• Title/Summary/Keyword: 교양 프로그래밍

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Efficient Design of a Disaster Broadcasting System using LTE Modem (성별에 따른 교양 프로그래밍 강좌 수강생의 회복탄력성 분석)

  • An, Jina;Hong, Kicheon;You, Kangsoo;Kim, Semin
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2018.10a
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    • pp.228-230
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    • 2018
  • Recently, many universities have opened lectures on programming in liberal arts subjects. However, learners find it very difficult to learn programming, and efforts to increase interest and interest continue. Especially, in the previous research, it was found that there is a difference in programming learning between boys and girls. In this study, we analyzed the resilience of learners of liberal arts programming lectures. The pre-test was conducted on 399 students. It was found that the male students had a higher average resilience than the female students but a larger deviation. Through this study, we can find a plan for learners' learning strategy for programming learning.

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A Case Study on Necessity of Computer Programming for Interdisciplinary Education (융합인재 양성을 위한 컴퓨터 프로그래밍 교육의 필요성에 대한 사례연구)

  • Kim, Kyungmi;Kim, Hyunsook
    • Journal of Digital Convergence
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    • v.12 no.11
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    • pp.339-348
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    • 2014
  • As future society will be strengthened by interdisciplinary study and education, we have to prepare general education curriculum which provide critical thinking, problem-solving, creativity, communication abilities. Those curriculum will help to nurture students who lead our future society. Now we prepare new curriculum to train students to understand the computer science and software needed to create their own, and we could cultivate students having ability to create interdisciplinary study by using programming skill. So we ran a computer programming class during a semester for the freshmen's capacity building on computing-thinking ability using the Python language. We analyzed the effectiveness and showed that student's curiosity and motivation to want to learn computer programming occurred, their various skills for interdisciplinary ability were improved.

The Design of a Computational Thinking-based Web Programming Course as a Liberal Art Subject for Non-Computer Majored Preliminary Teachers (비전공 예비교사의 컴퓨팅 사고력 기반 웹 프로그래밍 교양 수업 프로그램 설계)

  • Jeon, Yong-Ju;Kim, Tae-Young
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2016.01a
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    • pp.161-164
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    • 2016
  • 컴퓨팅 사고력이나 프로그래밍 체험 및 교육 기회 부족 등으로 인한 자신감 결여와 같은 컴퓨터 학습에 대한 부정적인 태도는 다양한 전공의 예비교사들이 현장에서 소프트웨어를 융합한 교육을 시도하는데 장애요인이 될 수 있다. 안타깝게도 현재까지의 교사양성 교육에서는 ICT 소양 위주의 컴퓨터 교양 교육 외에는 컴퓨팅 사고력이나 소프트웨어 교육에 대해 체험할 수 있는 교육내용이 없는 것이 현실이다. 이에 본 연구에서는 이러한 문제에 대한 해결점을 찾아보고자, 예비교사의 교양 과정에 투입 가능한 컴퓨팅 사고력 기반의 웹 프로그래밍 수업 프로그램을 설계하여, 이를 컴퓨터교육 비전공 예비교사의 교육현장에 기존 ICT소양 위주의 수업내용과 비교하여 투입한 뒤, 수업을 통한 컴퓨터 학습태도의 변화 양상을 관찰하기 위한 기초연구를 수행하였다.

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For Improving Quality of Classes in Liberal Arts Programming Classes Analysis of role of Instructor and Learning Achievement and Satisfaction (교양 프로그래밍 수업에서 수업의 질적 개선을 위한교수자의 역할과 학습 성취도 및 만족도 분석)

  • Kim Hyun Ah
    • The Journal of the Convergence on Culture Technology
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    • v.9 no.3
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    • pp.745-752
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    • 2023
  • This study aims to improve the quality of classes by analyzing the role and learning achievement of instructors in programming subjects for non-major students. In order to improve the quality of university education, universities provide various programs to strengthen the teaching capacity of instructors. Ultimately, in order to improve the quality of classes, instructors increase student participation in classes, respond sincerely to students' inquiries, and provide feedback that can assist students in various situations that occur during class and learning, thereby improving class satisfaction and achievement. should try to improve. In this paper, based on the teaching method, learning achievement, and teacher role satisfaction survey conducted in the liberal arts programming course of K University, we study the influence of the teacher's role on the quality improvement of the class. Examine the relationship with satisfaction.

Analysis of Learning Motivation according to Gender in Liberal Arts Programming Lecture (교양 프로그래밍 강좌에서 성별에 따른 학습동기 분석)

  • Choi, Sookyoung;An, Jina;Kim, Semin
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2018.10a
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    • pp.609-611
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    • 2018
  • Recently, in each university, the fourth industry era has begun, and a lot of programming lectures have been added to liberal arts classes in order to nurture the convergence talents needed in society. However, learners often encounter difficulties or negative responses to programming. In this study, we analyzed gender of learners in order to analyze learning motivation in programming learning. Through the pre - test, male and female students were separated and their learning motives were analyzed by each personality type. As a result of this study, we confirmed that female students can have a positive attitude toward programming learning. Also, the deviation was smaller. Future research is expected to contribute to learning motivation through lecture learning in post test.

