• Title/Summary/Keyword: 디자인 능력

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Developing Functional Game Contents for the Silver Generation (실버세대를 위한 기능성 게임 콘텐츠 개발)

  • Kim, Eun-Seok;Lee, Hyun-Cheol;Joo, Jea-Hong;Hur, Gi-Taek
    • The Journal of the Korea Contents Association
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    • v.9 no.9
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    • pp.151-162
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    • 2009
  • As the aging population has increased, the silver generation is getting to account for the considerable percent of economic activities and becomes the main body of production and consumption. Although the economic activity of silver generation is increased, the development of silver contents for the leisure activities is still not revitalized. The serious silver contents and the easy-to-use interface are very important because the silver generation is relatively weaker than young people in perception, studying, and exercise, and is fragile in mobility and vitality. This paper suggests methods to develop sensory bicycle, gate ball, and mole game contents haying lower body exercise effects for the silver generation to utilize leisure and maintain health. Along with fun as games, functional design factors suitable to the cognitive ability and bodily activity ability of the silver generation were considered and through sensory intefaces that are easy for the silver generation to use and customized progressing methods complying with individual characteristics, it was attempted to induce continued interests and lower body exercise effects.

The Development of a Job Model Centric Educational Program for a 4 Year Interior Design University Course: Based on a Case Study of an Interior Design Major at K University (직무모형을 중심으로 한 4년제 대학 실내디자인 관련 전공교육과정 개발 연구 -K대학교 실내디자인전공 사례를 중심으로-)

  • Jung, Sung-Wook;Kim, Suk-Young
    • The Journal of the Korea Contents Association
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    • v.19 no.4
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    • pp.546-555
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    • 2019
  • This study aims to suggest a development process for the interior design major course at K University's school of design to educate specialists who can answer the needs of the industrial field. The study procedure first analyzed the internal and external environment to establish queries and development direction. A job model for the interior design industry was constructed while course modules were deducted based on job characteristics and was used to form a curriculum based on a 4 year course. Required personnel includes 'Interior Design Business and Marketing Specialists', 'Interior Design Space Planning Specialists' and 'Interior Design Construction Management Specialists'. 40 modules were drawn following the detailed job model structure. 1st year students are to follow a common curriculum, 2nd years the major foundation, 3rd years major intensive, and the 4th years major application. The practical importance of the research is to suggest a development process of major modules based on the standard job model and the organization structure of the interior design industry.

반도체 공업의 현황과 전망

  • Jeong, Jang-Seop
    • Journal of Korean Electronics
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    • v.3 no.6
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    • pp.29-31
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    • 1983
  • 우리나라 반도체 산업의 수출은 82년의 6.3억불에서 90년에는 30억불로 확대되고 기초 소재 부분의 국산화가 현재 리드프례임 정도에 불과하나 90년에 가서는 수지 및 화공약품까지 자급화를 목표로 하고 있다. 86년까지는 컴퓨터 에이디드 디자인 활용으로 설계 능력을 보유토록 할 것이며 웨이퍼 가공 부분에서 현재 3인치 웨이퍼 가공을 4~5인치 가공으로 확대하고 가공 품목을 LSI급으로 높이며 자동화 착수 수단인 조립공정을 완전 자동화하도록 향상시킬 것이다.

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M&A 아카데미_성공적인 M&A 전략 - 중소벤처기업의 성공적인 M&A 전략

  • Sin, Hyeon-Jang
    • Venture DIGEST
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    • s.136
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    • pp.32-33
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    • 2009
  • 오늘날 치열한 경쟁 속의 한정된 시장에서는 대기업이든 중소벤처기업이든 판매단가 인하, 원가절감, 품질개선, 디자인 변경, 연구개발 등 기존의 경영전략만으로는 지속적인 성장이 어려운 상황이다. 이에 Cisco, MS 등 글로벌 선도 기업들은 글로벌 고객과 자원(원료, 고급인력 등)을 신속히 확보하기 위하여 경쟁사와의 제휴는 물론 M&A(Mergers and Acquisitions; 인수합병)전략을 적극적으로 활용하고 있다. 하물며 대기업보다 기업 외부환경이나 기업내부자원(자금, 인적능력 등)측면에서 상대적으로 열위에 있는 중소벤처기업들이 M&A를 통하지 않고 자체사업만으로 지속적으로 성장하기는 어려운 일이라고 생각된다.

