• Title/Summary/Keyword: 네트워크 적응적 QoS

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Adaptive Multi-stream Transmission Technique Based on SPIHT Video Signal (SPIHT 기반 비디오 신호의 적응적 멀티스트림 전송기법)

  • 강경원;정태일;류권열;권기룡;문광석
    • Proceedings of the Korea Multimedia Society Conference
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    • 2002.05c
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    • pp.422-426
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    • 2002
  • 본 논문에서는 현재의 인터넷 환경 하에서 최선의 서비스를 제공하기 위해 SPIHT 비디오 데이터에 대한 적응적 멀티스트림 전송 기법을 제안한다. 제안한 방법은 QoS가 보장되지 않는 비동기 적인 패킷 망에서 클라이언트의 수신 버퍼 상태를 이용한 네트워크 상태에 따른 정보 전송량 조절과 TCP 상에서 멀티스트림을 이용한 병렬 전송을 수행함으로서 신뢰성 있는 전송과 네트워크의 지터에도 강하며, 클라이언트가 가진 대역폭을 최대한 활용 할 수 있는 최선의 서비스를 제공한다.

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A Study of Scalable Video Delivery of Heterogeneous Using IEEE 802.21 MIH Services in Mobile Network (모바일 네트워크 환경에서 IEEE 802.21 MIH를 이용한 이기종간의 스케일러블 비디오 전송 방법 연구)

  • Ko, Jun-Ho;Lee, Eun-Jo;Park, Sung-Kwon
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2008.11a
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    • pp.177-180
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    • 2008
  • 최근 유/무선 통신망과 접속 기술의 발달로 사용자들은 다양한 네트워크로의 접근이 가능하게 되었다. 하지만 이러한 여러 종류의 접속 기술은 접속 기술간 서비스 이동에 따른 이동성 보장이 서로 독립적이기 때문에 핸드오버 시 부가적인 지연이 발생하는 문제가 있다. 또한 다른 접속 서비스로의 비디오 전송 시 QoS 보장이 어려운 문제점이 있다. 따라서 본 논문에서 IEEE 802.21 Media Independent Handover 정보 서비스를 이용하여 네트워크 접속망에서 스케일러블 비디오 코딩 전송 방법을 제안한다. 이는 MIH Function에서 각 단말기에 대한 데이터 전송률과 QoS 정보를 MIH 정보 서버로부터 얻어 비디오 스케일링 레이어를 결정한다. 이렇게 결정된 스케일링 레이어를 이용하여 스케일러블 비디오 코딩을 수행한 후, 각각의 단말기에게 비디오를 전송하게 된다. 이러한 새로운 스케일러블 비디오 전송 모델은 서로 다른 여러 종류의 해상도, 화질, 프레임 전송률을 갖는 영상을 다양한 네트워크의 다양한 디바이스로 적응적인 비디오 전송이 가능하다.

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A Mechanism for Call Admission Control using User's Mobility Pattern in Mobile Multimedia Computin Environment (이동 멀티미디어 컴퓨팅 환경에서 사용자의 이동성 패턴을 이용한 호 수락 제어 메커니즘)

  • Choi, Chang-Ho;Kim, Sung-Jo
    • Journal of KIISE:Information Networking
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    • v.29 no.1
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    • pp.1-14
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    • 2002
  • The most important issue in providing multimedia traffic on a mobile computing environments is to guarantee the mobile host(client) with consistent QoS(Quality of Service). However, the QoS negotiated between the client and network in one cell may not be honored due to client mobility, causing hand-offs between cells. In this paper, a call admission control mechanism is proposed to provide consistent QoS guarantees for multimedia traffics in a mobile computing environment. Each cell can reserve fractional bandwidths for hand-off calls to its adjacent cells. It is important to determine the right amount of reserved bandwidth for hand-off calls because the blocking probability of new calls may increase if the amount of reserved bandwidth is more than necessary. An adaptive bandwidth reservation based on an MPP(Mobility Pattern Profile) and a 2-tier cell structure has been proposed to determine the amount of bandwidth to be reserved in the cell and to control dynamically its amount based on its network condition. We also propose a call admission control based on this bandwidth reservation and "next-cell prediction" scheme using an MPP. In order to evaluate the performance of our call admission control mechanism, we measure the metrics such as the blocking probability of our call admission control mechanism, we measure the metrics such as the blocking probability of new calls, dropping probability of hand-off calls, and bandwidth utilization. The simulation results show that the performance of our mechanism is superior to that of the existing mechanisms such as NR-CAT1, FR-CAT1, and AR-CAT1.

