• Title/Summary/Keyword: 기호논리

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FTA를 이용한 LNG 하역설비의 정량적 위험성 평가

  • 한정민;오신규;백재진;이필호;이광원
    • Proceedings of the Korean Institute of Industrial Safety Conference
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    • 2002.05a
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    • pp.339-345
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    • 2002
  • FTA(Fault free Analysis)는 시스템 고장을 발생시키는 사상(event)과 그의 원인과의 인과관계를 논리기호(AND 와 OR)를 사용하여 나뭇가지 모양의 그림으로 나타낸 고장수목(Fault Tree)을 만들고, 이에 의거하여 시스템의 고장확률을 구함으로써 문제가 되는 부분을 찾아내어 시스템의 신뢰성을 개선하는 정량적 고장해석 및 신뢰성 평가 방법이다.(중략)

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A study on the communication system of web genre (웹 장르의 커뮤니케이션 체계 연구)

  • 오병근
    • Archives of design research
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    • v.16 no.3
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    • pp.351-360
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    • 2003
  • The concept of genre used to be applied to classify the fine arts also can investigate various way of communication system and classification. The structuring element of genre was identified by form and contents in that field. But the classification of the web, which is new communication tool, was made by defining the purpose of the web. In this paper the genre system, which consists of form, contents, and function, is applied to classify the web so that we offer tile opportunity to identify dearer characteristics of it. In order to investigate the genre elements in the communication process the structure of the semiotic triad after Charles S. Peirce was adapted, which was labeled as representamen, object, and interpretant. The representamen substitutes for the web function, the object does for the form of the web, and the representamen does for the web contents. According to the Peirce's the representamen identify the object but on the other hand it is identified by the interpretant. Logical structure of the fact that form of the web is identified by its function, and the function is identified by the contents is proved by following the theory. Therefore, the concept of web genre is supported by the element of genre having a logical structure activating in the communication process. We suggest that in recent complicated communication circumstance the genre concept should be adapted to implement the effective web communication design.

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Mathematical truth and Provability (수학적 참과 증명가능성)

  • Jeong, Gye-Seop
    • Korean Journal of Logic
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    • v.8 no.2
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    • pp.3-32
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    • 2005
  • Hilbert's rational ambition to establish consistency in Number theory and mathematics in general was frustrated by the fact that the statement itself claiming consistency is undecidable within its formal system by $G\ddot{o}del's$ second theorem. Hilbert's optimism that a mathematician should not say "Ignorabimus" ("We don't know") in any mathematical problem also collapses, due to the presence of a undecidable statement that is neither provable nor refutable. The failure of his program receives more shock, because his system excludes any ambiguity and is based on only mechanical operations concerning signs and strings of signs. Above all, $G\ddot{o}del's$ theorem demonstrates the limits of formalization. Now, the notion of provability in the dimension of syntax comes to have priority over that of semantic truth in mathematics. In spite of his failure, the notion of algorithm(mechanical processe) made a direct contribution to the emergence of programming languages. Consequently, we believe that his program is failure, but a great one.

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A Methodology for Automatic Hierarchy Definition of Sentences in Engineering Documents (엔지니어링 문서의 문장 자동 계층정의 방법론)

  • Park, Sang-Il;Kim, Bong-Geun;Kim, Kyeong-Hwan;Lee, Sang-Ho
    • Journal of the Computational Structural Engineering Institute of Korea
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    • v.22 no.4
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    • pp.323-330
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    • 2009
  • This paper proposes a methodology for automatic hierarchy classification of subtitles in a engineering document by the a fact that heading symbols of subtitles represent a hierarchical structure of the document. The proposed methodology is composed of two methods: extracting subtitles from plan text document and determining hierarchical structure of the subtitles. The subtitles in a document is extracted by comparing heading symbol patterns with predefined heading symbol groups, and the depth levels of the subtitles are determined by analyzing relative location of subtitles according to change of the heading symbol patterns. A prototype module, which can transform a plain text document into a structured XML document in accordance with a hierarchical structure of subtitles, is developed based on the proposed methodology, and the performance of the module is analyzed with 20 engineering documents.

