• Title/Summary/Keyword: 가정운동

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Effects of Parental Perception of Home-Based Fine Motor Experiences on Young Children's Frequency of Fine Motor Activities: Mediating Effect of Home Environment (가정 소근육운동 경험에 대한 부모인식이 유아의 소근육운동 빈도에 미치는 영향: 가정환경의 매개효과)

  • Park, Jieun;Choi, Naya
    • Journal of Korean Home Economics Education Association
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    • v.36 no.2
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    • pp.51-63
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    • 2024
  • The purpose of this study was to examine the relationships among parental perception of home-based fine motor experiences in early childhood, home environment, and frequency of fine motor activities, and to investigate a mediating role of home environment in the process of parental perception influencing early childhood's frequency of fine motor activities. The data from 214 five-year-old children and their parents from six early childhood education centers in Gyeonggi province were collected and analyzed. The data were processed using IBM SPSS Statistics 23 and analyzed with descriptive statistics, independent samples t-tests, correlation analysis, multiple regression analysis, and bootstrapping analysis. The major findings were as follows: First, gender differences in parental perception, home environment, and frequency of fine motor activities existed in that values across all three variables were higher for girls than for boys. Second, parental perception, home environment and frequency of fine motor activities were positively correlated. Third, partial mediating effects of home environment on the relation between parental perception and the frequency of fine motor activities were found. These findings show an existence of gender differences in early childhood's fine motor activities. This research also affirms the significance of increasing the frequency of fine motor activities by enhancing parental perceptions for balanced motor development of boys and girls, and establishing a home environment conducive to fine motor activities at any time and in any location.

Effects of Home-based Virtual Reality on Upper Extremity Motor Function for Stroke - An Experimenter Blind Case Study (가정-중심 가상현실이 만성뇌졸중환자의 팔 운동기능에 미치는 영향 - 실험자 맹검 단일실험연구)

  • Lee, Jung-Ah;Hwang, Su-Jin;Song, Chiang-Soon
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.13 no.7
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    • pp.3023-3029
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    • 2012
  • The purpose of this study was to investigate the effect of the home-based virtual reality (VR) on upper extremity motor function in hemiparetic stroke patients. Two matched subjects with left hemiplegia were volunteered to participate in this study. One subject received the home-based VR whereas the other subject recovered a modified home-based constraint-induced movement therapy (CIMT). Both interventions were given for 4 hours x 5 times a week for 4 weeks. Outcome measures included Fugl-Meyer Assessment (FMA), Motor Activity Log (MAL), and Wolf Motor Function Test (WMFT). The VR-trained subject showed considerable improvement in all the tested motor functions when compared with the home-based CIMT. Specifically, the FMA measure demonstrated that the VR subject showed 17% enhancement whereas the CIMT subject showed 5% increase. Similarly, Amount of Use (AOU) and Quality of Movement (QOM) of the MAL scores of the VR subject showed 40% and 20% increase whereas the CIMT subject showed 0% and 20% increase, respectively. The WMFT scores of the VR subject and CIMT subject showed 20% increase. Our home-based VR was effective in upper extremity motor recovery of chronic hemiparetic patients even when compared with the well-established CIMT approach in stroke victims.

The Effects of Home Based Exercise Program on Balance Recovery in a Post-Stroke Population (뇌졸중 환자의 균형능력 회복을 위한 가정운동프로그램 효과)

  • Jang, Sang-Hun;Bang, Hyun-Soo;Jung, Byeong-Ok
    • Journal of Digital Convergence
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    • v.12 no.7
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    • pp.297-304
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    • 2014
  • The present study was designed to investigate the effect of home based exercise program on balance recovery of stroke patients. In total, 20 participants were assigned to a control group(n=10) or exercise group(n=10) between September 2013 and December 2013. In addition to existing physiotherapy, the exercise group received home based exercise program consisting of weight transfer, training endurance, mobility, sensory retraining, lower limb exercise for 30 minutes, 2 times a week, for 8 weeks, every time for 30 minutes. Balance ability was assessed by measuring foot pressure(FP), limit of stability(LOS) and velocity sway(VS) by using Biorescue and by using the functional reaching test(FRT). To compare the improvement level of each group's balance ability, examination of independent sample T was done. Significant differences between control group and exercise group in LOS, VS of affect side and FRT were observed. This study showed that home based exercise program application was effective strategy on balance recovery in a post stroke population.

Notes on Incompressible Theory of Hydrodynamic Pressureon Dams during Earthquakes (지진에 의하여 댐에 작용하는 동수압의 고전 이론에 대한 재고)

  • Jeong, Yong-Gwon
    • Journal of Korea Water Resources Association
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    • v.30 no.3
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    • pp.195-199
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    • 1997
  • Classical theory of hydrodynamic pressure on dams during earthquakes is revisited and examined with linear transient theory. Because the ground motion during earthquakes is not only transient but also consists of random horizontal and vertical motions, it is proper to treat hydrodynamic pressure on dams with transient theory for random, transient earthquake motions. The present study fines that surface waves are negligible and that the present theory agrees well with the classical theory if the ground motion is horizontal and harmonic with a high frequency.

