• Title/Summary/Keyword: 경관설계

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An Application of the Interpretive Social Science to the Landscape : - A Paradigm for Landscape Design - (경관해석을 위한 해석적 사회과학 개념의 응용: -조경설계를 위한 개념적 틀-)

  • Kim, Sung-Kyun
    • Journal of the Korean Institute of Landscape Architecture
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    • v.15 no.1
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    • pp.1-8
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    • 1987
  • 최근 인문사회과학은 지역적 특수성과 문화적 배경(context)를 무시하고 법측과 체계(system)을 추구하는 자연과학의 개념을 인간사회에 적용하려는 여러 이론들이 인간의 근본적인 문제를 해결하는데 한계가 있음을 지적하고 있다. 이러한 법치주의에 의한 법인간적인 해석보다는 지역적이고 문화적 상황하에서 인간사회의 문제를 이해하려는 경향이 지금까지 행태(behavior)나 사회구조(social structure system)의 이해를 통해 인간사회를 분석하고 있다. 그 방법론으로는 전체의 맥락(context)이나 주변의 연관관계를 통해 의미를 이해하는 책(text)의 해석(interpretation)의 비유를 그 틀(paradigm)로 하고 있다. 이러한 경향은 예술과 미의 문제도 같은 체계(system)속에서 이해하여 현대의 전통, 문화와 대중으로부터 분리된 예술과 미로부터 전통, 문화, 개인과 생활이 공명할 수 있는 본래의 예술과 미를 찾으려 한다. 본 연구는 이러한 사회문화 이론의 개념을 분석하고 그 원리와 이론의 축면에서 경관(landscape)을 해석하고 경관의 의미(미를 포함한)체계(meaning system)을 분석하여 설계언어(design language)를 찾아내며 이를 설계에 응용할 수 있게 하는 기본적 틀(paradigm)을 제시하고자 한다.

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A Study on the Analysis Technique of Sequence Landscaping through the Application and Development of Visual Amount Calculation Program of Landscapes (경관의 시각량 산출 프로그램 개발과 적용을 통한 연속경관 시퀀스 분석기법 연구)

  • Koo, Min-Ah
    • Journal of the Korean Institute of Landscape Architecture
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    • v.44 no.5
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    • pp.12-25
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    • 2016
  • In this study, in order to facilitate analysis in a continuous sequence, including the concept of the landscape experience time, countless frames of a continuous landscape were extracted. The amount of visual elements in each frame was data-converted numerically to take advantage of the quantitative data necessary for landscape planning and design was calculated in the rhythm of the sequence. In Order to shoot video with the flow of the line of sight of experience in landscape districts and landscape control points along the landscape corridor which is a continuous path, each of the corresponding computer motion techniques. This study developed a CRVP Koo computer program to effectively calculate the continuous visual number of specific landscape components by extracting uncounted frames at regular intervals, and after verifying, attempting to apply this to the target site. Through the applied result, it was possible to extract the digitized quantitative rhythm for each component of each landscape, the margin of error is very small when compared with the results of manual in photoshop, it was able to overcome the drawbacks of the manual. Using the rhythm of the derived sequence, and those close to the experience of the landscape, it was possible to achieve quantitative analysis derived from a variety of perspectives as well as was possible to be used as quantitative basis data and analysis technique for landscape planning and design.

부산항대교 경관조명에 따른 부산항 도등 기능 및 선박통항안전성 검토 연구

  • Guk, Seung-Gi;O, Gwang-Seok;Park, Hye-Ri;Kim, Jeong-Rok
    • Proceedings of the Korean Institute of Navigation and Port Research Conference
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    • 2014.06a
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    • pp.65-67
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    • 2014
  • 부산항대교는 부산 남구 감만동과 영도구 청학동을 잇는 총 길이 3,368m 규모의 국내 최장 강합성 사장교로 5월 22일 개통하였다. 특히 야간에는 경관조명 등 '빛의 연주'라는 주제로 화려한 볼거리를 구성하여 '부산 해상순환도로'를 활용한 새로운 관광명소로 운영할 계획이다. 그러나 부산북항 통항 선박의 경우 화려한 조명 및 부산항 배경광 등으로 인해 선박통항 시 위험성이 높아질 것으로 우려되며, 이번 연구를 통하여 부산항대교 경관조명에 따른 부산북항 도등 기능검토 및 부산북항 선박통항안전성에 관한 검토를 하고자 한다. 실선박을 이용한 현장조사를 통하여 현재 설계중인 부산항 도등의 기능을 재검토하고, 부산항대교 경관조명 및 부산북항 배경광에 따른 선박 통항 안전성을 검토한다.