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Effect Analysis of the SW Curriculum Reorganization for Non-CS Students on the Class Satisfaction (비전공자 대상 SW교육과정 개편이 수업만족도에 미친 영향분석)

  • Kim, Heon Joo;Kim, Kyungmi
    • Proceedings of The KACE
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    • 2018.08a
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    • pp.45-48
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    • 2018
  • 본 연구는 H대학에서 비전공자 대상 교양필수 SW 교육과정을 프로그래밍 중심으로 개편한 2015년 이후 3개년도와 이전 3개 년도의 수업만족도에서 차이가 나는가에 대해 비교분석하여 개편 후 비전공자 대상 SW교육과정의 효과성을 파악하고자 한다. H대학은 2015년 교양 SW교육과정을 프로그래밍 중심으로 개편하였다. 개편 전후 수업 만족도의 변화가 있었는가? 라는 연구문제를 기반으로 분석한 결과, 개편 후 3년간 수업만족도는 개편 전 3년보다 높게 나타났으며, 1학기보다는 2학기 교과목들의 수업만족도 편차가 더 크게 나타났다. 1학기 만족도는 유의수준 10%에서 차이가 있는 것으로 나타났으며, 2학기 만족도는 유의수준 5%에서 차이가 있는 것으로 나타났다. 이것은 개편 후 다양한 프로그래밍 언어 중 선택할 수 있도록 교과과정을 제공한 것이 원인인 것으로 파악된다.

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A Comparative Study of Educational Programming Languages for Non-majors Students: from the Viewpoint of Programming Language Design Principles (비전공자를 위한 교육용 프로그래밍 언어의 비교 연구: 프로그래밍 언어 설계 원칙의 관점으로)

  • Kim, Youngmin;Lee, Minjeong
    • The Journal of Korean Association of Computer Education
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    • v.22 no.1
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    • pp.47-61
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    • 2019
  • As the SW-centered society has emerged, SW-based problem-solving capabilities is emphasized in all areas of society. It is a trend that universities are obliged to do SW basic education for non-majors students and they are carrying out programming education. This study derives grammatical elements based on conciseness, generality, and efficiency among the design principles of programming language and based on it, compares and analyzes visual programming language and diagramming language. As a result, the efficiency of Raptor is more powerful than Scratch in the simplicity and generality, and the same tendency can be confirmed in the result of the learner's obtained in programming lesson. We hope that this study will contribute to the design and implementation of programming education based on features of programming language.

A Study on Teacher-learner Feedback Method for Effective Software Project Execution of Non-Computer Major Students (컴퓨터 비전공자의 효과적인 소프트웨어 프로젝트 수행을 위한 교수자-학습자 피드백 방법에 관한 연구)

  • Jung, Hye-Wuk
    • The Journal of the Convergence on Culture Technology
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    • v.5 no.1
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    • pp.211-217
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    • 2019
  • The term project executed at the university is a learner-centered learning method in which students select their topics, draw up their plans, and produce results by themselves based on the content they have learned during the semester. Through the term-end project of the subjects relating software, students learn various techniques for the programming language and produce the outcomes of their project by the creative program development process. However, non-computer majors who take software course as liberal arts subjects have difficulty in understanding the programming language, so it is necessary to provide feedback from their professor for encouraging students in carrying out their projects smoothly. Therefore, a feedback method by the discussions between a professor and learners that can be applied to the term-end project of programming subject for the non-computer majors is proposed. The proposed method was apply to the actual term-end projects and the meaningful results were confirmed through the analysis of the project processes and outcomes.

Design of the learning module and the learning strategy for the NCS-based programming subject - A case study (NCS 기반 프로그래밍 교과의 학습 전략안과 학습 모듈의 설계-사례연구)

  • Kim, Jae-Saeng;Hyun, Jeong-Hee
    • Proceedings of the Korea Contents Association Conference
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    • 2018.05a
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    • pp.559-560
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    • 2018
  • 최근 국내 신입사원 입사시험에 NCS 직업기초능력시험을 도입함에 따라 국내 각 대학교나 교육기관에서는 NCS 기반의 전공교육 및 교양교육을 도입하고 있다. 이에 따라 프로그래머를 지향하는 공학도를 위한 NCS 기반 프로그래밍 능력을 향상시켜줄 수 있는 교수-학습 지침안이 필요하게 되었다. 본 연구에서는 학습 모듈을 도출하기 위한 분석과정을 거쳐 본 교과의 학습로드맵과 NCS능력단위요소를 기반으로 학습자 스스로 NCS 프로그래밍 능력을 향상시킬 수 있는 교수-학습 모듈을 설계하였다.

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