• Title/Summary/Keyword: 녹차연관 앱

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Consumer Preferences for Tea-Related Smartphone Applications: Focus on 20's Consumers ('차(茶)' 관련 스마트폰 앱에 대한 소비자 선호도와 특성: 20대를 중심으로)

  • Yoo, Yang-Seok
    • The Journal of the Korea Contents Association
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    • v.15 no.3
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    • pp.352-361
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    • 2015
  • Tea is one of the three most consumed drinks in the world along with coffee and cocoa, and it represents culture and tradition. There are more than 1,000 tea-related smartphone applications registered in the Apple App Store and Google Play. This study examined, for the consumers of the 20's, if there are differences in consumer preferences for tea-related applications based on gender, age, tea consumption amount and tea drinking duration. Based on surveys of 169 tea consumers, this study found that there were significant differences in consumer preferences for tea-related applications based on age and tea drinking amount. The applications of 'tea places,' 'entertainment,' and 'tea timer' were preferred by the consumers of 20's and 'etiquette,' 'tea ceremony,' 'teaware,'and 'tea information recording' were favored by the consumers of 30's and older. The consumers with higher drinking amount showed higher preferences for tea etiquette related applications. There were no significant differences for tea-related applications based on gender and tea drinking duration. The result of the study is expected to contribute to the development of tea related applications with higher appeals to consumers as well as traditional Korean drinks.

Comparative Analysis of Tea, Coffee, Wine and Beer Smartphone App Capabilities Using Technology Acceptance Model (기술수용모델을 적용한 차(茶), 커피, 와인, 맥주 음료의 스마트폰 앱 기능의 비교분석)

  • Yoo, Yang-Seok
    • The Journal of the Korea Contents Association
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    • v.17 no.4
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    • pp.645-654
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    • 2017
  • The purpose of this study is to compare the types and capabilities of smartphone apps related to tea, coffee, wine and beer. As a result of examining the capabilities of 200 tea, coffee, wine and beer apps from Apple App Store, 17 types of capabilities were identified. The study found no significant difference in the capabilities of tea and coffee apps, but there was a significant difference in the capabilities of tea and wine apps, and tea and beer apps (p<0.01). Entertainment-oriented apps take up a higher proportion of tea-related apps while wine apps, provide a higher proportion of consumer usability-oriented apps such as finding information about wine, writing notes about wine characteristics, finding nearby shops/cafes. In order to increase practical use of tea-related apps, this study proposes capabilities of coffee, wine, and beer apps as examples and presents app menu to promote development of tea-related apps.