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Research on Landscape Design by Flexibly Using Resilient Theory - Focused On 'New York High Line Park'- (리질리언트 이론을 활용한 경관 디자인에 관한 연구 - 'The High Line' 를 중심으로 -)

  • Chen, Wen-Li;Hong, Kwan-Seon
    • The Journal of the Korea Contents Association
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    • v.20 no.1
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    • pp.644-657
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    • 2020
  • As the development of urbanization has cause some environmental problems and natural disasters such as natural earthquakes and floods have brought about impact, designers have turned their attention to the independent prevention ability of urban ecosystems in face of environmental pollution and natural disasters, as well as its ability to adapt to the future. This study introduces 'elasticity theory' to discuss the practical application of elasticity design in landscapes and to solve the problem of lack of elasticity in space, which can provide more scientific reference meaning to create economic, cultural, and social values for space. After selecting 'The High Line' as the object, this paper investigates the previous theories and practical cases, and infers ecology, sustainability, diversity, and adaptability. And then this paper applies five components and analyzes the specific application of these five components of the landscape spatial elasticity strategy, and summarizes the application characteristics and influencing factors of elasticity design in 'The High Line' landscape planning. It can be known from the research that elasticity strategy which is reflected in the design process is the systematic management of landscape space. Elasticity design itself can strengthen environment quality and satisfy the requirements of the environment to defense external shocks so as to adapt to environment changes. Therefore, the elasticity design can strengthen the sustainable development of the city and establish a periodic recycle system.

Study on the Open-type Wearable Air Cleaner Design (개방형 웨어러블 공기청정기 디자인 연구)

  • Choi, Kyu-Han;Baek, Joon-Sang
    • The Journal of the Korea Contents Association
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    • v.20 no.12
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    • pp.74-81
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    • 2020
  • As of 2020, due to the influence of fine dust from China and domestic dust, the cloudy sky of Korea has become a daily routine not only in spring but also in autumn/winter. In 2013, the International Cancer Institute under the World Health Organization designated fine dust as a group 1 carcinogen that has been confirmed to be carcinogenic to humans. The purpose of this study is to theoretically review 5 fine dust-related design studies, by analyzing the case of three types of wearable air purifiers on the market, it is to propose an improved open wearable air purifier. As a verification method, a working prototype was produced to measure the amount of fine dust reduction. Therefore, this study derived three design insights of wearable air cleaner through case analysis. First, it maximizes openness by minimizing the area touching the face. Second, the nozzle where the air comes out should be close to the respiratory organ. Third, position of the motor is to be as far away as possible from the ear considering the noise. Based on this, I suggested an open-type wearable air purifier design that maximizes the user openness and improves the wearing comfort. I hope that it will be an opportunity to increase the coverage of wearable air cleaner and protect the respiratory health of users.

A Study on the evaluation technique rubric suitable for the characteristics of digital design subject (디지털 디자인 과목의 특성에 적합한 평가기법 루브릭에 관한 연구)

  • Cho, Hyun Kyung
    • The Journal of the Convergence on Culture Technology
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    • v.9 no.6
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    • pp.525-530
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    • 2023
  • Digital drawing subjects require the subdivision of evaluation elements and the graduality of evaluation according to the recent movement of the innovative curriculum. The purpose of this paper is to present the criteria for evaluating the drawing and to propose it as a rubric evaluation. In the text, criteria for beginner evaluation were technical skills such as the accuracy and consistency of the line, the ratio and balance of the picture, and the ability to effectively utilize various brushes and tools at the intermediate levels. In the advanced evaluation section, it is a part of a new perspective or originality centered on creativity and originality, and a unique perspective or interpretation of a given subject. In addition, as an understanding of design principles, the evaluation of completeness was derived focusing on the ability to actively utilize various functions of digital drawing software through design principles such as placement, color, and shape. The importance of introducing rubric evaluation is to allow instructors to make objective and consistent evaluations, and the key to research in rubric evaluation in these art subjects is to help learners clearly grasp their strengths and weaknesses, and learners can identify what needs to be improved and develop better drawing skills accordingly through feedback on each item.