기호학적 분석을 통한 영상애니메이션 연구

  • Lee Jong-Han
    • Broadcasting and Media Magazine
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    • v.10 no.1
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    • pp.85-98
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    • 2005
  • About the phenomenon of being imaged of everything, the scholars of the humanities who had studied on the simple reason structure in a text have been in a big agony how accept it. Especially, semiologists have studied about this for a long time and the points at issues of Saussure, Peirce as well as Umbeto Eco are more outstanding. Being based upon his philosophic interesting from medieval esthetics to modern semiotics, Eco was very concerned about the field of general esthetics and poputar arts like television and cartoons. He connected the mutual open-relations between 'signifier' and 'signified' debated in Semiotics with the open and vague modern arts and regarding it as a deviation from the custom, intensively studied the film-media. Saussure is a representative figure of semiotics and explained Sign and the character of semiotics as the division into two parts such as signifier/ signified, form/ substance, langue/ parole, synchrony/ diachrony. The triadic semiotics (the theory that Sign is composed of the triadic structure like sign, referent and interpretant) of Peirce put the new item- 'interpretant' in sign and referent to connect them and open the possibility to introduce time in to the Sign. In this paper, I try to analyze a cartoon film in the semiotic structure with the systemic, reasonable and logical approach and analysis as as possible. While the images shown through a film were depended on the romantic and impressional judge in the past, due to semiotics, it' s quite possible to correlate the procedure of symbolization to social coherence so that we analyze the incredible power of images to suck audiences with the systemetic Sign. I accept all ot film-images including a cartoon film as not the simple esthetic arts but a social custom and system, want to serve as a aid to properly understand world and humanbeings and prevent the film-image from being mystic. A cartoon and a cartoon film which were begun with the link of a text and an illustration give shape to all of images such as materials, places and even thoughts with a cartoon icon existed in only a cartoon. A cartoon and a cartoon film simply and exquistely conceptualize the complex and vague attribute of an organic creature and extend them infinetly beyond language. However, it can be exploited as a mysticism to temptate the general public and a faking material. In addition to that, it can distort our world-knowledge engaging a political power and the massive power of mass media. In this paper, being based on semiotics to approach a cartoon film in a scientific and organic system, I conclude that a non-linguistic cartoon expression is entangled with the manifold signs and implies the supplementary meanings just like a regular linguistic expression. It remarks that the iconic images of a cartoon film are composed of the social codes and can be analyzed on grounds of a linguistic system.

Kongzi's 'the Rectification of Name(正命)' and Laotzu's 'not the eternal Name(非常名)' - Laotzu's Tao and Saussure's Linguistics: an exact meeting - (공자의 '정명(正名)'과 노자의 '비상명(非常名)' - 노자의 도와 소쉬르의 언어학: 제대로 된 만남 -)

  • Lee, Bong-ho
    • Journal of Korean Philosophical Society
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    • v.148
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    • pp.269-289
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    • 2018
  • This article is designed to help ensure that "Laotzu's Tao and Saussure's Linguisticse's Linguistics" can meet properly. To carry out this project, I asked how to understand Laotzu's 'not the eternal Name(非常名)'. Comparing Kongzi's 'the Rectification of name(正命)' with Laotzu's 'not the eternal Name', The meaning of the two concepts becomes clear. Kongzi's 'the Rectification of name' is political philosophy to restore etiquette through language order. In comparison, Laotzu's 'not the eternal Name' refers to Randomness[arbitraire] of the symbol. It shows that the order of languages can be dismantled, and that the structure, norms, and etiquette of society, which are established by language order, can be dismantled. Laotzu's 'not the eternal Name' is a logic that defies language as an institution, as a symbolism, and as a logic of disintegration. To illustrate this point, Searsure's Linguistics was brought in for discussion. In Saussure's Linguistics, the arbitrary nature of the symbol is the same as the Lotzu's 'Not the eternal Name'. Three arguments were used to elucidate the logic of the resistance and the logic of Deconstruct of the Language structure. First, I explained that the discussion of 'Name' was not just about 'the name of an object' but about the system, laws and norms of a society. Second, I explained the argument that language order is a social institution and a social structure by taking the words Saussure and Lacon. Third, I explained that 'not the eternal Name' is an important term that reveals the arbitrary and arbitrary relationship between the signifiant and the signifie. These arguments explain that Laotzu's 'not the eternal Name' is the logic of dismantling the language as a system and as the symbolic.

De Morgan's view on the development of algebra (대수 발달의 단계에 관한 드모르간의 관점 연구)

  • Yu, Mi-Kyung;Kim, Jae-Hong;Kwon, Seok-Il;Park, Sun-Yong;Choi, Ji-Sun;Park, Kyo-Sik
    • Journal for History of Mathematics
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    • v.21 no.4
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    • pp.61-78
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    • 2008
  • In this paper, we discuss about De Morgan's view on the development of algebra according to following distinctions: arithmetic, universal arithmetic, symbolic algebra, significant algebra. De Morgan thought that the differences between arithmetic and universal arithmetic lie in the usage of letters and the immediate performance of computation. In his viewpoint, universal arithmetic is a transitional phase, in which absurd phenomena occur, from arithmetic to algebra and these absurd phenomena call for algebra. The feature of De Morgan's view on the development of algebra is that symbolic calculus which consist of symbol system without symbol's meaning is acquired, then as extended meanings are furnished to symbols, symbolic calculus become logical so significant calculus is developed. For example, Single algebra is developed, as an extended meaning is furnished to a symbol -1, and double algebra is developed, as an extended meaning is furnished to a symbol $\sqrt{-1}$. According to De Morgan, a symbol system is derived from the incompleteness of a prior symbol system.

