• Title/Summary/Keyword: 광고콘텐츠

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Virtual Fitting Solutions for Digital Fashion in the Ubiquitous Environment (유비쿼터스 환경에서 디지털 패션을 위한 가상 피팅 서비스 솔루션)

  • Choi, Ja-Ryoung;Lim, Soon-Bum
    • Journal of Digital Contents Society
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    • v.11 no.3
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    • pp.299-306
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    • 2010
  • According to development of Internet and computer graphics technology, Digital fashion technology makes virtual fitting service capable by reappearing of clothes in 3D. In this paper, We suggest that combined solution which you could use virtual fitting service with various device. For example, imaginary mirror(such as digital information display), pc, mobile in different situations such as store, internet shopping market, commercial. Users can experience imaginary mirror that is located in store or 3D virtual fitting service for digital fashion in internet shopping market, mobile application. In addition, We proposed the solution that user can send experienced virtual fitting service results to other person by image file form of MMS.

Understanding Male Adult's Awareness and Motivation of Non-smoking (금연에 관한 성인남성의 인식 및 금연동기 조사)

  • Son, Eun-Gyo;Kim, YoungJin;Yun, SukJoon;Jung, Hwa-Young
    • The Journal of the Korea Contents Association
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    • v.17 no.4
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    • pp.384-394
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    • 2017
  • Cessation and re smoking is recursive and addictive behaviors. Understanding differences in awareness of smokers and nonsmokers is fundamental to devise smoking policies. Research is focused on male adult's choices of educators and motivation level by personal attributes and awareness. There was a difference in awareness of smoking policies between smokers and nonsmokers. Community health centers and physicians were preferred for antismoking educator but not different between smokers and nonsmokers. Motivational levels of cessation in pictures of lung cancer, dental therapy, cigarette taxation, smoking area restriction and social marketing were statistically significant. The results indicate that male adult smokers are Motivated to quit smoking by those five contributors[P=.000].

Image Analysis of Looking's Taboo & Looking Back (시선의 '금기'와 '돌아보기'의 이미지 분석)

  • Kim, yang-ho
    • Proceedings of the Korea Contents Association Conference
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    • 2009.05a
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    • pp.895-900
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    • 2009
  • Myth is defined as hidden rules or practices in a particular group universally represented in the overall society. The implied meanings in the myth is the result of reflection of culture, and the understanding of the reflection seeps into the society, making cycle structure. In many mythological stories, an act of looking has broad meanings. For example, in the story of Orpheus, Medusa and Tiresias, the act of looking brought about misfortune. The implication of these stories is that it pushes 'what should be not done' rather than 'what should be done', highlighting taboos across the society. This study seeks to present a case of image analysis by interpreting the image of current commercials through the relationship between looking back and taboos among acts of looking in mythological stories.

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Development of Adaptive Streaming Systems for Hybrid TV Service (하이브리드TV서비스를 위한 적응형 스트리밍 시스템 개발)

  • Choi, Seungcheol;Kim, Yunhyoung;Lee, Man-Kyu;Choi, Seokrim
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.39B no.7
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    • pp.467-476
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    • 2014
  • Recently, various services which use the fused form of broadcasting and communication are being offered over the Internet globally. To provide various interactive services through connected smart TV on wired or wireless network, the seamless multimedia service is key feature. In this paper, Dynamic Adaptive Streaming over HTTP (DASH)is adopted to develop cost-effective adaptive streaming system for Open Hybrid TV(OHTV) service. This system can provide seamless adaptive streaming service for IP VOD, Video Clips, Ad insertion which are defined in OHTV.

An Implementation of Animated GIF Generating and Viewing Application Using Mobile-JPVM (Mobile-JPVM을 이용한 Animated GIF 생성 및 뷰잉 프로그램 구현)

  • Lee, Ye-In;Lee, Jong-Woo
    • Journal of Digital Contents Society
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    • v.10 no.4
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    • pp.485-492
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    • 2009
  • In these days mobile handsets have come to be used at almost every user. The mobility of mobile devices and the performance improvement of the mobile networks have made this trend possible. As a great variety of mobile applications are published, the necessity of running large-scale mobile applications becomes greater than before. To accomplish this, the existing researchers have developed mobile cluster computing libraries like Mobile-JPVM. In this paper, we implement a compute-intensive Animated GIF generating application and its cell phone viewer software using Mobile-JPVM library. We find out by the real execution of our softwares on the KTF handsets that they can sufficiently run on cellular phones. Our Animated GIF generator and its viewer are going to be commercially used for the mobile fashion advertisement systems.

