• Title/Summary/Keyword: 공간의 깊이

Search Result 658, Processing Time 0.026 seconds

Stereoscopic Depth from 3D Contents with Various Disparity (화면 시차로부터 지각되는 3D 컨텐츠의 입체시 깊이)

  • Kham, Keetaek
    • Journal of Broadcast Engineering
    • /
    • v.21 no.1
    • /
    • pp.76-86
    • /
    • 2016
  • This study was investigated whether the perceived depth was changed depending on the measurement methods. In the method of direct comparison, virtual object with one of the various binocular disparities was presented in the frontal space with LEDs which were used for depth estimation for a binocular stimulus, while in the method of indirect comparison, visual object was presented in the frontal space but the LEDs were placed rightward at the angle of 45 degree from the mid-sagittal line. In these experimental setup, the depth of binocular stimulus was directly matched that of LED in direct comparison condition. In indirect comparison condition, however, observer estimated the depth of binocular stimulus, turned one's head rightward to the array of LEDs and turned on the LED which was supposed to be the same depth as binocular stimulus. Additionally, it was investigated whether the perceived depth was different depending on observer's stereo acuity. The results showed that perceived depths measured in the direct comparison were more similar to the depth predicted from geometry than those in the indirect comparison, and that the perceived depths from observers with high stereo acuity were similar to the predicted depth from geometry those from observers with low stereo acuity. These results indicated that stereoscopic depths of the binocular stimuli would vivid and compelling when binocular stimuli was simultaneously presented with real objects in the same visual space, like a mixed reality.

Stereoscopic Video Compositing with a DSLR and Depth Information by Kinect (키넥트 깊이 정보와 DSLR을 이용한 스테레오스코픽 비디오 합성)

  • Kwon, Soon-Chul;Kang, Won-Young;Jeong, Yeong-Hu;Lee, Seung-Hyun
    • The Journal of Korean Institute of Communications and Information Sciences
    • /
    • v.38C no.10
    • /
    • pp.920-927
    • /
    • 2013
  • Chroma key technique which composes images by separating an object from its background in specific color has restrictions on color and space. Especially, unlike general chroma key technique, image composition for stereo 3D display requires natural image composition method in 3D space. The thesis attempted to compose images in 3D space using depth keying method which uses high resolution depth information. High resolution depth map was obtained through camera calibration between the DSLR and Kinect sensor. 3D mesh model was created by the high resolution depth information and mapped with RGB color value. Object was converted into point cloud type in 3D space after separating it from its background according to depth information. The image in which 3D virtual background and object are composed obtained and played stereo 3D images using a virtual camera.

Depth Map Upsampling with Improved Sharpness (선명도를 향상시킨 깊이맵 업샘플링 방법)

  • Jang, Seungeun;Lee, Dongwoo;Kim, Sung-Yeol;Choi, Hwang Kyu;Kim, Manbae
    • Journal of Broadcast Engineering
    • /
    • v.17 no.6
    • /
    • pp.933-944
    • /
    • 2012
  • In this paper, we propose a new method to convert a low-resolution depth map into its high-resolution one called distance transform-based bilateral upsampling. Since the proposed method controls the spatial domain weighting function based on distance transform values of the depth map, it increases the input depth map resolution while preserving edge sharpness. The proposed method is composed of three main steps: distance transform, spatial weighting control, and image interpolation. Experimental results show that our method outperforms the conventional bilateral upsampling in terms of the quality of output depth maps.

The enhancement of inner-solid amplitude image by the bandwidth Increment of vertically spatial frequency (축 방향 공간주파수 대역 확장을 통한 고체 내부 진폭 영상의 개선)

