• Title/Summary/Keyword: 대중적 소통

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A Study on Sentiment Analysis of Media and SNS response to National Policy: focusing on policy of Child allowance, Childbirth grant (국가 정책에 대한 언론과 SNS 반응의 감성 분석 연구 -아동 수당, 출산 장려금 정책을 중심으로-)

  • Yun, Hye Min;Choi, Eun Jung
    • Journal of Digital Convergence
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    • v.17 no.2
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    • pp.195-200
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    • 2019
  • Nowadays as the use of mobile communication devices such as smart phones and tablets and the use of Computer is expanded, data is being collected exponentially on the Internet. In addition, due to the development of SNS, users can freely communicate with each other and share information in various fields, so various opinions are accumulated in the from of big data. Accordingly, big data analysis techniques are being used to find out the difference between the response of the general public and the response of the media. In this paper, we analyzed the public response in SNS about child allowance and childbirth grant and analyzed the response of the media. Therefore we gathered articles and comments of users which were posted on Twitter for a certain period of time and crawling the news articles and applied sentiment analysis. From these data, we compared the opinion of the public posted on SNS with the response of the media expressed in news articles. As a result, we found that there is a different response to some national policy between the public and the media.

HTML specification and semantics analysis of korean news sites (한국 인터넷신문 HTML 규격 및 시맨틱스 수준 분석)

  • Lee, Byoung-Hak
    • Journal of Digital Contents Society
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    • v.18 no.5
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    • pp.949-956
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    • 2017
  • Visual interfaces of news sites look similar while their HTML have lots of different specifications and qualities. It's getting more and more significant to describe HTML semantically to make every computer able to understand contents to be shared as HTML5 specification refers. In this study, I have analysed HTML codes of 110 korean news sites in comparison to those of 8 global news sites. As results, 68% of news sites are still described in HTML4 specifications and only 10 out of 110 are in HTML5 specification and as high quality and strong semantics as global news sites. The result shows most korean news sites platforms had not been changed since they developed in mid-2000 and it's needed to be upgraded as language translation technologies are making it possible to share korean digital contents with the rest of world.

The Anticipatory Governance of Emerging Technologies (떠오르는 기술들에 대한 예비 협치)

  • Guston, David H.
    • Journal of the Korean Vacuum Society
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    • v.19 no.6
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    • pp.432-441
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    • 2010
  • The Center for Nanotechnology in Society at Arizona State University (CNS-ASU) is a Nano-scale Science and Engineering Center (NSEC) funded by the US National Science Foundation (NSF). It implements an agenda of "real-time technology assessment" (RTTA) in pursuit of a strategic vision of the "anticipatory governance" of nanotechnologies. To achieve this vision, CNS-ASU unifies research programs not only across several universities but also across three critical, component activities: foresight (of plausible future scenarios), integration (of social science and humanities research with nano-scale science and engineering), and engagement (of publics in deliberations). CNS-ASU also performs educational and training activities as well as public outreach and informal science education. This paper elaborates the Center's strategic vision of anticipatory governance and its component activities, especially in the context of extending the concerns of societal dimensions research beyond the traditional risk paradigm.

The Transition of Reading/Writing Culture and Emerging Digital Contents-Focusing on Bakhtin's "The prose of everyday life" (읽기/쓰기 문화의 변천에 따른 디지털 콘텐츠의 부상(浮上) : 바흐친의 '일상생활의 산문'을 중심으로)

  • Gu, Mo-Ni-Ka
    • Journal of Digital Contents Society
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    • v.12 no.3
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    • pp.371-382
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    • 2011
  • Reading and writing in the past make noble significance in 'narration', in other words, in 'the creation of narration', through the process of 'recording'; but in the modern times, it engenders controversies over narration and linearity. In other words, reading/writing in digital era, is devalued as the simple arrangement of test or the connection of vast information without narration nor linearity. However, the reading/writing through text and hypertext reading is not the phenomenon which should be criticized because of the lack of narration or linearity-not only the lack of narration and linearity -, a process of social and cultural transition; it should be revalued as a result. The change of reading and writing methods will inevitably accompany the layers, status, significance and value of the contents; thus it makes more sense, when the reading and writing methods in digital contents are approached as new pop culture phenomenon. This is the "The prose of everyday life", based on pop culture and "The society of Conversation", based on communication; proposed 'Digitelling' ; this is the reason why we should pay attention to the digital contents, created infinitely by the citizens of the world, as new mass-culture phenomenon.

The Spatial Representation in Family Narrative - Focused on Hirokazu Kore-eda's Films - (가족 서사와 공간 재현 - 고레에다 히로카즈 영화를 중심으로 -)

  • Mun, Jung-Mi
    • Journal of Korea Entertainment Industry Association
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    • v.13 no.7
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    • pp.193-203
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    • 2019
  • Family films with insight of the society are now recognized as significant texts to communicate with audience from the beginning of the history of film and to reflect various viewpoints on changes of the times and socio-cultural context. In such aspect, the films of Hirokazu Kore-eda are very significant in that they suggest very sharp view on modern society through family narrative. His family narratives not only presented a profound reflection on the modern society and human relations through themes on death, loss, severance, and alienation, but also formed a public sympathy based on success in the box-office numbers despite his heavy subjects. His such achievement is closely related to the format of spatial representation to record 'time' and 'daily life' as well as the family film as a narrative form to draw the meaning of a family. Therefore, this study analyzes the family narrative and the format of spatial representation in the films of Hirokazu Kore-eda, and could find the film form where life and space closely communicate each other to reach the topic. This study, concentrating on the spatial representation and the roles and meanings of formal factors in family narrative, can find its own value in its expansion out of the previous studies which adopted macro perspectives on the trend of the times.

