• Title/Summary/Keyword: 다중 프레임

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Estimation of Drone Velocity with Sum of Absolute Difference between Multiple Frames (다중 프레임의 SAD를 이용한 드론 속도 측정)

  • Nam, Donho;Yeom, Seokwon
    • Journal of the Institute of Convergence Signal Processing
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    • v.20 no.3
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    • pp.171-176
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    • 2019
  • Drones are highly utilized because they can efficiently acquire long-distance videos. In drone operation, the speed, which is the magnitude of the velocity, can be set, but the moving direction cannot be set, so accurate information about the drone's movement should be estimated. In this paper, we estimate the velocity of the drone moving at a constant speed and direction. In order to estimate the drone's velocity, the displacement of the target frame to minimize the sum of absolute difference (SAD) of the reference frame and the target frame is obtained. The ground truth of the drone's velocity is calculated using the position of a certain matching point over all frames. In the experiments, a video was obtained from the drone moving at a constant speed at a height of 150 meters. The root mean squared error (RMSE) of the estimated velocities in x and y directions and the RMSE of the speed were obtained showing the reliability of the proposed method.

A Design of Multiple User Interaction Framework for Digital Heritage Contents (디지털 문화재 콘텐츠를 위한 다중 사용자 인터랙션 프레임워크 설계)

  • Lee, JiHyung;Kang, Kyung-Kyu;Seo, Ki-Young;Shin, Daesu;Park, Kyoung Shin
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2014.01a
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    • pp.313-316
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    • 2014
  • 디지털 문화유산 콘텐츠는 실제 문화유산의 경험을 완벽하게 전달할 수는 없지만 디지털 기술의 특성을 이용하여 다양한 부가서비스를 포함함으로써 사용자들에게 재미를 부여하거나 사용자 경험을 극대화할 수 있다. 그런데 기존의 디지털 문화유산 콘텐츠는 대부분 특정 입력 장치에 한정된 사용자 인터랙션을 지원하거나 단일 사용자의 인터랙션에 국한된 경우가 많았다. 본 논문에서는 여러 사용자들이 다양한 종류의 여러 입력 장치를 사용한 인터랙션 정보를 동시에 받아서 다양한 디지털 문화유산 콘텐츠에서 적절하게 처리하여 사용될 수 있는 다중 사용자 입력 및 처리 프레임워크를 소개한다. 이 프레임워크는 서로 다른 입력장치로부터 입력정보를 일반화시켜서 해당 응용프로그램에 전달되어 협력적 인터랙션에 사용할 수 있게 한다.

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A MAC Protocol for Integrated Service in the Multi-Hop Ad-Hoc Maritime Communication Network (다중 홉 해양통신망에서 실시간 통합 서비스를 위한 MAC 프로토콜)

  • Cho, Kumin;Yun, Changho;Lim, Yong-Kon;Kang, Chung G.
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.38A no.7
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    • pp.603-611
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    • 2013
  • In this paper, we propose a new frame structure and the underlying dynamic resource control mechanism to support an integrated service, including a real-time (RT) service that requires to serve the end-to-end delay performance, as well as non-real-time (NRT) service, using Self-Organizing Time Division Multiple Access (SO-TDMA)-based MAC protocol in a multi-hop ad-hoc maritime communication network. The underlying frame structure is dynamically configured by resource allocation to guarantee the average target outage performance of the real-time service. Toward this end, we analyze the average outage probability and its performance is verified for the proposed frame structure by simulation.

Decoding Method of Repetition Pulses Using Time-Hopping Sequence for UWB-IR in Multi User Environments (다중 사용자 환경에서 무선광대역 시스템의 시간도약 순열을 이용한 반복 부호의 복호화 기법)

  • Min, Seungwook
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.14 no.10
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    • pp.5162-5168
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    • 2013
  • Hopping sequences of Time Hopped Ultra Wideband Impulse Radio (TH-UWB-IR) system are to mitigate multipath fading and to provide the multiple access chances for multi users. For the reliable communications, the same pulses are repeatedly transmitted for a bit duration based on hopping sequences. The proposed decoding scheme utilizes the intervals of inter-codes in a frame where the short interval between two pulses leads to the large interference by the multipath fading. For a single user case, the proposed method obtains 0.5dB gain over the conventional method at BER=$10^{-3}$. Decoding performance of repeated pulses can be increased using the property of the hopping sequences of multi users.

