• Title/Summary/Keyword: 다중 집단 개미모델

Search Result 4, Processing Time 0.017 seconds

The Effect of Multiagent Interaction Strategy on the Performance of Ant Model (개미 모델 성능에서 다중 에이전트 상호작용 전략의 효과)

  • Lee Seung-Gwan
    • The Journal of the Korea Contents Association
    • /
    • v.5 no.3
    • /
    • pp.193-199
    • /
    • 2005
  • One of the important fields for heuristics algorithm is how to balance between Intensificationand Diversification. Ant Colony System(ACS) is a new meta heuristics algorithm to solve hard combinatorial optimization problem. It is a population based approach that uses exploitation of positive feedback as well as greedy search. It was first proposed for tackling the well known Traveling Salesman Problem(TSP). In this paper, we propose Multi Colony Interaction Ant Model that achieves positive negative interaction through elite strategy divided by intensification strategy and diversification strategy to improve the performance of original ACS. And, we apply multi colony interaction ant model by this proposed elite strategy to TSP and compares with original ACS method for the performance.

  • PDF

Multi Colony Intensification.Diversification Interaction Ant Reinforcement Learning Using Temporal Difference Learning (Temporal Difference 학습을 이용한 다중 집단 강화.다양화 상호작용 개미 강화학습)

  • Lee Seung-Gwan
    • The Journal of the Korea Contents Association
    • /
    • v.5 no.5
    • /
    • pp.1-9
    • /
    • 2005
  • In this paper, we suggest multi colony interaction ant reinforcement learning model. This method is a hybrid of multi colony interaction by elite strategy and reinforcement teaming applying Temporal Difference(TD) learning to Ant-Q loaming. Proposed model is consisted of some independent AS colonies, and interaction achieves search according to elite strategy(Intensification, Diversification strategy) between the colonies. Intensification strategy enables to select of good path to use heuristic information of other agent colony. This makes to select the high frequency of the visit of a edge by agents through positive interaction of between the colonies. Diversification strategy makes to escape selection of the high frequency of the visit of a edge by agents achieve negative interaction by search information of other agent colony. Through this strategies, we could know that proposed reinforcement loaming method converges faster to optimal solution than original ACS and Ant-Q.

  • PDF

Multi Colony Ant Model using Positive.Negative Interaction between Colonies (집단간 긍정적.부정적 상호작용을 이용한 다중 집단 개미 모델)

  • Lee, Seung-Gwan;Chung, Tae-Choong
    • The KIPS Transactions:PartB
    • /
    • v.10B no.7
    • /
    • pp.751-756
    • /
    • 2003
  • Ant Colony Optimization (ACO) is new meta heuristics method to solve hard combinatorial optimization problem. It is a population based approach that uses exploitation of positive feedback as well as greedy search. It was firstly proposed for tackling the well known Traveling Salesman Problem (TSP) . In this paper, we introduce Multi Colony Ant Model that achieve positive interaction and negative interaction through Intensification and Diversification to improve original ACS performance. This algorithm is a method to solve problem through interaction between ACS groups that consist of some agent colonies to solve TSP problem. In this paper, we apply this proposed method to TSP problem and evaluates previous method and comparison for the performance and we wish to certify that qualitative level of problem solution is excellent.

A Path Planning of Mobile Agents By Ant Colony Optimization (개미집단 최적화에 의한 이동 에이전트의 경로 계획)

  • Kang, Jin-Shig
    • Journal of the Korean Institute of Intelligent Systems
    • /
    • v.18 no.1
    • /
    • pp.7-13
    • /
    • 2008
  • This paper suggests a Path-planning algorithm for mobile agents. While there are a lot of studies on the path-planning for mobile agents, mathematical modeling of complex environment which constrained by spatio-temporally is very difficult and it is impossible to obtain the optimal solutions. In this paper, an optimal path-planning algorithm based on the graphic technique is presented. The working environment is divided into two areas, the one is free movable area and the other is not permissible area in which there exist obstacles and spatio-temporally constrained, and an optimal solution is obtained by using a new algorithm which is based on the well known ACO algorithm.