• Title/Summary/Keyword: 광고콘텐츠

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The Management Strategy Research of Integration Advertising -The comparison between Nike and Li Ning- (통합 광고 마케팅 전략 수립에 관한 연구 - 나이키와 Li-Ning를 중심으로 -)

  • Dong, Liu
    • Proceedings of the Korea Contents Association Conference
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    • 2009.05a
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    • pp.978-982
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    • 2009
  • The strategyresearch between the advertisement of Nike and the advertisement of Lining, the comparison between these two brands which named Nike and Lining shows that Lining aims to search a kind of new effective advertizingform based on the success of Nike and contrasting to others. So Watch for this activity of advertisement marketing and give the analysis about the strategy of Lining brand comparing with the strategy of Nike brand.

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A Study of Kinetic Typography in Korea TV Advertising Items - From the Case Study of Best 50th Advertising in TV cf 2009. 11 (국내 TV광고의 품목별 키네틱 타이포그래피 활용에 관한 연구 - 2009년 11월 기준 TV cf(www.tvcf.co.kr), 품목별 베스트 50위 내의 광고를 중심으로)

  • Hong, Dong-Sik;Song, Won Hak;Kim, Sun Hwa
    • Proceedings of the Korea Contents Association Conference
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    • 2010.05a
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    • pp.91-94
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    • 2010
  • 본 논문은 국내 TV광고의 품목별 키네틱 타이포그래피 활용에 대하여 2009년 11월 기준 품목별 베스트 50위 내의 광고를 중심으로 총 388개의 광고를 비교, 분석 및 대조하여 각 품목별 키네틱 타이포그래피가 현재 어떠한 형태로 활용되고 있는지를 분석하였고, 결과적으로 품목별 키네틱 타이포그래피 활용에 대한 특징을 도출할 수 있었다.

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Analysis for expression of perceived risk factors in printed advertisement (인쇄광고에 나타나는 지각위험요소의 표현 분석)

  • Kim, Cho-Rok;Han, Ji-Ae
    • Proceedings of the Korea Contents Association Conference
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    • 2014.11a
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    • pp.107-108
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    • 2014
  • 본 연구는 브랜드에 대한 소비자의 태도 변화를 유도할 수 있는 브랜드 광고 전략을 모색하기 위한 선행연구로써, 연구 목적은 소비자 태도 변화의 결정 요인 중 하나인 관여도가 인쇄광고에 어떻게 표현 되었고, 소비자의 요구가 이에 상응하는지에 대해 분석하는 것이다. 관여도의 3가지 결정 요인 중 브랜드에 대한 신념 형성에 영향력이 높은 제품 요인 중 지각위험 요소를 연구범위로 제한하고, 국내 화장품 4개 브랜드의 인쇄광고를 대상으로 활용 빈도에 대한 분석을 실시하였다. 분석 결과를 토대로 한 설문을 실시하여, 인쇄광고에서 사용하는 지각위험요소와 사용자가 요구하는 지각 위험요소에 대한 중요도와 차이를 도출하였다.

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DOOH media; Suggestion of using transmedia storytelling approach (옥외광고, 매체로서의 외연 확장을 위한 트랜스미디어 스토리텔링 전략 활용)

  • Kim, Yoon Jung
    • The Journal of the Convergence on Culture Technology
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    • v.10 no.2
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    • pp.81-90
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    • 2024
  • The purpose of this study is to examine the possibility of combining DOOH advertising, which has fully met the functional requirements of a standalone digital medium, with transmedia storytelling as a expansion of a new advertising area. This researcher examined the concept of transmedia storytelling used in various fields and its application cases in dramas, movies, and webtoons, and analyzed examples of transmedia storytelling approaches in the field of advertising. As a result of the analysis, it was analyzed that although OOH advertising has brought many changes in the way of content implementation with the advent of digital signage, DOOH advertising needs to be approached in a more diverse way in a situation where the boundaries that were considered to be the unique domain of each content are blurring. In particular, it has been analyzed that it can not only fulfill its role as an independent medium but also expand the scope of DOOH advertising by combining it with transmedia storytelling enthusiasts. These results suggest the need to incorporate DOOH advertising with transmedia storytelling strategies.