Design and Implementation of Mobile-Based Performance Evaluation Management System (모바일 기반 수행평가 관리 시스템 설계 및 구현)

  • Park, Ki-Hong;Lee, Jin-Kwan
    • Journal of Korea Society of Industrial Information Systems
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    • v.16 no.5
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    • pp.37-44
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    • 2011
  • Recently, as smartphones are quickly spread to the general public, there are making a difference for use of information and communication methods. In this paper, mobile-based Performance Evaluation Management System(PEMS) that can make middle and high school teachers efficiently manage tasks of performance evaluation was implemented. That were applied to the performance evaluation of teachers. As a result, the tasks of teachers in the performance evaluation was reduced and teachers are able to concentrate on the guidance for students.

Design and research of web-site for activating on-line interaction of communities in the congregation (수도회 공동체의 온라인 상호작용 활성화를 위한 홈페이지 설계방안)

  • Lee, Soon-hwa;Ahn, Seong-hye
    • Proceedings of the Korea Contents Association Conference
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    • 2007.11a
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    • pp.627-630
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    • 2007
  • The goal of Catholic Religious web-site is to activate communion and evangelization which is the ultimate purpose of communication in the Catholic Church. Thus, the purpose of this paper is to present the type of on-line community which promotes active evangelical communication within the Religious community and between the Religious and the lay. In designing the web-site, the importance of CMC factors will be stressed.

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A Study on Utility Pole's Design Through the Perspective of Cultural Contents (문화콘텐츠 관점에서의 전신주 디자인 연구)

  • Kim, ki-jeong;Shin, hon-chung;Yang, seung-un;Kim, seong-hee
    • Proceedings of the Korea Contents Association Conference
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    • 2016.05a
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    • pp.473-474
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    • 2016
  • 본 연구에서는 흉물스러운 외관으로 도심의 애물단지로 전락해버린 전주에 대한 인식을 변화시키기 위해 문화콘텐츠 관점에서 전주 디자인을 제시하였다. 여기에서는 문화콘텐츠의 핵심 함의를 대중들과의 경험과 감정의 소통을 긴밀하게 하고, 문화적 의미가 생산 순환하게 하는 창구 역할로 보았다. 이러한 전제 아래 전주 디자인이 가져야 하는 가치 즉, 기능성, 통합성, 연속성, 감응성을 도출하였으며 이를 반영하는 전주 디자인 다섯 가지를 제시하였다.

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Development Web Application for Image Filters and Features Information (이미지 필터 조정 및 특징을 나타내는 웹 사이트 개발)

  • Cho Kyu Cheol;Han Yong Jun
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2023.07a
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    • pp.405-408
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    • 2023
  • 본 논문에서는 '그림'이라는 주제를 통해 자기 작품을 그림에 관심이 많은 사람과 자유롭게 소통하고 작품성을 높이기 위해 이미지 필터 조정 및 특징을 표현하는 웹사이트를 제작하였다. '그림'을 통해 대중들에게 자기 작품을 보여 줄 수 있는 활동은 '전시회' 이외에는 없기 때문에 이 웹사이트에 게시판 기능을 통해 자기 작품을 더 쉽게 공개함과 동시에 google cloud vision api를 활용해 자기 작품에 특징을 그래프로 시각적인 효과를 이용해 추출하고 필터를 변경하여 좀 더 작품에 대한 완성도를 더해주며, 본 웹사이트를 통해 그림에 대한 문화 활동이 다른 문화 활동에 비해 좀 더 앞서갈 것이라고 기대한다.

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A Critical Review on the use of Media Platform in Dance: Focused on popularization strategy (무용의 미디어 플랫폼 활용에 대한 비판적 고찰: 대중화 전략을 중심으로)

  • YIM, Sujin
    • Trans-
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    • v.5
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    • pp.29-48
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    • 2018
  • This study examines the popularization strategy of domestic dance field through media platform and examines it based on the interaction of cultural participants. What does popularization of dance ultimately mean? What are the characteristics of media-based popularization strategies? Can all of these attempts be understood as popularization strategy with same attributes? The purpose of this study is to examine the characteristics of broadcasting media, which are used as the main medium of dance popularization strategy, and the online platform that recently attracts attention, and to focus on the communication process of cultural participants related to each media. Through this approach, media based activities turns out to be Mass Culture, controlled by businessman, capital, making it impossible for the creator to communicate directly with the audience, and producing the cultural products planned by the businessman. On the other hand, an online community platform is classified as Popular Culture since it allows creator to communicate and interact with audience without the direct involvement of the businessman and guarantees the rights of creation. Thereby it function as appropriate media platform and expand the discourse on popularization of dance in Korea.

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