• Title/Summary/Keyword: 도메인 객체 인터페이스

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Object Modeling of Campus Intranet Structure using Design Pattern (설계패턴을 이용한 캠퍼스 인트라넷 구조의 객체모델링)

  • Lim, Keun
    • Journal of the Korea Society of Computer and Information
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    • v.4 no.4
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    • pp.113-119
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    • 1999
  • Recently, design patterns have been known to be highly effective and practical. Design pattern is a collection of collaborating classes that captures the application independent behavior of system in a particular domain. By using design pattern, the development time and software quality can be greatly increased. However, systematic development process and detailed instructions of building design patterns have not been studied enough. In this paper. we propose practical intranet structure modeling technique that are based on design pattern. The proposed process consists of the four typical software development phases; analysis, navigation, interface, behavior domain design, and each phase is defined as a logical sequence of development tasks. Since the proposed process is based on design pattern foundation, and can be efficiently produced by applying this process.

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Association Based Reasoning Method Using Rescorla-Wagner Model and Galton Free Association Test for Augmented Reality E-Commerce (증강현실 전자상거래 위한 Rescorla-Wagner 모형과 Galton 자유연상 실험을 활용한 연상 기반 추론 방법)

  • Kwon, Oh-Byung;Jung, Dong-Young
    • The Journal of Society for e-Business Studies
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    • v.14 no.3
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    • pp.131-151
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    • 2009
  • Natural interface is important to select and provide the services in ubiquitous smart space such as u-plant, u-distribution. Augmented Reality(AR) has recently begun to receive attention as a realization tool for natural interface. AR provides virtual object on real environment and it differs from virtual reality. When AR is used, it has advantage to provide information intuitively and collaboratively. However AR is rarely used in e-commerce domain of ubiquitous smart space, and it has limitation which predefined information and services provide in a static manner. Hence, the purpose of this paper is to propose a methodology of AR based e-commerce which provides personalized association service by considering user's dynamic context. To do so, association algorithm is developed based on Rescorla-Wagner model and Galton's free association test.

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A Practical Reference Model of Component Frameworks (컴포넌트 프레임웍의 실용적 참조 모델)

  • Her Jin-Sun;Kim Soo-Dong
    • Journal of KIISE:Software and Applications
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    • v.33 no.6
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    • pp.525-538
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    • 2006
  • Component-Based Software Engineering (CBSE) is widely accepted as new paradigms for building applications with reusable assets. Mismatch problems occur while integrating the assets and make a burden in CBSE. Therefore, a larger-grained reuse unit than a component such as a framework is required, and it consists of relevant components, connectors and domain-specific architecture. The benefits of frameworks over components are commonly known, however, the key elements and internal structure of framework has not been clearly defined. We believe most of the framework models proposed in recent works remain at conceptual level. In this paper, we propose a practical-level framework reference model, and define key elements of frameworks. The research goal is to precisely identify concrete elements of a framework, inter-connection of components within a framework, extended notion of connectors, and tailored meaning of architecture In a framework. Hence, the proposed framework can be practically implemented in common object-oriented languages and with middleware such as lava, J2EE, CORBA Component Model (CCM) and NET.