The Effect of Digital Signage Content Appeal Type and Interactivity on Attitude and Memory (디지털 사이니지 콘텐츠 소구 유형과 상호작용성이 태도와 기억에 미치는 효과)

  • Lim, Jae-Moon
    • Journal of Digital Convergence
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    • v.17 no.11
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    • pp.21-27
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    • 2019
  • The study empirically analyzed the effects of content attitudes and recall on digital signage advertising appeal (information appeal vs. image appeal) and interactivity level (low vs. high). As a result, first, it was found that a moderately low level of interactivity had a positive effect on content attitudes and recall than when the level of digital signage was extremely high. In addition, at moderately low levels of interactivity, information appeals had higher content attitudes and recalls than image appeals. Second, the content of image appeal has a positive effect on attitude when the digital signage level of interactivity is high, and the image recall ad and information appeal ad have negative effects on recall. Third, the low level of interactivity of digital signage has a positive effect on the content attitude and recall of information appeal. With the advent of digital media in recent years, concerns about how to construct the level of interactivity and information content on a strategic level are increasing in practice. The results of this study are expected to suggest the direction of the strategic grounds for this.

Case Study for the Communication Method of Information Design Type Advertising (정보디자인형 광고의 커뮤니케이션 기법에 관한 연구)

  • Kim, Jong-Min;Park, Han-Sol
    • The Journal of the Korea Contents Association
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    • v.17 no.11
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    • pp.90-101
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    • 2017
  • This study will analyze that the meaning and the characteristic of Information design type advertising. This study research the advertisement and Information with the issue and explore Information design type advertising samples by doing an in-depth analysis with an expert group and an inexpert group. It attracts customers visualizing sensational information and data as information design technique. It can be classified in to Manual type ad, Identity type ad, Data visualizing type ad. The communication formula of it goes through the keywords: Attention, Curation, Study, and these Curation and Study are new steps which didn't exist before in consumer behavior model. Information used in it comes from common sense or storytelling made by imagination, but there is no example of using false information distorting truth. Not exaggeration and falsehood, interesting which based on confidence creates a bond of sympathy: period time.

Effects of Message Framing on the Advertising Effectiveness: -Moderating Role of Regulatory Focus and Product Type- (메시지 프레이밍이 광고효과에 미치는 영향: -조절초점과 제품유형의 조절효과-)

  • Kim, Sung-Jae;Yu, Ming-Ji
    • The Journal of the Korea Contents Association
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    • v.10 no.8
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    • pp.177-185
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    • 2010
  • The effects of message framing have been major research themes in marketing and advertising field and several studies on these effects have been conducted. The purpose of this study is to analyze the direct effects of message framing on the ad and brand attitude, and the moderating effects of regulatory focus and product type in these direct effects. Results from experiments indicate that message framing have significant effects on ad and brand attitude. And consumers' regulatory focus plays a moderating role between message framing and ad, brand attitude. We did not found the moderating effects of product type between message framing and ad, brand attitude. Finally, we summarized these results, discussed contributions and limitations of this study.

Development of Teaching Media based on the Actual Field for Advertisement Drawings - focused on Understanding of Manufacturing Process of Outdoor Advertisement and Materials and Suggestion of Mock-up - (광고물 설계도면 수업을 위한 현장기반 수업매체 개발 - 옥외광고물의 제작과정, 소재이해, 실물모형 제안을 중심으로 -)

  • Lee, Hyun-Yi
    • Proceedings of the Korea Contents Association Conference
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    • 2009.05a
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    • pp.383-389
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    • 2009
  • For teaching Advertisement Drawings practically, knowledge of Outdoor Advertisement Practice must be ahead of drawing practices. For understanding and practicing of various materials, treatments, manufacturing process and arrangement on drawings, it is desirable understanding outdoor manufacturing process, and making use of a mock-up. Actually, technical books about outdoor advertisement are very insufficient. As a teaching media based on the actual field for advertisement drawings, snapshots of the field and actual process and a mock-up of a signboard was prepared for practical application.

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Structural Relationship among Presence, Enjoyment, Brand Attitude and Purchase Intention of Augmented Reality-Based Sports Brand Advertising (증강현실 스포츠브랜드 광고의 프레즌스, 즐거움, 브랜드태도와 구매의도의 구조적 관계)

  • Heo, Chul-Moo
    • Journal of Digital Contents Society
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    • v.19 no.3
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    • pp.461-470
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    • 2018
  • The purpose of this study was to examine the relationship among presence, enjoyment, brand attitude, and purchase intention of sports brand advertising based on augmented reality. The results are as follow. First, presence influenced positively on enjoyment perceived by sports brand advertising based on augmented reality. Second, presence influenced positively on brand attitude of sports brand advertising based on augmented reality. Third, enjoyment perceived by sports band advertising based on augmented reality influenced positively on brand attitude. Fourth, enjoyment perceived by sports brand advertising based on augmented reality influenced positively on purchase intention. Fifth, brand attitude influenced positively on purchase intention.