Multiple Slot Reservation for Rapid Data Traffic Transmission in the Satellite Random Access Channel (위성 채널에서 데이터 트래픽의 신속한 전송을 위한 다중 슬롯 예약 기법)

  • Lee, Yun-sung;Lee, Jin-seok;Lim, Jae-sung;Park, Hyung-won;Noh, Hong-jun
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.40 no.10
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    • pp.1889-1899
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    • 2015
  • In this paper, we propose a multiple slot reservation scheme to transmit data rapidly in the satellite random access channel. In the R-CRDSA (Reservation scheme with Contention Resolution Diversity Slotted ALOHA), each satellite terminal can use only one slot in a frame. Therefore, many slots are wasting in the low traffic load and the satellite terminals which have large date needs many frame to transmit their data although there are unused slots. In the multiple slot reservation scheme, each satellite terminal transmits a packet with their data size and reserves many slots in the light of data size and slot reservation status. Therefore, each satellite terminal transmits their data faster than R-CRDSA. This is because they can reserve many slots in a frame. Furthermore, we simulate proposed scheme and validate the performance of proposed scheme.

Video Image Mosaicing Technique Using 3 Dimensional Multi Base Lines (3차원 다중 기선을 사용만 비데오 영상 모자이크 기술)

  • 전재춘;서용철
    • Korean Journal of Remote Sensing
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    • v.20 no.2
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    • pp.125-137
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    • 2004
  • In case of using image sequence taken from a moving camera along a road in an urban area, general video mosaicing technique based on a single baseline cannot create 2-D image mosaics. To solve the drawback, this paper proposed a new image mosaicing technique through 3-D multi-baselines that can create image mosaics in 3-D space. The core of the proposed method is that each image frame has a dependent baseline, an equation of first order, calculated by using ground control point (GCP) of optical flows. The proposed algorithm consists of 4 steps: calculation of optical flows using hierarchical strategy, calculation of camera exterior orientation, determination of multi-baselines, and seamless image mosaics. This paper realized and showed the proposed algorithm that can create efficient image mosaics in 3-D space from real image sequence.

HDR 비디오의 플리커 저감효과를 위한 톤 안정화 알고리즘 연구

  • Kim, Jeong-Tae;Lee, Hyeon-Gyu;Lee, Sang-Cheol
    • Information and Communications Magazine
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    • v.33 no.9
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    • pp.24-29
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    • 2016
  • 영상의 화질 개선과 높은 대비를 얻기 위한 방법으로 최근 HDR(High Dynamic Range)영상을 디스플레이 장치에 매핑시키기 위한 톤매핑 기술이 널리 이용되고 있다. 하지만 단일프레임이 아닌 다중프레임으로 구성되어 있는 비디오에 이러한 톤매핑기술을 적용할 경우, 프레임 간 명암도 차이로 인하여 시각적으로 깜빡이는 현상인 플리커(Flicker)가 발생할 수 있으며, 이로 인해 사용자의 눈에 피로도를 증가시키고, 영상의 품질이 감소할 수 있다. 본 논문에서는 플리커 판별을 위해 영상의 명암도 측정법을 제안하여, 프레임별 명암값을 학습하기 위한 다양한 특징벡터를 정의한다. 학습된 SVM(Support Vector Machine) 분류기를 이용하여 플리커 발생 프레임을 선별하고 플리커 제거를 위한 톤 안정화 방법을 제안한다. 실험에서 제안한 방법을 통해 86.7%의 플리커를 검출하였으며, 프레임 간 톤 안정화 알고리즘의 최적화를 통해 플리커 발생빈도를 69.8% 감소시켰다.

