• Title/Summary/Keyword: 과학기술과 인문학 융합

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An Analysis of Content and Convergence Method of Scientific Technology and Humanities in Elementary School STEAM Programs (과학기술과 인문학 융합 내용 및 융합 방법 실태 분석 -초등학교 융합인재교육(STEAM) 프로그램 개발 과제를 중심으로-)

  • Han, Hyojeong;Kwon, Soonhee
    • Journal of The Korean Association For Science Education
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    • v.37 no.2
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    • pp.313-322
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    • 2017
  • This study aims to analyze the content and methodological aspects of converging scientific technology and humanities in 233 elementary school STEAM programs developed and publicized from 2012 to 2015, to provide the basic materials and implications for editing and supplementing the development of future STEAM programs or policies, or on-site applications of developed programs. The analysis results show that among the Liberal Arts courses of the STEAM program, including Korean, Social Studies, and Ethics, the level of convergence was lowest in Ethics. This seems to be due to the fact that convergence between scientific technology and humanities tended to emphasize a cross-studies convergence over a content convergence done with a specific purpose. In terms of methodological convergence between scientific technology and humanities, the level of convergence of humanities at a normative level was relatively lower than that at a descriptive level. Although a quantitative comparison of the two methods was not significant, it is rather concerning that due to simply converging descriptive humanities, students may not be so aware of the double-sidedness of scientific technology, despite the discovery of some programs that need re-evaluations of their ethical or normative directions. Moreover, the results showed that the cases of converging scientific technology and humanities at a normative level that were analyzed in the STEAM program can be divided into 'complementation of humanities to utilizing scientific technology' and 'complementation of humanities to research in scientific technology and development.' Based on such research results, the study discusses the development of STEAM programs and policies and directions for editing and supplementing programs on-site.

Conceptualization of IT Humanities through Keyword Topic Modeling (주제어 토픽모델링을 통한 IT 인문학 개념의 정립)

  • Youngmi Choi;Namje Park
    • Journal of The Korean Association of Information Education
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    • v.26 no.5
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    • pp.467-480
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    • 2022
  • This paper aimed to explore research trends for the conceptualization of IT humanities. Reflecting domestic and international references which focused on the possibility of the integration of digital technology and humanities, the authors examined the beginning, background, and relevant concepts of IT humanities to figure out the meaning and the research trends. In addition, using the search word "IT humanities," the authors analyzed network topics of the keywords retrieved from 1,566 KCI and 64 SCI journal articles published since 2001. The concept of IT humanities in the previous studies has tended to associate with competencies that allow considering various fields of IT based on the lens of humanities perspectives. The result of the topic modeling revealed four groups as fields to be integrated with IT humanities, methods of implementation, connections of literature or culture, and creations of IT humanities. Instead of instrumentalization or merger by one stance of IT or humanities, it is imperative to collaboratively work for the generation of a new viewpoint through mutual respect of disciplines.

Text Visualization and Concordance Search Using Gutenberg Project Text Data (구텐베르그 프로젝트 텍스트 데이터를 활용한 시각화 및 용례 검색)

  • Kim, Dongsung;Shin, Yeonsu;Lee, Jian;Yu, Jimin
    • Annual Conference on Human and Language Technology
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    • 2017.10a
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    • pp.175-178
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    • 2017
  • 본 연구는 거시적 빅데이터 인문학과 미시적 언어 텍스트 검색 시스템을 구축하고, 이를 통해서 언어를 통한 문화의 역동적 변화를 시간적 순서에 따라 살펴보고자 한다. 연구의 최종적인 목표는 문화도 생물체처럼 변화하는 존재라 여기고 그 구성요소들을 연구한다는 뜻인 '문화체학(文化體學; Culturomics)'과 같은 '인문학 + 정보과학 + 사회과학' 등등의 다학문간의 융합적 연구에 있다. 이 시스템을 통해서 인류 역사의 기록인 텍스트 빅데이터를 통한 인문학적 성찰을 시각화하고 있다. 이러한 구글의 업적은 인문학과 정보기술의 융합을 통해서 인문학 자체의 지평을 넓히고, 사회과학을 변형시키고, 산업과 상아탑 사이의 관계를 재조정하는데 있다.

