• Title/Summary/Keyword: 고착-미끌림 마찰

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On the Modeling and Simulation of Friction for an Automotive Clutch (자동차 클러치의 마찰 모델과 시뮬레이션)

  • 이병수;이재천
    • Transactions of the Korean Society for Noise and Vibration Engineering
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    • v.13 no.2
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    • pp.116-125
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    • 2003
  • Four models for stick-slip friction are presented and are adopted for a numerical simulation study for a manual transmission clutch damper in idle mode. Meaning of parameters for friction models are explained and proper values are suggested. Also explained ate the reason why those specific values for the parameters are chosen. Preferable model for the clutch damper In Idle mode is discussed in terms of calculation efficiency and fidelity of the model based on real measured data. For clutch damper idle mode simulation studies, all four models perform equally well.

A Study on the Stick-Slip Phenomenon of the Driveline System of a Vehicle in Consideration of Friction (마찰을 고려한 차량 동력전달계의 Stick-Slip 현상에 관한 연구)

  • 윤영진;홍동표;정태진
    • Transactions of the Korean Society of Automotive Engineers
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    • v.3 no.4
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    • pp.19-29
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    • 1995
  • This paper discusses the stick-slip phenomenon of the driveline system of a vehicle in consideration of friction. Friction is operated on the between of flywheel and clutch disk. The expressions for obtaining the results have been derived from the equation of motion of a three degree of freedom frictional torsion vibration system which is made up driving part(engine, flywheel), driven part(clutch, transmission) and dynamic load part(vehicle body) by applying forth-order Rungekutta method. It was found that the great affect parameters of the stick-slip or stick motion were surface pressure force between flywheel and clutch disk, time decay parameter of surface pressure force and 1st torsional spring constant of clutch disk when driveline system had been affected by friction force. The results of this study can be used as basic design data of the clutch system for the ride quality improvement of a car.

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