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A Study on the analysis of architectural Design corresponding to the Landscape Housing - Focused on individual house in Gangwon Province - (경관주택의 건축의장 분석에 관한 연구 -강원지방의 단독주택을 중심으로-)

  • Cho, won-seok;Kim, Heung-Gee;Cho, hyoung-seok
    • Journal of the Korean Institute of Rural Architecture
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    • v.7 no.2
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    • pp.48-55
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    • 2005
  • The purpose of this paper is to develop planning of individual house in Gangwon Provinces. Above all important two conditions, such as changes of life style and building trends are to analyze for landscape. Thus the major analysis is to take basic data about planning. For the feasiblity of these condition, roof type, color, context can be checked and design of landscape may be possible to work out optimum housing for the environments. This study suggests that house of future is to be environmental landscape design. The result of this study, proposal of guideline will be useful to make out design data individual house for the form programming phase of schematic designing in landscape Housing.

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Urban lighting analysis and Optimal Design of Wavelength Photometric Due to excessive lighting (과도조명으로 인한 도시조명 분석과 파장변화를 고려한 배광설계)

  • Beak, Seung-Woo;Eo, Ik-Soo
    • Proceedings of the KIEE Conference
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    • 2011.07a
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    • pp.1720-1721
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    • 2011
  • 야간도시경관의 미적향상, 시각적 안전 확보 등으로 기존의 조명들의 과도한 빛 유발 시야방해같은 현상이 일어나 신종 공해 중 하나인 빛공해 적 측면에서 광주광역시 야간경관 특성에 대해 분석 하고 Photopia를 이용하여 파장변화에 따른 배광설계를 통해 과도 조명 요소 해결 방법을 제시하고자 한다.

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Employment of Animals in the Landscaps Design (조경설계에 있어서 동물의 도입)

  • Lee Young Moo
    • Journal of the Korean Institute of Landscape Architecture
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    • v.14 no.1
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    • pp.81-92
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    • 1986
  • 현재까지 사용되어 은 조경설계의 두가지 소재 즉, 수목과 구조물 소재에 동물을 도입하여 경관의 질을 향상시키고자 함이 본 논문의 취지이다. 시초의 아이디어는 도심의 광장에 나르는 비둘기를 봄으로써 시작되었다. 그들이 주어진 경관에 말 할 수 없는 생기와 우아함을 부여함을 목격하고 이를 다른 동물에까지 연장하여 새로운 조경의 소재로써 사용되어질 가능성을 달진하였다. 적팔한 등물을 고르기 위한 선택의 기준이 연구되었고, 이같은 기준에 따라 선택된 38종의 동물들을 그들의 형태적 특성과 도입되어질 수 있는 조경의 대상치, 즉 정원, 공인 혹은 광장등에 따라 기술하였다. 이들이 도입되어진 후에는 성공적으로 유지하기 위해 필요한 점들이 끝으로 연구되었다.

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Design of North Seoul Dream Forest Based on Traditional Village Design Methods (전통마을 배치기법에 따른 북서울꿈의숲 설계)

  • Choi, Shin-Hyun
    • Journal of the Korean Institute of Landscape Architecture
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    • v.37 no.6
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    • pp.66-72
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    • 2010
  • Seoul City planned "Dreamland" to be in harmony with the huge woods and park. It is located in the life zone in the northern region of Seoul as part of an extensive park development plan that the municipal government has promoted. The space configuration technique of the aesthetics of "Empty" rather than "Full" gives the potentiality to cope with the uncertain changes in the city. Furthermore, the traditional element of the mountain landscape of Seoul was introduced and appropriated as the axis of the landscape for landscape configuration. In that configuration, the images of tree, sky, wind, water and soil are elegantly unfolded like a landscape painting. The purpose was to create a dominant landmark in the city landscape with the figures of Korean mountains and hills which were differentiated from architectural landmarks in the western cities by making nature, which was excluded from the urbanization plans up to now, an important subject for consideration. As a result, this study madethe space in a park including existing yards and streets in a city have the traditional hierarchy by applying the facility arrangement technique and elements extracted from Korean space types and traditional landscape concepts. Moreover, the North Seoul Dream Forest was designed by pursuing diversity and potentiality in the experience of space using a large open field in a city.