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A Research on the Intelligent E-mail System Using User Patterns (사용자 패턴을 이용한 지능형 e-메일 시스템의 연구)

  • Lim Yang-Won;Lim Han-Kyu
    • The Journal of the Korea Contents Association
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    • v.6 no.1
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    • pp.64-71
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    • 2006
  • Electronic mail (E-mail) is an integral part of communication for the recent Internet users. However, e-mail has also come to serve as a means to support flood of unwanted spam mails and junk mails having bad purposes. This paper was conducted in order to develop an intelligent e-mail system using user behavior pattern that can prevent these unnecessary information and enable the user to enjoy communication via e-mail in a cleaner environment. The concentrated analysis of the user behavior in terms of using e-mail functions has resulted in better classification between unnecessary and necessary information, thereby facilitating faster disposal of spam mails.

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Effects of Musical Elements in Korean Traditional Music on Affective Responses (한국전통음악의 음악적 요소가 정서반응에 미치는 영향)

  • Jang, In-Jong
    • The Journal of the Korea Contents Association
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    • v.9 no.3
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    • pp.152-163
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    • 2009
  • This essay researches which affective responses can be made from musical elements of Korean traditional music through adjective description about mood responses. It results that traditional mode which are classified into Pyoungjo and Gyemounjo hardly have any the affective responses, while major and minor mode, tempo, tone color, vertical and horizontal texture have some effects on particular affects. Meanwhile, newly composed Korean traditional music have more effects for as inducing affective responses rather than works as old Korean traditional music. As well as Western music, Korean traditional music induces different affective responses to each musical element. As such, this aspects can be adopted to different realms like background music, commercial music, music therapy and so on.

Image Annotation System for Mobile Augmented Reality Environment (모바일 환경의 증강현실 영상 주석 시스템)

  • Lee, Jae-Young;Kwon, Jun-Sik
    • Journal of Digital Contents Society
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    • v.16 no.3
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    • pp.437-444
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    • 2015
  • In this paper, we propose an information service system using augmented reality technology on mobile devices. With the advancement in ICT technology the computer is smaller and easy to carry and developed into the tablet PC and the smartphone typically. The user can confirm and learn the desired data using the augmented reality technology, regardless of the environment. Padding the supplementary images or videos to the real image using the camera, we can have help from such additionally obtained images. In this paper, using an augmented reality technology on a tablet PC or smartphone environment, we implement a system for providing information to the user. This system can be utilized in all areas such as learning, entertainment, public relations and advertisement, etc.

Folksonomy-based Personalized Web Search System (폭소노미 기반 개인화 웹 검색 시스템)

  • Kim, Dong-Wook;Kang, Soo-Yong;Kim, Han-Joon;Lee, Byung-Jeong
    • Journal of Digital Contents Society
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    • v.11 no.1
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    • pp.105-115
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    • 2010
  • Search engines provide web documents that are related to user's query. However, using only the query terms that user provided, it is hard for search engines to know user's exact intention and provide the very matching web documents. To remedy this problem, search systems are needed to exploit personalized search technologies. In this paper, we propose not only a novel personalized query recommendation scheme based on folksonomy but also a new personalized search service architecture which reduces the risk of privacy violation while enabling search service providers to provide other various personalized services such as personalized advertisement.

A Study on the Spacing of the Camera Axis of the Video Shooting Multi-planar live-action (실사 다면영상 촬영에서의 카메라 축 간격에 대한 연구)

  • Baek, Seoung-ho;Choi, Won-ho
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2014.05a
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    • pp.529-530
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    • 2014
  • Multiplanar image video has been used in various fields advertising, exhibitions, and PR. But the content is applied therein, image synthesis, and graphics in most cases. That for taking pictures become a stock video exactly not only very difficult, to complement work in the second half of the problems of the shooting stage is difficult. Therefore, in this study, and then grasp the problems later work with imaging and attempts to validate the experiment improvements. As the study specific method, it is intended to advance the experiments for determining the distance to minimize the distortion generated at the edges of the image varies with the distance between cameras. It is intended to contribute to the creation of the content of the image-based, which can be utilized more effectively excellence media of the video if to build on this.

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