High Performance QoS Multicast Routing Scheme for Real-Time Mobile Multimedia Applications in Wireless Mesh Networks (무선메쉬네트워크에서 실시간 이동 멀티미디어 응용을 위한 고성능 QoS 멀티캐스트 라우팅 기법)

  • Kang, Moonsik
    • Journal of the Institute of Electronics and Information Engineers
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    • v.52 no.6
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    • pp.85-94
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    • 2015
  • In this paper, an enhanced QoS multicast routing scheduling scheme is proposed to adapt to a dynamic mobile traffic condition for wireless mesh networks (WMNs). It handles the network QoS by controlling the delay constraints for multimedia applications. The group size will be controlled according to both the current network state and QoS requirements. The dynamic reconstruction of QoS multicast tree can be obtained from preprocessing with both the partial multicast routing scheme and the traffic estimation. Performance evaluation of the proposed scheme is carried out on randomly generated graph derived from the wireless mesh network, by choosing the optimal value related to the appropriate delay bounds. Simulation results show that the proposed scheme can improve the performance of QoS multicast routing for WMNs.

Network-adaptive H.264 Video Streaming over IEEE 802.11e (IEEE 802.11e에서 네트워크 적응적인 H.264 비디오 스트리밍)

  • Lee, Sun-Hun;Chung, Kwang-Sue
    • Journal of Broadcast Engineering
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    • v.13 no.1
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    • pp.6-16
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    • 2008
  • An instable wireless channel condition causes more packet losses and retransmissions due to interference, fading, station mobility, and so on. Therefore video streaming service over a wireless networks is a challenging task because of the changes in the wireless channel conditions and time-constraints characteristics of the video streaming services. To provide efficient video streaming over a wireless networks, QoS-enhanced MAC protocol, IEEE 802.11e, is standardized recently. Tn this paper, we propose a new network-adaptive H.264 video streaming mechanism in the IEEE 802.11e wireless networks. To improve the quality of video streaming services, video stream has to adapt to the changes in the wireless channel conditions. The wireless channel conditions are estimated by the packet loss probability and informed to the application layer by the cross-layering. According to the wireless channel information, the video streaming application filters out the low-priority data. This adaptation mechanism efficiently uses system resources because it drops the low-priority data in advance. Therefore, our cross-layer design can provide improved video streaming services to the end-user. Through the implementation and performance evaluation, we prove that the proposed mechanism improves the QoS of the video streaming by providing the smoothed playback.

UWB Link-Adaptive Relay Transmission Protocol for WiMedia Distributed MAC Systems (WiMedia Distributed MAC 통신 시스템을 위한 UWB 링크에 적응적인 릴레이 통신 프로토콜)

  • Hur, Kyeong
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.37 no.3A
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    • pp.141-150
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    • 2012
  • The WiMedia Alliance has specified a Distributed Medium Access Control (D-MAC) protocol based on UWB for high speed wireless home networks and WPANs. In this paper, firstly, a time slot reservation protocol for relay transmission is proposed. Furthermore, we propose a novel relay node selection algorithm adaptive to current UWB link transmission rate. The proposed relay node selection algorithm has compatibility with current WiMedia D-MAC standard and is executed at each device according to the SoQ as a QoS criterion.

Design and Implementation of Autonomic Multimedia Transcoding System for Network Adaptive QoS (네트워크 적응적 QoS를 위한 오토노믹 멀티미디어 트랜스코딩 시스템의 설계 및 구현)

  • Seo, Donh-Mahn;Jung, In-Bum
    • Journal of Industrial Technology
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    • v.27 no.A
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    • pp.131-139
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    • 2007
  • The recent advance in wireless network technologies has enabled the streaming media service on the mobile devices such as PDAs and cellular phones. Since the wireless network has low bandwidth channels and mobile devices are actually composed of limited hardware specifications, the transcoding technology is needed to adapt streaming media to given mobile devices. Futhermore owing to the diversity of bandwidth in the wireless network by reason of mobile users' movements and environments, it is difficult to provide stable QoS. In this paper, the autonomic multimedia transcoding system is proposed in order for users to provide network adaptive QoS. Our proposed system is based on the estimation of available bandwidth in wireless network for seamless multimedia streaming service. The proposed system is designed and implemented for various mobile clients. In experiments, we evaluate its seamless multimedia streaming and the adaptation transcoding bit rate according to the changes of bandwidth in wireless network.