  • Oh Dong-in;Kim Hyun;Jun Kye-suk
    • Proceedings of the Acoustical Society of Korea Conference
    • /
    • autumn
    • /
    • pp.245-250
    • /
    • 1999
  • 일반적으로 초음파현미경에서 획득한 초음파 영상은 단일 동작주파수를 사용하여 획득하였으며, 분해능은 동작주파수와 초음파변환기에 의해 결정되는 공간주파수 대역에 의하여 제한되어 졌다. 본 연구에서는 초음파현미경에서 동작주파수를 변화시키면서 획득한 영상들을 합성하여 공간주파수의 축 방향 대역을 확장시킨 개선된 고체 내부의 진폭영상을 얻는 방법에 대하여 연구하였다. 실험에서는 동작주파수가 5MHz이고 비대역폭이 $35\%$인 초음파변환기를 사용하여 초음파현미경 시스템을 구성하였고, 이러한 처리를 위해서는 진폭과 위상영상 데이터가 필요하기 때문에 진폭과 위상을 동시에 획득할 수 있도록 검출기로서 쿼드러춰 검출기를 사용하였다. 시편으로는 알루미늄을 선택하였고, 시료의 표면으로부터 깊이를 다르게 하여 내부에 4개의 원형결함을 제작하였다. 실험결과 단일 주파수를 사용한 경우에는 결함의 형태는 나타났으나, 고체 내부 결함의 깊이와 영상 강도의 변화가 비례하여 나타나지 않는 반면에, 개선된 영상에서는 깊이 변화에 대해서 영상 강도의 변화가 비례하여 출력되었다.

  • PDF

A Study on the Application of Visual Depth In Aspects of the Spatial Organization of Architecture (건축공간(建築空間) 구성(構成)에 있어서 시각적(視覺的) 깊이의 활용(活用)에 관(關)한 연구(硏究))

  • Baek, Min-Seok
    • Journal of The Korean Digital Architecture Interior Association
    • /
    • v.3 no.1
    • /
    • pp.1-8
    • /
    • 2003
  • Perceiving the depth of space in the spatial organization of architecture is perceiving spaces as well three dimensions as the fourth dimensions -perceive the time-. Physical depth in architectural space differs from perceptional depth in aspects of not only dimension but also perceptional effects. In this study, the perceptional depth is defined as visual depth and physical depth is depth of space. These purposes of this study are classifying the perceptional effects of visual depth -visual access, sense of variety, dynamic and cubic effect... - and the methods of spatial composition which causes visual depth in architectural space.

  • PDF

A Consideration of Illusion of Depth on Film Making (영상제작에서 화면 영상 깊이에 대한 고찰)

  • Hyung Lee
    • Proceedings of the Korean Society of Computer Information Conference
    • /
    • 2023.07a
    • /
    • pp.183-184
    • /
    • 2023
  • 스토리를 제대로 전달하려는 관점에서 제작자는 관객들이 무엇을 보게 할 것인가에 대한 고민이 필요하다. 즉, 관객의 시선을 시종일관 끌고 다녀야 한다. 그러한 관점과 더불어 관객이 일상에서 익숙한 공간감을 스크린 내에서도 확보해 줄 필요가 있다. 그러기 위해서는 영상의 깊이를 충분히 고려해야 하는데 이는 관객의 시선을 유도하는 반면에 현실 공간감을 확보하는 것이다. 스크린 내의 물체들을 자연 그대로의 원근감을 갖도록 촬영 환경을 구성하는 것도 필요하지만 스토리를 전개하는 피사체를 배경과 분리시킴으로써 자연스럽게 초점과 영점을 맞출 수 있도록 장면을 구현하는 것이다. 이를 위해서 제작(production) 단계에서는 촬영기법으로, 후반작업(post-production) 단계에서는 아웃 포커싱 등의 효과를 적용하는 방법 등이 고려될 수 있다. 본 논문에서는 영상의 깊이를 확보해야만 하는 이유와 이의 방법 등을 고찰해 본다.

  • PDF

Test for the TOPMODEL′s Ability to Predict Water Table Depths of the Transient Saturation Zones which Are Formed on the Steep Hillslope (급사면에 형성된 일시적 포화대의 지하수면깊이에 대한 TOPMODEL의 예측능력 검증)

  • An, Jung-Gi
    • Journal of Korea Water Resources Association
    • /
    • v.36 no.6
    • /
    • pp.1035-1046
    • /
    • 2003
  • In order to evaluate the TOPMODEL's prediction ability for spatial distribution of water table depths, two major assumptions and governing equation of water table depth are tested. For the test, data of hydrological observations are used and a soil survey is made in the steep hillslope with thin soils. Responses of water table and hydraulic properties of soil are coincident with two major assumptions of the TOPMODEL's such as water table gradient parallel to the local topographical slope and exponential decline in transmissivity with depths. Soil texture and the decline rate of transmissivity(f) we homogeneous in space at the 0∼0.3m depths of the soil of the hillslope, but they are heterogeneous in space below its 0.3m depths due to the vertical change of soil texture and the ‘f’. It is shown that the TOPMODEL's equation can be used for simulating distribution of water table depth at the depths with uniform values of the 'f'.

