• Title/Summary/Keyword: 구면투영법

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Near-field Sonar Cross Section Analysis of Underwater Target Using Spherical Projection Method (구면투영법을 이용한 수중표적의 근거리장 소나단면적 해석)

  • Kim, Kook-Hyun;Cho, Dae-Seung
    • Journal of the Society of Naval Architects of Korea
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    • v.45 no.6
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    • pp.695-702
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    • 2008
  • In this paper, a new numerical method is proposed to analyze near-field sonar cross section of acoustically large-sized underwater targets such as submarines. A near-field problem is converted to a far-field problem using a spherical projection method with respect to the objective target. Then, sonar cross section is calculated with a physical optics well established in far-field acoustic wave scattering problems. The analysis results of a square flat plate compared with those obtained by other method show the accuracy of the proposed method. Moreover, it is noted that the sonar cross section is varied with respect to the targeting point as well as the range. Finally, numerical analysis results of real-like underwater target such as a submarine pressure hull are discussed.

A Hardware Design for Realtime Correction of a Barrel Distortion Using the Nearest Pixels on a Corrected Image (보정 이미지의 최 근접 좌표를 이용한 실시간 방사 왜곡 보정 하드웨어 설계)

  • Song, Namhun;Yi, Joonhwan
    • Journal of the Korea Society of Computer and Information
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    • v.17 no.12
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    • pp.49-60
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    • 2012
  • In this paper, we propose a hardware design for correction of barrel distortion using the nearest coordinates in the corrected image. Because it applies the nearest distance on corrected image rather than adjacent distance on distorted image, the picture quality is improved by the image whole area, solve the staircase phenomenon in the exterior area. But, because of additional arithmetic operation using design of bilinear interpolation, required arithmetic operation is increased. Look up table(LUT) structure is proposed in order to solve this, coordinate rotation digital computer(CORDIC) algorithm is applied. The results of the synthesis using Design compiler, the design of implementing all processes of the interpolation method with the hardware is higher than the previous design about the throughput, In case of the rear camera, the design of using LUT and hardware together can reduce the size than the design of implementing all processes with the hardware.