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An Automatic OSD Verification Method using Computer Vision Techniques (컴퓨터 비전 기술을 이용한 OSD Menu 자동검증 기법)

  • Lee, Jin-Seok;Kang, Duek-Cheol;Cho, Yun-Seok;Kim, Ho-Joon
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2005.11a
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    • pp.275-278
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    • 2005
  • 본 연구는 디스플레이 제품의 개발 및 생산과정에서 OSD 메뉴문자의 오류 유무를 검사하는 과정을 컴퓨터 비전기술을 사용하여 자동화하는 방법을 제안한다. 디스플레이 제품의 OSD 메뉴는 순차적인 제어과정을 통해서 제한된 디스플레이 영역에 여러 종류의 언어와 기호를 포함하는 형태로 출력된다. 기존의 제품개발 과정에서 이러한 메뉴 항목의 정확성을 검증하는 작업은 작업자의 육안에 의한 판단과 수작업에 의해 이루어지고 있는데, 이는 반복작업에 의한 집중력 저하 및 판단착오에 의한 오류의 가능성을 내재한다. 또한 작업자가 다양한 나라의 언어에 대한 문자형태와 기호표현의 특성을 이해하여야 하고, 검증작업 자체에 따르는 부수적인 시간과 노력을 필요로 한다. 이에 본 연구에서는 디스플레이 제품의 OSD 메뉴와 같이 특수한 구조를 갖는 문서영상에 대한 논리적인 구조분석을 통해서 연속적인 문서영상을 발생시키는 작업스케쥴러를 생성하고, 작업스케쥴러에 의해 순차적으로 발생된 영상문서에 대한 전처리, OSD 메뉴의 기하학적 구조분석 및 문자영역을 추출하는 방법과, 표준패턴 구축 및 원형정합에 의한 문자의 오류를 검증하는 방법과 오류를 관리하는 기법을 제안한다.

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Against Skepticism: Doubt and Belief in C. S. Peirce and Michael Polanyi (찰스 S. 퍼스와 마이클 폴라니의 회의론과 믿음(belief)에 대한 비교 연구)

  • Kim, Dong Ju
    • 기호학연구
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    • no.54
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    • pp.7-36
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    • 2018
  • Michael Polanyi's idea of tacit knowledge came from the realization that scientific objectivity and critical philosophy had become too restrictive for philosophy, especially in the realm of meaning, which is beyond positivistic proof and contains more non-critical elements than critical ones. In social life, people still share certain kinds of knowledge and beliefs which they obtain without making or learning those explicitly. Contemplating the role and significance of tacit knowledge, he called for a post-critical philosophy that integrates the realm of meaning and thereby appreciates the intertwined nature of tacit and explicit knowledge. Polanyi's position towards skepticism and doubt shows similarities with Charles S. Peirce's thinking about the relationship between belief and doubt. Although Peirce's semeiotics stands firmly in the tradition of critical philosophy, he affirms that doubt cannot be a constant state of mind and only belief can form a basis for a specific way of life. Polanyi's approach differs from Peirce's by focusing on the impossibility of scientific knowledge based solely on principles and precision, and his emphasis on the crucial role of the community of scientists. Nevertheless, the deeper implications of Peirce's contemplations on belief and doubt have myriad ramifications on the philosophy of science as well as the sociology of science.

A Method of Graphic Representation of Mathematical Sentences for Game Generation (게임세대를 위한 수학문장의 그래픽 표현방법)

  • Chang, Hee-Dong
    • Journal of Korea Game Society
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    • v.12 no.5
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    • pp.5-12
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    • 2012
  • The information represented by graphic is preferred more than by text to the game generation familiar to computer games in the cognitive style. The learning to solve the math problems represented by graphic is significantly effective to improve learner's problem-solving power in math education. In this paper, we proposed a method of graphic representation of mathematical sentences for effective learning of the game generation. The proposed method arranges the unit informations in the logical structure and represent the logical interrelation between the informations by symbols, line segments, or arrows using the graphic elements with good visibility for the game generation to recognize easily and to understand accurately the logical meaning. The proposed method is able to represent accurately the math sentences until the detail level that appears the tense and the voice of the sentences differently from the previous graphic representation method's ability. The proposed method could be used as learning tools and used widely to represent graphically mathematical informations for the instructional scaffolding of an educational game in oder that the game generation could learn effectively.