Temporal Stereo Matching Using Occlusion Handling (폐색 영역을 고려한 시간 축 스테레오 매칭)

  • Baek, Eu-Tteum;Ho, Yo-Sung
    • Journal of the Institute of Electronics and Information Engineers
    • /
    • v.54 no.2
    • /
    • pp.99-105
    • /
    • 2017
  • Generally, stereo matching methods are used to estimate depth information based on color and spatial similarity. However, most depth estimation methods suffer from the occlusion region because occlusion regions cause inaccurate depth information. Moreover, they do not consider the temporal dimension when estimating the disparity. In this paper, we propose a temporal stereo matching method, considering occlusion and disregarding inaccurate temporal depth information. First, we apply a global stereo matching algorithm to estimate the depth information, we segment the image to occlusion and non-occlusion regions. After occlusion detection, we fill the occluded region with a reasonable disparity value that are obtained from neighboring pixels of the current pixel. Then, we apply a temporal disparity estimation method using the reliable information. Experimental results show that our method detects more accurate occlusion regions, compared to a conventional method. The proposed method increases the temporal consistency of estimated disparity maps and outperforms per-frame methods in noisy images.

Efficient Reconstruction of 3D Human Body Pose Using Spatio-Temporal Features (시-공간 특징을 이용한 효율적인 3차원 인체 자세 재구성)

  • Yang Hee-Deok;Ahmad Mohiuddin;Lee Seong-Whan
    • Proceedings of the Korean Information Science Society Conference
    • /
    • 2005.11b
    • /
    • pp.892-894
    • /
    • 2005
  • 본 논문에서는 스테레오 영상에서 깊이 정보를 추출하여 사람의 자세를 학습된 2차원 깊이 영상들의 선형 결함으로 표현하여 3차원 인체 모델을 재구성하는 방법을 제안한다. 한 장의 2차원 깊이 영상으로 최소 제곱법을 이용하여 프로토타입 깊이 영상의 선형 결합으로 표현되는 최적의 계수를 찾을 수 있다. 입력된 깊이 영상의 3차원 인체 모델은 프로토타입 깊이 영상에서 예측된 계수를 적용하여 생성한다. 학습 단계에서는 데이터를 계층적으로 나누어 모델을 생성한다. 또한, 재구성 단계에서는 실루엣 영상과 깊이 영상으로부터 계층적으로 나누어진 학습 데이터를 이용하여 3차원 인체 자세를 재구성한다. 학습 및 재구성의 마지막 단계에서는 실루엣 영상 대신 깊이 영상을 이용하여 3차원 인체 모델을 재구성한다. 한 장의 실루엣 영상을 이용하면 영상의 노이즈에 민감하기 때문에 재구성 단계의 상위 레벨에서는 실루엣 영상의 누적 영상을 이용한다. 실험 결과는 제안된 방법이 효율적으로 3차원 인체 자세를 재구성함을 보여준다.

  • PDF

A Technique for Building Occupancy Maps Using Stereo Depth Information and Its Application (스테레오 깊이 정보를 이용한 점유맵 구축 기법과 응용)

  • Kim, Nak-Hyun;Oh, Se-Jun
    • Journal of the Institute of Electronics Engineers of Korea SP
    • /
    • v.45 no.3
    • /
    • pp.1-10
    • /
    • 2008
  • An occupancy map is a representation methodology describing the region occupied by objects in 3D space, which can be utilized for autonomous navigation and object recognition. In this paper, we describe a technique for building an occupancy map using depth data extracted from stereo images. In addition, some techniques are proposed for utilizing the occupancy map for the segmentation of object regions. After the geometric information on the ground plane is extracted from a disparity image, the occupancy map is constructed by projecting each matched point to the ground plane-based 3D space. We explain techniques for extracting moving object regions using the occupancy map and present experimental results using real stereo images.