• Title/Summary/Keyword: 고속도 카메라

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15×15 Kernel Block Adaptive Median Filter based on LED Illumination Detection Algorithm for Low Rate CamCom (15×15 Kernel Block Adaptive Median Filter를 적용한 저속 카메라 통신용 LED 조명 검출 알고리즘 연구)

  • Han, Jungdo;Lee, Minwoo;Cha, Jae Sang
    • The Journal of The Korea Institute of Intelligent Transport Systems
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    • v.17 no.5
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    • pp.143-150
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    • 2018
  • With the rapid development of RF based high speed wireless communication technology, devices that can be applied to IoT networks based on RF bandwidth are rapidly spreading, nevertheless, the development speed of the RF communication is not possible to keep up with the spread of the RF band for wireless communication. In this situation, OWC technology that uses visible light source as a transmitter is attracting attention as a technology that can overcome the band exhaustion problem of RF based wireless communication technology. Although, due to the distortion of the LED illumination shape by camera exposure time and LED blinking period, the LED illumination detection rate is degraded and the RoI setting is inaccurate. In this paper, we propose an adaptive median filter applied LED illumination detection algorithm for low rate CamCom, it is possible to detect a clear RoI and LED illumination. This research will be able to play a role as a complementary material of RF based wireless communication technology efficiently.

Vertical Upward Air-Water Two-Phase Flow Regime Identification (수직상향류 공기-물 이상유동영역 판별)

  • Lee, Ba-Ro;Jang, Young-Jun;Ko, Min-Seok;Lee, Bo-An;Lee, Yeon-Gun;Kim, Sin
    • Journal of Energy Engineering
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    • v.22 no.4
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    • pp.362-369
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    • 2013
  • Two-phase flow is frequently observed in many industries such as nuclear power plants and oil transportation. Two-phase flow regime depends on the flow rates, the fluid properties and the structure of flow channels. Since the identification of the flow regime is of great importance in the system design and the safety analysis, a number of theoretical and experimental investigations have been performed. This paper presents a basic research on the characteristics of each flow regime and transition boundary in the two-phase flows. The flow regime of the upward air-water flow in the vertical tube, 30 mm in the inner diameter, is distinguished by using the high-speed camera and the Wire-mesh sensor(WMS). The identified experimental data are compared with the flow regime maps proposed by Taitel et al, Mishima and Ishii. Even though there is slight difference in the transition boundary, the experimental data show general agreement with these flow regime maps.

Fast Multi-View Synthesis Using Duplex Foward Mapping and Parallel Processing (순차적 이중 전방 사상의 병렬 처리를 통한 다중 시점 고속 영상 합성)

  • Choi, Ji-Youn;Ryu, Sae-Woon;Shin, Hong-Chang;Park, Jong-Il
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.34 no.11B
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    • pp.1303-1310
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    • 2009
  • Glassless 3D display requires multiple images taken from different viewpoints to show a scene. The simplest way to get multi-view image is using multiple camera that as number of views are requires. To do that, synchronize between cameras or compute and transmit lots of data comes critical problem. Thus, generating such a large number of viewpoint images effectively is emerging as a key technique in 3D video technology. Image-based view synthesis is an algorithm for generating various virtual viewpoint images using a limited number of views and depth maps. In this paper, because the virtual view image can be express as a transformed image from real view with some depth condition, we propose an algorithm to compute multi-view synthesis from two reference view images and their own depth-map by stepwise duplex forward mapping. And also, because the geometrical relationship between real view and virtual view is repetitively, we apply our algorithm into OpenGL Shading Language which is a programmable Graphic Process Unit that allow parallel processing to improve computation time. We demonstrate the effectiveness of our algorithm for fast view synthesis through a variety of experiments with real data.

