• Title/Summary/Keyword: 경관 시뮬레이션

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Study on Characteristics of the Visual Perception of Historic Cultural Landscape - A Case of Gyeongbok Palace - (역사문화경관의 시지각적 특성에 관한 연구 - 경복궁 내부의 조망점을 중심으로 -)

  • Suh, Joo-Hwan;Kim, Su-Yeon
    • Journal of the Korean Institute of Traditional Landscape Architecture
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    • v.31 no.1
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    • pp.108-117
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    • 2013
  • Modern city doesn't have its own identity that differentiates itself from others despite the fact that each city has a historical value. This is due to the demolition of historical and regional values. As such problems are connected to urban problems, they become even more serious. Thus, the researchers of this study set Gyeongbokgung(Palace) as an object to look into landscape factors and found out the relations between psychological variables and preference. Then, the researchers analyzed the quantitative relations between the physical attributes of historic cultural landscape and human response. As such, the researchers aimed to set and propose a confirmed standard in terms of identity and regional & historical values of historic cultural landscape. Since this study was performed with an object of historic cultural landscape that was reproduced based on original landscape in the past, a future study should be on the difference in preference based on the proportion of modern landscape. Based on such studies, a new plan should be made for forming the urban historic cultural landscape.

A Case Study on the Environmental Improvement of Low-Rise and High-Density Housing (저층고밀형 주택지 정비수법에 관한 연구)

  • Lee, Dong-Hyun;Baek, Tae-Kyung
    • Journal of the Korean Association of Geographic Information Studies
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    • v.12 no.1
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    • pp.44-53
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    • 2009
  • The Purpose of this study is to find out necessity and possibility of low-rise high density housing improving an old residential district of hillside areas. Housing of hillside areas should be maintained and it is necessary to make topographical adaptation plan. For this purpose, we calculate the floor area ratio to break even on case study area by GIS date. As a result, we found out that floor area ratio as minimum qualifications for the feasibility of urban redevelopment is 180%, and carried out a landscape simulation to a low-rise high density housing by AutoCAD 2004 and ArcView 3.2a. In results of simulations, it reveals that a rule to low-rise high density housing effective for topographical adaptation development.

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A Development of 3D Simulation and Quantitative Analysis Method for Urban Landscape Design Evaluation System (총합적 경관평가시스템 구축을 위한 3차원 공간차폐 시뮬레이션 및 미디어화 분석기술)

  • Kim, Suk-Tae
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.13 no.11
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    • pp.5140-5147
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    • 2012
  • It is difficult for systematic and flexible control reflecting regional characteristics with only public policies that control the landscape. Also, in the event that there is no preceding quantitative index calculation, it is impossible for the public society to come to an agreement. Therefore, the development of a shielding analysis simulation methodology that makes data processing modeling that can be interlinked with the urban information system is a very meaningful study. Thus, this study presents urban space shielding simulation technologies and quantitative analysis methodologies using 3D graphic engines and deduces the optimal design by integrating the data of the geographic information system (GIS) in order to suggest the potential as an analysis model that can be used in future urban information systems.

Design and Implementation of Realtime 3D Sight Simulation System on Internet (인터넷상에서 실시간 3차원 경관시뮬레이션 시스템의 설계 및 구현)

  • Kim, Byeong-Su;Lee, Ji-Hyeong;Im, Chang-Yeong
    • The Transactions of the Korea Information Processing Society
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    • v.6 no.7
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    • pp.1738-1748
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    • 1999
  • Recent simulation tools combine the 3-dimensional graphic technique to implement the 3D visualization of the objects in the 2-Dimensional computer display. In this paper, a sight simulation tool is implemented using the recent 3D techniques. The proposed sight simulator can be applied to improve the human environment with the harmony of the nature. The system is consisted of modules for topography, object, and navigation. A sight database for the sight elements(objects) is implemented using Java. Combined with Java, VRML, which is considered as the standard for 3D virtual reality in the Internet is used to implement EAI(External Authoring Interface). EAI allows the users to communicate with a VRML scene.

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