Landscape Design of Gyeong-In Ara Waterway (경인 아라뱃길 친수경관 기본설계)

  • An, Byung-Chul;Shin, Hyun-Don
    • Journal of the Korean Institute of Landscape Architecture
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    • v.38 no.2
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    • pp.119-129
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    • 2010
  • This study concerns the design strategy for the waterside of Gyeong-In Ara Waterway, Korea’s first constructed canal. This design focused on the creation of a new paradigm for waterway landscapes the major factors of which were geographical advantage, value of landscape and efficient approach. As the major space plan for the waterfront formed through the Gyeong-In Ara waterway from the Yellow Sea to the Han River, eight good views of the waterfront zone were designed by utilizing the waterway as a scenery viewpoint and, by constructing two traffic lanes for the scenic parkway connecting Incheon and the Gimpo terminal, both a linear greenway as well as various waterfront facilities were also designed. A boardwalk and bike path connecting the major theme parks were planned, and a waterfront pocket park was then organized based on the bike path. In this study, the result of the new waterfront result from the Gyeong-In Ara waterway was planned to have an identity as a new waterside culture space in order to achieve multiple functions including environmental, cultural, leisure, and tourism as well as management programs based on a variety of applied culture content and story-telling.

A Study On The Three Dimensional Road Simulation Technique Based on GSIS (지형공간정보체계를 이용한 3차원 도로시뮬레이션에 관한 연구)

  • Quan, He-Chun;Lee, Byung-Gul
    • Journal of Korean Society for Geospatial Information Science
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    • v.12 no.2 s.29
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    • pp.11-15
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    • 2004
  • Based on Geo-Spatial Information System(GSIS), we tried to develop three dimensional road simulation system of coastal region considering landscape in Jeju island. The 1:5000 digital map, microstation CAD and Inroads road design programs were used to design coastal road. To estimate landscape effect of the three dimensional road visual simulation we implemented three types road simulations that are the trees planted, the flowers planted and the trees and flowers planted road, respectively. From the study, we found that the three dimensional virtual technique was very useful tool to design the road considering landscape effect in ocean view terrain and to estimate the reasonable road characteristics.

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The Aesthetic Experience in the Landscape of Memory (기억의 경관에서 미적 경험)

  • Son, Eun-Shin;Pae, Jeong-Hann
    • Journal of the Korean Institute of Landscape Architecture
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    • v.45 no.3
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    • pp.129-140
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    • 2017
  • This study aims to interpret the current landscape design of the place and landscape of memory, such as post-industrial parks and memorials that have an old, aging appearance from an aesthetic perspective. The objects of the study are large parks and open spaces that have collective memories for visitors. Visitors' aesthetic experience from these places and landscapes of memory could be explained by aesthetic concepts such as the sublime, nostalgia, and melancholy. Because these aesthetic concepts are associated with past traumas, visitors may be affected morbidly. However, due to the capability of the media to form an aesthetic experience when visitors visit a given place and landscape, visitors can autonomously adjust the distance to the place of memory and gain an aesthetic experience. The aesthetic experiences through the sublime, nostalgia, and melancholy are based on temporality and irreversibility. Temporality here refers to a characteristic of memory, and time in the place and landscape of memory and is based on the irreversibility of time, as time cannot go back. Both the place memory and the memory that is recalled from the combination with visitor's past memories and knowledge are two major factors involved in the construction of the aesthetic experience in the place and landscape of memory. The results of the present study are meaningful in that this study presents a framework for a better understanding and use of both the place memory and appreciators' memory in the design process of a place and landscape of memory and also criticizes a materialistic approach that fails to take into account the visitors' memories.