Size measurement of electrosprayed droplets using shadowgraph visualization method (Shadowgraph 가시화 기법을 활용한 정전분무액적의 크기 측정)

  • Oh, Min-Jeong;Kim, Sung-Hyun;Lee, Myong-Hwa
    • Particle and aerosol research
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    • v.13 no.4
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    • pp.151-158
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    • 2017
  • Electrostatic precipitator is widely used to remove particulate matters in indoor air and industrial flue gas due to low pressure drop and high collection efficiency. However, it has a low collection efficiency for the submicrometer sized particles. Electrospraying is a potential method to increase the particle charging efficiency, which results in increased collection efficiency. Although particle charging efficiency is highly dependent upon droplet size, the effective measuring method of the droplets is still uncertain. Tap water was electrosprayed in this study, and the images of electrosprayed droplets were taken with a high speed camera coupled with several visualization methods in order to measure the droplets size. The droplet size distribution was determined by an image processing with an image-J program. As a result, a droplet measured by a laser visualization, had a half size of that by a Xenon light visualization. In addition, the experimentally measured droplet sizes were a good agreement with the predicted values suggested by $Fern{\acute{a}}ndez$ de la Mora and Loscertales(1994).

Velocity Distribution Measurements in Mach 2.0 Supersonic Nozzle using Two-Color PIV Method (Two Color PIV 기법을 이용한 마하 2.0 초음속 노즐의 속도분포 측정)

  • 안규복;임성규;윤영빈
    • Journal of the Korean Society of Propulsion Engineers
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    • v.4 no.4
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    • pp.18-25
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    • 2000
  • A two-color particle image velocimetry (PIV) has been developed for measuring two dimensional velocity flowfields and applied to a Mach 2.0 supersonic nozzle. This technique is similar to a single-color PIV technique except that two different color laser beams are used to solve the directional ambiguity problem. A green-color laser sheet (532 nm: 2nd harmonic beam of YAG laser) and a red-color laser sheet (619 nm: output beam from YAG pumped Dye laser using Rhodamine 640) are employed to illuminate the seeded particles. A high resolution (3060${\times}$2036) digital color CCD camera is used to record the particle positions. This system eliminates the photographic-film processing time and subsequent digitization time as well as the complexities associated with conventional image shifting techniques for solving directional ambiguity problem. The two-color PIV also has the advantage that velocity distributions in high speed flowfields can be measured simply and accurately by varying the time interval between two different laser beams due to its high signal-to-noise ratio and thereby less requirement of panicle pair numbers for a velocity vector in one interrogation spot. The velocity distribution in the Mach 2.0 supersonic nozzle has been measured and the over-expanded shock cell structure can be predicted by the strain rate field. These results are compared and analyzed with the schlieren photograph for the velocity distributions and shock location.

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A Symmetric Motion Estimation Method by using the Properties of the Distribution of Motion Vectors (움직임 벡터 분포 특성과 블록 움직임의 특성을 이용한 대칭형 움직임 추정 기법)

  • Yoon, Hyo-Sun;Kim, Mi-Young
    • The Journal of the Korea Contents Association
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    • v.17 no.3
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    • pp.329-336
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    • 2017
  • In video compression, Motion Estimation(ME) limits the performance of image quality and generated bit rates. However, it requires much complexity in the encoder part. Multi-view video uses many cameras at different positions. Multi-view video coding needs huge computational complexity in proportion to the number of the cameras. To reduce computational complexity and maintain the image quality, an effective motion estimation method is proposed in this paper. The proposed method exploiting the characteristics of motion vector distribution and the motion of video. The proposed is a kind of a hierarchical search strategy. This strategy consists of multi-grid rhombus pattern, diagonal pattern, rectangle pattern, and refinement pattern. Experiment results show that the complexity reduction of the proposed method over TZ search method and PBS (Pel Block Search) on JMVC (Joint Multiview Video Coding) can be up to 40~75% and 98% respectively while maintaining similar video image quality and generated bit rates.