A Study on Free-form Design Shape Creation through Geometric Transformation of Digital Design Tool (디지털디자인도구의 Geometry 변형을 통한 비정형 디자인 형태 생성 방법에 관한 연구)

  • Park, Sang-Jun
    • The Journal of the Korea Contents Association
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    • v.16 no.5
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    • pp.306-317
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    • 2016
  • Both the formal type of architecture and free-form architecture have basic factors and methods for basic expression. Because the use of digital design tools for creation of free-form design mostly depends on the character and ability of designer, this study aims to propose establishment of free-form design creation method as a prototype, including the method to create free-form design, through setting up rules that can be used in common. This study is carried out on the basis of the application of digital design tools used for creation of conceptual free-form styles at the phase of conceptualization and development, which is different from the general theory of free-from design. The free-from style in the modern architecture has begun with the changes in digital design tools and design concepts. In the case study based on the free-form designs in precedent studies, the morphological characteristics have been analyzed and interpreted by using the language of digital design tools, so that this study will suggest the techniques to realize the free-form style on the basis of geometric transformation by using the digital design tools, as well.

Tool for Supporting Design Pattern-Oriented Software Development (디자인 패턴지향 소프트웨어 개발 지원 도구)

  • Kim, Woon-Yong;Choi, Young-Keun
    • Journal of KIISE:Software and Applications
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    • v.29 no.8
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    • pp.555-564
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    • 2002
  • Design patterns are used to utilize well-defined design information. As using these design patterns, we can get re-use in object-oriented paradigm, decrease the time of development and improvement the quality of software. Although these design patterns are widely used among practice, most of design patterns information is manually used, inconsistent and its utilization could be very low. Because the design patterns information that a designer applies does not appear in software, it is sometimes difficult to track them. In this paper, we propose a tool support for design pattern-oriented software development. This tool supports design pattern management, software design and automatic source code generation. The design pattern management has the function for storing, managing and analyzing the existing design pattern and registering new design pattern. The software design has the function for software design with UML and automatically generate design pattern elements. By using this design information, this system can automatically generate source code. In the result to include the tracking design pattern element that is not Included In the existing CASE tools into design information, we can build the stable and efficient system that provides to analyse software, manage design pattern and automatically generate source code.

A Study on the Decision Factors of Small and Medium Manufactures on Participation in the Coalitions Between Industry Firm and Research University - Focusing on Small.Medium Sized Firms in Kwangju.Chonnam Area- (중소기업의 디자인 산학협동 참여여부 및 참여방식의 결정요인에 관한 연구 - 광주.전남 지역의 중소기업을 중심으로 -)

  • 노은희;정형식;한선주
    • Archives of design research
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    • v.11 no.2
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    • pp.47-57
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    • 1998
  • This research investigates the factors of participatory activities in coalition between industy firms and research universities. An empirical analyses research was conducted with 375 sample small and medium sized firms in Kwangju-Chonnam area. The present conditions of the object firms' product design were explored in terms of competitive positions in markets. The results show that the object firms have not much engaged In the coalition with regional universities, but want to have a close relationship for the purpose of product design development. Several t- test analyses were employed to discriminate the groups of pro-colation and con-coalition between firm and university. The results indicate that the perception of design importance as competitive means and business success, the level of present design capability, and the possession of design patent were the important variables to differentiate the two groups. This research draws the implications to enhance the coalitions between firm and universities by utilizing the empirical results.

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