• Title/Summary/Keyword: 디자인 범위

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Study on the Development of Smart Charger Design for Strengthening Technology of Small and Medium Technology (중소기업 기술 강화를 위한 스마트 충전기 디자인개발에 관한 연구)

  • Yoon, Myung-Han
    • The Journal of the Korea Contents Association
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    • v.18 no.6
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    • pp.102-112
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    • 2018
  • This study, energy saving technology development is desperately needed and the energy efficiency through improved environmental impact by minimizing economic raw materials and subsidiary materials can lead to reductions in local Small Business at the heart of the new technology in the background, product design and development. That's about technology, strengthen and broaden the design patent right infringement of its competitors by gaining a global corporate foundation of development research. In order for companies to develop diagnostic analysis and key technology analysis and evaluation of progress on the scope of rights through the development of new technologies to diagnose and design rights and the extent and design rights infringement and design development since the company's growth analysis. Integration of the design development and the core technologies of the company will be the core of national industrial competitiveness of small businesses and by securing and creating the knowledge-based rights, fusion link that can grow into compatibility business is much more need in a difficult economy.

Theoretical Study on Industrial Design Data (디자인 산업데이터에 관한 이론적 고찰)

  • Ahn, Jinho
    • Journal of Service Research and Studies
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    • v.11 no.3
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    • pp.31-42
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    • 2021
  • This study is a study on theoretical considerations on industrial design data in the era of data economy. This study aims to illuminate the value of industrial design data, interpret the meaning of the transition from design management to the design data era, and highlight the importance of literacy to interpret data for designers. The scope of research approaches the R&D capability dimension of a company to explore the industrial value of design. It limits the scope of research from an industrial point of view rather than the humanistic basis and aesthetic value of design. As a result of the study, it was found that the value of industrial design data is not in ex post evaluation, but in customer-oriented market prediction, and that the design industry data-led strategy is important. The key point is that the industrial design data issues of large companies and SMEs are different, the direction of industrial design data should be to support customer-centered decision making in the product/service development of companies, and the core competency is the amount of data or tools and technologies to handle it. No, it should be in data literals. Lastly, if the use of industrial design data is to be strengthened, management of the public level rather than the personal level of data management should be preceded.

A Design Technique of Homogenous Hot Spot for Object-Oriented Components (객체지향 컴포넌트 개발을 위한 동질 Hot Spot 설계 기법)

  • 박동혁;김수동
    • Proceedings of the Korean Information Science Society Conference
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    • 1999.10a
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    • pp.444-446
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    • 1999
  • 컴포넌트 기반의 개발과 컴포넌트 개발에 대한 관심이 높아지면서 이를 위한 개발 방법론과 개발 도구들의 도입이 확산되고 있다. 또한 컴포넌트의 재사용 범위를 확장시키기 위해 컴포넌트 개발 시 나타나는 Hot Spot 처리를 위한 분석, 설계기법에 대한 관심이 높아지고 있다. 따라서 본 논문에서는 Hot Spot 처리시에 나타나는 의존적인 Hot Spot을 디자인하는 방법을 제시하고 그 방법을 적용하여 의존적인 Hot Spot을 디자인 할 때 발생되는 Hot Spot 간의 결합도 줄이고 디자인 모델의 가독성을 높인다. 본 논문에서는 디자인 모델링을 위한 표기법으로서 객체지향 모델링 기법인 (UML(Unified Modeling Language)를 이용하여 모델링한다.

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A Study on the Methodology of Design history through the using CORSSMEDIA SYSTEM (실내디자인의 CROSSMEDIA SYSTEM 도입을 위한 디자인사 영역과 범위에 관한 연구)

  • 최정민
    • Proceedings of the Korean Institute of Interior Design Conference
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    • 1999.04a
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    • pp.79-82
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    • 1999
  • A study on methodology of Design history of the using crossmedia system, Accordingly the study is aimed at focusing the interior design history that readily appreciates and accommodetes the internet characteristics of various design, from this point of view it make it a purpose of this study to make basic design history through the using crossmedia system.

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A study on the Practical Use of the COS Color System in Interior Design - Focused on the Color Analysis of '97-'98 Interior Materials Produced in Korea - (실내디자인 분야에서 COS color System의 활용성에 관한 연구 -' 97-'98 실내마감재 색채분석을 중심으로 -)

  • 박영순;신인호;김미경;방희조;하승아
    • Archives of design research
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    • v.12 no.4
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    • pp.171-179
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    • 1999
  • Originally the COS system was developed based on fashion colors. But in interiors many other color groups are used frequently, so the COS system is somewhat insufficient for interior design work. The purpose of this study is to verify the pratical use of the COS system in finishing colors of housing interiors and to propose the additional colors based on interior finishings. The COS system and the NCS color system were used for color measurement. The results was as follows. In the hues, Y.YR.GY.PB.B.BG color groups were used for interior material more frequently. And regardless of hues, low saturation and high value colors were used. Most of the colors were inscribed as the COS system and the NCS color system simultaneouly, but muted and grayed color tones like pale.light.grayish.soft cannot be founded in the COS system. Therefore more subdued and soothing tones of Y.YR.GY.PB.B.BG color groups should be added to the COS system.

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A Study on Color Recommendation System for Mobile App -Focused on the Method of Color Recommendation for the Material Design Color System (모바일 앱을 위한 배색 추천 시스템에 관한 연구 -머티리얼 디자인 컬러 시스템의 색채 추천 방법을 중심으로)

  • Hwang, Seung-Hyun;Lee, Hyun-Jhin
    • The Journal of the Korea Contents Association
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    • v.19 no.10
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    • pp.353-363
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    • 2019
  • This study is for the use of color recommendation system for the color combination of mobile application. For this study, color combination methods of a material design color system that recommends harmonized colors automatically and of a mobile web application were applied to a mobile application design and a color combination experiment was carried out. Then for a survey on the experiment using the two methods, color combinations, selected colors and satisfaction with outputs were investigated on a 7-point Likert scale. And color combination characteristics of outputs were compared. It was found that the material design color palette made it easy to select colors by systematizing the regular coloring stages of fixed colors automatically, but there were differences in color compositions and color scopes of dominant color, assort color and accent colors, which are three-color combinations of mobile web application and accent color selection function was required for each design, since only primary colors and secondary colors could be selected. Moreover, chromatic colors were used a lot in the material system because of the fixed color scopes and color combination scopes and images of color combination outcomes varied depending on the color combination scopes, even when tones with a big contrast or complementary colors were selected. The role of color composition was important according to the color combination scopes.

A Study on Application of Ethnography for User-centered Design Research (사용자 중심의 디자인 리서치를 위한 에스노그래피 적용 방법에 관한 연구)

  • 김현정;이건표;리우훈
    • Proceedings of the Korea Society of Design Studies Conference
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    • 1999.10a
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    • pp.22-23
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    • 1999
  • 제품이 가지는 감성적이고 사회적인 기능이 디자이너가 고려해야 할 중요한 요소로 대두되면서, 제품 디자인은 제품 자체를 분석하고 개선한다는 소극적인 관점에서 벗어나 사용자의 제품 사용상황을 이해하고 그 안에서 숨겨진 니즈를 파악하여 새로운 사용상황을 제안하는 적극적인 관점으로 그 범위를 넓혀가고 있다. (중략)

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