An Effective Early Termination Motion Estimation Method for Multi-view Video Coding (다시점 비디오 부호화를 위한 효과적인 초기 종료 움직임 추정 기법)

  • Yoon, Hyo-Sun;Kim, Mi-Young
    • Journal of Korea Multimedia Society
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    • v.17 no.3
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    • pp.333-341
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    • 2014
  • Multi-view video is obtained by capturing one three-dimensional scene with many cameras at different positions. Multi-view video coding requires high computational complexity. To reduce computational complexity and maintain the image quality, an effective early termination motion estimation method is proposed in this paper. The proposed method exploiting the characteristic of motion vector distribution uses a hierarchical search strategy. This strategy method consists of multi-grid square search pattern, modified diamond search pattern, small diamond search pattern and raster search pattern. Experiment results show that the speedup improvement of the proposed method over TZ search method and FS(Full Search) method JMVC (Joint Multiview Video Coding) can be up to 1.7~4.5 times and 90 times faster respectively while maintaining similar video quality and bit rates.

Fast Vehicle Detection based on Haarlike and Vehicle Tracking using SURF Method (Haarlike 기반의 고속 차량 검출과 SURF를 이용한 차량 추적 알고리즘)

  • Yu, Jae-Hyoung;Han, Young-Joon;Hahn, Hern-Soo
    • Journal of the Korea Society of Computer and Information
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    • v.17 no.1
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    • pp.71-80
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    • 2012
  • This paper proposes vehicle detection and tracking algorithm using a CCD camera. The proposed algorithm uses Haar-like wavelet edge detector to detect features of vehicle and estimates vehicle's location using calibration information of an image. After that, extract accumulated vehicle information in continuous k images to improve reliability. Finally, obtained vehicle region becomes a template image to find same object in the next continuous image using SURF(Speeded Up Robust Features). The template image is updated in the every frame. In order to reduce SURF processing time, ROI(Region of Interesting) region is limited on expended area of detected vehicle location in the previous frame image. This algorithm repeats detection and tracking progress until no corresponding points are found. The experimental result shows efficiency of proposed algorithm using images obtained on the road.

Real-Time Image-Based Relighting for Tangible Video Teleconference (실감화상통신을 위한 실시간 재조명 기술)

  • Ryu, Sae-Woon;Parka, Jong-Il
    • Journal of Broadcast Engineering
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    • v.14 no.6
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    • pp.807-810
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    • 2009
  • This paper deals with a real-time image based relighting system for tangible video teleconference. The proposed image based relighting system renders the extracted human object using the virtual environmental images. The proposed system can homogenize virtually the lighting environments of remote users on the video teleconference, or render the humans like they are in the virtual places. To realize the video teleconference, the paper obtains the 3D object models of users in real-time using the controlled lighting system. In this paper, we use single color camera and synchronized two directional flash lights. Proposed system generates pure shading images using on and off flash images subtraction. One pure shading reflectance map generates a directional normal map from multiplication of each reflectance map and basic normal vector map. Each directional basic normal map is generated by inner vector calculation of incident light vector and camera viewing vector. And the basic normal vector means a basis component of real surface normal vector. The proposed system enables the users to immerse video teleconference just as they are in the virtual environments.

A Contribution Culling Method for Fast Rendering of Complex Urban Scenes (복잡한 도시장면의 고속 렌더링을 위한 기여도 컬링 기법)

  • Lee, Bum-Jong;Park, Jong-Seung
    • Journal of Korea Game Society
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    • v.7 no.1
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    • pp.43-52
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    • 2007
  • This article describes a new contribution culling method for fast rendering of complex huge urban scenes. A view frustum culling technique is used for fast rendering of complex scenes. To support the levels-of-detail, we subdivide the image regions and construct a weighted quadtree. Only visible objects at the current camera position contributes the current quadtree and the weight is assigned to each object in the quadtree. The weight is proportional to the image area of the projected object, so large buildings in the far distance are less likely to be culled out than small buildings in the near distance. The rendering time is nearly constant not depending on the number of visible objects. The proposed method has applied to a new metropolitan region which is currently under development. Experimental results showed that the rendering quality of the proposed method is barely distinguishable from the rendering quality of the original method, while the proposed method reduces the number of polygons by about 9%. Experimental results showed that the proposed rendering method is appropriate for real-time rendering applications of complex huge scenes.

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