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Adaptive Buffer Management Method for Quality of Service of Internet Telephony (인터넷폰의 QoS를 위한 적응적인 버퍼관리 방식)

  • 류태욱;이정훈;강성호;엄기환
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.6 no.3
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    • pp.386-392
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    • 2002
  • Internet telephony is an application that transmits voice data for conversation. Therefore it must provide high sound quality. However while audio packets are transferred through the network, they are affected by delay variations and jitters, which could result in poor sound quality of the receiving end does not have an appropriate jitter buffer to overcome network factors. This thesis introduces a buffer management algorithm that could be used to provide better sound quality for Internet phone terminals. This algorithm actively responds to both the compression algorithms that are used by the terminals, as well as to the received data to provide an improvement in sound quality. In order to verify the effectiveness of the proposed algorithm, we experimented in variance network settings. The results show that the proposed algorithm improves on the performance of the conventional buffer management algorithm.

A Composition of Video Proxy for Adaptive Streaming using SNR-based Rate Control and Scalable Video (SNR을 이용한 대역폭 조절과 계층화 비디오 전송을 통한 효율적인 비디오 스트리밍 프록시의 설계)

  • Park Kyung-Mo;Lee Hyung-Su
    • 한국정보통신설비학회:학술대회논문집
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    • 2004.08a
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    • pp.353-357
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    • 2004
  • 무선 인터넷을 통한 멀티미디어 서비스의 급격한 증가와 이를 바탕으로 한 복합적인 멀티미디어 서비스가 기본적인 스트리밍 기숙을 넘어서 다양한 네트워크 환경에 적응적인 서비스가 가능한 지능적인 단말기 등으로 변화하고 있고 이러한 서비스를 위한 시스템의 구성 및 효율적인 모델, 그리고 차세대 복합적인 네트워크 망과의 연동을 위한 다양한 장비와 기술들이 연구되고 발전하고 있다. 본 연구에서는 무선 환경에서의 멀티미디어 스트리밍 시스템의 QoS (Quality of Service)를 보장하기 위해 단말에 대한 신호 대 잡음비 (Signal to Noise Ratio SNR) 기반의 패킷 스케줄링과 이에 따른 계층화 비디오 기법을 적용하여 시스템을 구성하였다. 이를 위해 프록시가 네트워크 및 단말의 환경에 적응적인 멀티미디어 스트리밍 서비스를 제공할 수 있는 프레임워크 모델을 제시하고, 빈번한 손실과 지연이 발생하는 무선 환경에 보다 적응적으로 극복할 수 있는 스트리밍 기법을 제안하여 적용함으로써 기존의 시스템에 비해 효율적인 멀티미디어 스트리밍이 가능하도록 설계하고 실험하였다.

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Design and Implementation of A Section-Specific QoE Frame for Efficient QoE Measurement (구간별 QoE 프레임을 이용한 QoE 네트워크 설계 및 구현)

  • Cho, Sungchol;Han, Li;Sun, Shimin;Jin, Xianshu;Liu, Jing;Han, Sunyoung
    • Journal of KIISE:Information Networking
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    • v.41 no.4
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    • pp.151-166
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    • 2014
  • The present method of measuring QoE (Quality of Experience) was to measure the whole block from the server that provides service to the terminal that the client gets the service. In this way, it was possible to simply determine whether the quality of QoE was good or not, and when the quality of QoE became bad, there was no way of presenting solutions. Also, as QoE metrics are numerous, there has been no strict regulation on how to use. This study analyzed QoE metrics in the viewpoints of network and clients, subdivided the whole service into three phases including one from the server providing the service to the router, another from the router to the terminal getting the service, and the third from the service router to the client router, and presented QoE metric frames appropriate for each phase. Through this, in the KOREN-CERNET environment, this study designed and embodied QoE network and demonstrated stability of QoE network, reduction in client complaint settlement time, and content adjustment effect according to the network change.