The thread scheduling method based on the priority of threads on the multithread models (다중 스레드 모델에서 스레드 우선 순위에 따른 스레드 스케쥴링 기법)

  • 이정호;고훈준;양창모;유원희
    • Proceedings of the Korean Information Science Society Conference
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    • 2000.10c
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    • pp.659-661
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    • 2000
  • 폰 노이만 모델의 지역성과 데이터플로우 모델의 병렬성을 결합하여 등장한 모델이 다중 스레드 모델이다. 다중스레드 모델의 목적은 통신시간과 계산 시간을 겹침으로써 프로세서의 활용도를 높이고자 하는 것이다. 기존의 대부분의 다중 스레드 모델의 스레드 스케쥴링 기법은 FIFO 혹은 FILO 방식을 사용하고 있다. 본 논문에서는 프로세서의 활용도를 높이고 프로세서의 휴지 시간을 줄이기 위해서 원격 함수 호출 혹은 원격 메모리 참조 기능의 스레드(이후로는 원격 스레드라 부름)와 계산 기능의 스레드가 동시에 활성화되었을 때 원격 스레드들을 먼저 수행하는 것이 프로세서의 지연 시간을 줄이고 병렬성을 높이는 데 효과적임을 제안한다. 이것을 구현하기 위해서 프레임 내부의 지속 벡터(CV)를 CCV(call continuation vector)와 LCV(local continuation vector) 둘로 구분하였다. 스레드가 활성화될 때 CCV에는 원격 스레드들을, LCV에는 계산 스레드들을 저장한 후, CCV에 저장된 스레드들을 먼저 수행하고 LCV를 나중에 수행한다.

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A Frame Structure of Modified ATSC Transmission Systems for Terrestial 3D HDTV Broadcasting (지상파 3D HDTV 전송을 위한 수정된 ATSC 전송 시스템의 프레임 구조에 관한 연구)

  • Oh, Jong-Gyu;Kim, Joon-Tae
    • Journal of Broadcast Engineering
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    • v.15 no.6
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    • pp.803-814
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    • 2010
  • In this paper, we propose a frame structure for modified ATSC transmission systems which is used for a terrestrial 3D HDTV broadcasting. The modified ATSC transmission systems [2] see the potential of increasing a transmission capacity at reasonable TOV (Threshold of Visibility) by modifying channel codes of conventional ATSC systems and varying modulations. We use PN symbols (Pseudorandom Noise) in a guard interval which is used for avoiding the ISI (Inter Symbol Interference) to estimate and compensate the time-varying multi path channel effectively with a maximum transmission payload. With PN symbols in the guard interval, a CIR (Channel Impulse Response) in a time domain can be estimated and a compensation in a frequency domain can be achieved for the accurate channel estimation and compensation. The prosed frame structure is applied to the modified ATSC systems and computer simulations are performed for SER (Symbol Error Rate) performances in TU (Typical Urban)-6 Channel.

An Efficient Pitch Estimation for IMBE (Improved Multi-band Excitation) Speech Coder (개량형 다중대역 여기 (IMBE: Improved Multi-band Excitation) 음성 부호기의 피치 예측 개선)

  • Na, Hoon;Jeong, Dae-Gwon
    • The Journal of the Acoustical Society of Korea
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    • v.20 no.3
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    • pp.34-41
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    • 2001
  • In an IMBE (Improved Multi-band Excitation) speech coder, initial pitch estimation occupies most of the total computing time for the coder due to complex cost function and exhaustive search over candidate pitches. Future frames in initial pitch estimation cause inevitable time delay. Therefore, it is difficult to implement a real-time coder. Furthermore, unvoiced frames use the unnecessary pitch estimation as in the voiced frames. In this paper, each frame is determined voiced or unvoiced by Dyadic Wavelet Transform (DyWT) and, then, initial pitch estimation is performed only for voiced frame. Therefore different pitch estimation algorithms are employed between voiced and unvoiced frames incurring reduced time delay at transmitter and receiver. Simulation result show that the relative complexity of initial pitch estimation is reduced by 23%, and the processing time decreases down to 1/10 ∼ 1/1l of the IMBE coder while speech quality is almost maintained.

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