가능한 어라운드 뷰 소나 및 굴착깊이 측정 소나 성능 검증에 관한 연구)

  • Son, Ki-Jun;Park, Dong-Jin;Kim, Min-Jae;Oh, Young-Suk;Park, Seung-Soo
    • The Journal of the Acoustical Society of Korea
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    • v.38 no.2
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    • pp.161-167
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    • 2019
  • In this paper, the performance verification of an around-view sonar and an excavation depth measuring sonar applicable to track-based ROVs (Remotely Operated underwater Vehicles) for heavy duty work is studied. For the performance verification, an experiment is carried out in a water tank and at sea by attaching the around-view sonar and the excavation depth measuring sonar for a heavy work ROV. In the case of the around-view sonar, image sonars are mounted on ROV in four directions (front, back, left and right) and in the case of the excavation depth measuring sonar, the same kind of MBES (Multi Beam Echo Sounder) is mounted on the front of the ROV. The result of an operation test of the ROV equipped with these sonars shows that the sonar systems are rarely affected by high turbidity due to sedimentation during the operation. In the case of the around-view sonar, it is possible to see rock formation, gravel and sandbank 30 m ahead of the ROV. It is confirmed that the excavation depth can be measured after the ROV has performed the excavation. This experiment demonstrates that the ROV can improve the efficiency of the work by utilizing the around-view sonar and the excavation depth measuring sonar.