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Text Visualization and Concordance Search Using Gutenberg Project Text Data (구텐베르그 프로젝트 텍스트 데이터를 활용한 시각화 및 용례 검색)

  • Kim, Dongsung;Shin, Yeonsu;Lee, Jian;Yu, Jimin
    • 한국어정보학회:학술대회논문집
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    • 2017.10a
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    • pp.175-178
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    • 2017
  • 본 연구는 거시적 빅데이터 인문학과 미시적 언어 텍스트 검색 시스템을 구축하고, 이를 통해서 언어를 통한 문화의 역동적 변화를 시간적 순서에 따라 살펴보고자 한다. 연구의 최종적인 목표는 문화도 생물체처럼 변화하는 존재라 여기고 그 구성요소들을 연구한다는 뜻인 '문화체학(文化體學; Culturomics)'과 같은 '인문학 + 정보과학 + 사회과학' 등등의 다학문간의 융합적 연구에 있다. 이 시스템을 통해서 인류 역사의 기록인 텍스트 빅데이터를 통한 인문학적 성찰을 시각화하고 있다. 이러한 구글의 업적은 인문학과 정보기술의 융합을 통해서 인문학 자체의 지평을 넓히고, 사회과학을 변형시키고, 산업과 상아탑 사이의 관계를 재조정하는데 있다[1].

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A Study on the Method for Efficient Development of Digital Humanities System (디지털 인문학 시스템의 효율적 개발을 위한 방법에 관한 연구)

  • Kang, Ji-Hoon;Lee, Dong-Yul;Moon, Sang-Ho
    • Asia-pacific Journal of Multimedia Services Convergent with Art, Humanities, and Sociology
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    • v.6 no.7
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    • pp.389-397
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    • 2016
  • Digital Humanities System is a method to effectively share and spread Humanities information and knowledge to users by using information technology. It Also comes into the spotlight as a new research methodology for researches of Humanities researchers. Digital Humanities System distinguishes itself from other existing information systems. Therefore, when the system is developed, it needs to supply with manpower related to development process which is specialized for Digital Humanities System, not for the several established construction methodology. Digital Humanities System studies recently is mostly constructed using the usual methodology of information system construction. Because of its falling efficiency and usability after constructing the system, however, examples of failure of operating system occur. In this paper, accordingly, effective and creative Digital Humanities System development methodology will be studied from the point of view of information technology through collaboration with various field of expertise. In detail, based on information system methodologies in software engineering perspective, we propose a methodology to build a specialized system in the digital humanities.

Development and Management of the STS Course at Hanyang University (한양대학교 STS 전공 과정의 개발과 운영)

  • Nam, Young
    • Journal of Science and Technology Studies
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    • v.12 no.2
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    • pp.185-204
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    • 2012
  • This paper will analyze the development and management processes of the STS (Science and Technology Studies) course in the Division of Performative Humanities at College of Humanities, Hanyang University. The STS Course is one of the five integrated courses in Performative Humanities which are recommended for Humanities students as second major options. The Performative Humanities courses were established through support from the Ministry of Education, Science and Technology between 2005 and 2009. Then, these courses were integrated as the independent "Division of Performative Humanities", whose courses are being taught today. Among these courses, the STS course is a compositive course which is based on STS and links humanities, science and technology. The establishment of the STS course symbolizes a new integrative approach to interdisciplinary education both in terms of its contents and operation processes. This paper will discuss the roadmap of the STS course and how to manage its education system. The advantages and disadvantages of the course's development process and the result of its management procedures will also be analyzed. With the importance of integrated education being recognized, this paper will analyze how the interdisciplinary STS course is incorporated and operated as a major course in the University. This will enable readers to seek ideas for alternative integrated education models that can be applied in Korea's university system.

