• Title/Summary/Keyword: 넙스

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Path Generation Algorithm Development for Ultrafast/Wide Area Laser Processing (초고속/대면적 레이저 가공을 위한 경로 생성 알고리즘 개발)

  • Kim, Kyung-Han;Yoon, Kwang-Ho;Lee, Jae-Hoon
    • Journal of the Korean Society for Precision Engineering
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    • v.27 no.10
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    • pp.34-39
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    • 2010
  • We developed a path algorithm for ultrafast/wide area laser processing. Demands for high precision laser processing with a wide area has been increasing for a number of applications such as in solar cell battery, display parts, electronic component and automobile industry. Expansion of the area in which laser processing is an important factor to handle the ultrafast/wide area processing, it will require a processing path. Processing path is path of 2- axis stage and stage of change in velocity can be smooth as possible. In this paper, we proposed a smoothingnurbs method of improved speed profile. This method creates soft path from edge part, it is main purpose that scan area ($50mm{\times}50mm$) inside processing path makes path of topology of possible straight line. We developed a simulation tool using Visual C++.

Laser Processing System Design of Ultrafast/High Precision/large Area (초고속/초정밀/대면적의 레이저 가공시스템 설계)

  • Lee, Jae-Hoon;Yoon, Kwang-Ho;Kim, Kyung-Han
    • Journal of the Korean Society for Precision Engineering
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    • v.29 no.6
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    • pp.640-647
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    • 2012
  • Current electronic products are dominated by the laser processing and the application will be extended this time. Especially, demands for high precision laser processing with a large area has been increasing for a number of applications such as in solar cell battery, display parts, electronic component and automobile industry. In this paper we designed an on-the-fly system for ultrafast/high precision/large area laser processing. In addition, we have developed the path algorithm for large area. Expansion of the area in which laser processing is an important factor to handle the ultrafast/wide area processing, it will require a processing path. Processing path is path of 2- axis stage and stage of change in velocity can be smooth as possible. We proposed a path of the user concept using NURBS(Non-Uniform Rational B-Spline)method. Through our experiment with the chopper, was to prove the continuity of edge parts. Through basic shape experiments, we proved that large area can be processed using laser. We developed a simulation tool using Visual C++.