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A Study on Utilization Method of Information Visualization in the Humanities and Area Studies (인문·지역연구에서의 정보시각화 활용 방안 연구)

  • Kang, Ji-Hoon;Lee, Dong-Yul;Moon, Sang-Ho
    • Asia-pacific Journal of Multimedia Services Convergent with Art, Humanities, and Sociology
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    • v.5 no.5
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    • pp.59-68
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    • 2015
  • Since interdisciplinary convergence could beyond the borders of each disciplines, it is able to create new and meaningful knowledge through collaborative research between different study areas. Especially, in recent years, the Digital Humanities has attracted the attention as the convergence form of the Humanities and ICT. From a research methodology perspective, the Digital Humanities is a tool that can be used as a convergence system for various information utilization such as storage, retrieve, share, and spread. In view of Information system, Digital Humanities has been constructed and used in a variety of systems. Among them, studies related to information visualization for the Digital Humanities have been actively conducted. To visualize data or information, various types such as images, multimedia, interface, and etc could be applied. In this paper, we analyze the cases of various information visualization in digital humanities systems, and propose a method to utilize them in the Humanities and Area Studies.

Semiotic approach for humanities communication (인문학 소통을 위한 기호학적 접근)

  • Lee, Joo-Eun
    • Asia-pacific Journal of Multimedia Services Convergent with Art, Humanities, and Sociology
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    • v.7 no.1
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    • pp.949-958
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    • 2017
  • It is more urgent that the humanities have the capacity to cope with the many challenges that the humanities need to ask, seek and solve. At this point, I think that virtue that humanities should have is communication. As humanities are the study of human beings, if all the world that human beings perceive and experience is the subject of humanities, it is also the subject of semiotics, so that as our life changes, semiology also changes, Semiotics can be done with the closest friend created by humans, at that time providing the tools. I believe there is a reason why humanities in this age should speak semantics. We believe that this new semioticism can give a fresh impression to us who thought that the method and nature of truth pursued in natural science and humanities are totally different, and this is also a very experimental field and I believe that this area of future semiotics will be developed in the future. As such, semiotics is a discipline that shows reasons beyond boundaries, so the area it can deal with is also infinite. In Chapter 2 of this article, we first discuss what semiotics is as a meta-scholar. In Chapter 3, symbol and communication, and Chapter 4, in structural code, And metonymy.

An Educational Plan for Chinese Culture through 「Analysis of the Legend of the Gaotang(高唐)shennu(神女)」 (<고당신녀전설 분석>을 통한 중국문화 교육 방안)

  • Kim, Sung-Hee;Choi, Eunsun;Park, Namje
    • The Journal of the Convergence on Culture Technology
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    • v.8 no.1
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    • pp.313-320
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    • 2022
  • Recently, the keyword 'convergence' has emerged in the education field. The voice of demand for the humanities is also increasing. The range of convergence of the humanities is gradually spreading to various fields such as science, technology, engineering, and the arts field. And also, the trend is to nurture the future creative convergence talent with logical, comprehensive, and creative thinking through the fusion of humanities, scientific, and empirical theories. Myths and legends contain the content of humanity's culture creation and deal with matters such as religion, philosophy, art, and science. Therefore, through the consciousness of the ancients who lived in the so-called convergence era when academic differentiation did not occur, it will be possible to reflect on the appearance of sages. In this paper, we propose a method for educating Chinese culture through the analysis of by Wen Yi-Duo, a famous Chinese scholar. He sought to find the origin of Chinese culture through myths and legends and to find national identity by restoring the concept of national culture in the period of origin. The myths and legends of China are closely related to the cultural phenomena of modern China, which will further enhance our understanding of China.