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FAMILY ENVIRONMENT OF ATTENTION DEFICIT HYPERACTIVITY DISORDER (주의력결핍 ${\cdot}$ 과잉운동장애의 가정환경에 대한 연구)

  • So, Jun-Hyun;Shin, Yon-O;Cho, Soo-Churl
    • Journal of the Korean Academy of Child and Adolescent Psychiatry
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    • v.7 no.1
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    • pp.44-51
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    • 1996
  • Objective : The authors investigated family environemtn of ADHD referred to child psychiatric clinics. Method : Seventy two patients were grouped into pure ADHD and comorbid ADHD. Patient's lither and mother conducted the Korean Form of the Family Environment Scale(K-FES). And then, scores were compared with that of 77 normal controls. Results : Among subscales of K-FES, expressiveness, achievement orientation and organization were scored significantly lower in ADHD mothers' reporting than ADHD fathers' And only organization subscale was scored significantly lower in ADHD fathers' reporting than controls' In post hoc comparison, subscales of expressiveness, moral-religious emphasis and organization were significantly lower in mothers' reporting of pure ADHD and comorbid ADHD than of controls, and only organization subscale was significantly lower in fathers' reporting of comorbid ADHD than of controls. Conclusion : Parents of ADHD patients agreed that their families were not well organized, and each perceived somewhat differently on the family environment. Further study is needed to eludicate whether specific family environment causes ADHD or is caused by behavior of ADITD patients.

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The Effects of Rehabilitation Exercise Using a Home Video Game (PS2) on gait Ability of Chronic Stroke Patients (가정용 게임기를 이용한 재활운동이 뇌졸중 장애인의 보행 능력에 미치는 효과)

  • Shin, Won-Seob;Lee, Seong-Won;Lee, Dong-Yeop
    • Proceedings of the KAIS Fall Conference
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    • 2009.12a
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    • pp.487-490
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    • 2009
  • 본 연구는 가정용 게임기를 이용한 재활 운동을 적용하여 뇌졸중 장애인의 보행능력에 효과가 있는 가를 알아보고자 하였다. 뇌졸중으로 6개월 이상 장애를 가진 32명이 연구에 참여하였고 게임운동군 16명과 대조군 16명으로 나누었다. 게임운동군은 가정용 게임기(PS2, sony)를 이용하여 1시간씩 주 3회, 6주간 실시하였다. 대조군은 운동의 적용 없이 평상시 생활을 유지하도록 하였다. 운동 전과 후에 보행능력을 측정하여 효과를 비교하였다. 통계처리 방법으로 전 후 차이를 검증하기 위하여 대응표본 t 검정을 실시하였고 대조군과의 차이 검증을 위하여 독립표본 t 검정을 실시하였다. 모든 통계적 유의 수준은 0.05로 하였다. 본 연구의 결과 보행능력에서 10m 보행속도가 유의하게 증가하였고(p<.05), 6분 보행거리도 유의하게 증가하였다(p<.05). 결론적으로 가정용 게임기를 이용한 재활운동이 뇌졸중 장애인의 보행능력에 효과가 있는 것으로 나타났다. 향후 뇌졸중 장애인에게 흥미를 유발하고 기능회복의 효과를 가진 게임형태의 재활운동이 다양하게 개발되어 적용하는 연구가 필요하다고 생각한다.

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The Study of The Comparison By the Displacement Term at Cylindercoordination Between The Junger and Feit's Cylinder Motion Equation and Newly produced Cylinder Motion Equation (Junger and Feit의 실린더운동방정식과 새로이 유도된 방정식에서 실린더좌표방향의 진폭항 비교 연구)

  • 조형국
    • Proceedings of the Acoustical Society of Korea Conference
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    • 1997.06a
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    • pp.57-63
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    • 1997
  • 실린더 형태의 관은 산업체나 일반가정에서 자주 사용되어진다. 이러한 실린더 형태의 관들은 유체나 기체를 운반하는데 쓰이며, 운반과정에서 소음이 발생한다. 이러한 소음들의 해석은 우선실린더 방정식을유도하여야 한다. 음향학 분야에서 여러 가지 다른 형태의 실린더 운동 방정식이소개되었다. 예로써, Junger and Feit는 실린더의 벽이 매우 얇고 , 무한히 긴 실린더를 가정하에서 실린더운동방정식을 유동하였다. 본 논문에서는 참고문헌[5]에서 유도된 실린더운동방정식고 Junger and Feit 의 실린더운동방정식에서 실린더 좌표 방향으로 향하는 변위의 항을 비교하고, 임의의 실린더 크기를 가정하여 항의 차이를 그래프로 보였다.

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A Development of Stroke Rehabilitation System Using MCU&Android (MCU와 안드로이드를 이용한 뇌졸중 환자 재활운동시스템)

  • Han, Kwan-Hee;Jung, Mi-Na;Kim, So-Yeon;Wang, Chang-Won;Min, Se-Dong
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2014.01a
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    • pp.143-144
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    • 2014
  • 본 논문에서는 뇌졸중 환자의 독립적인 재활운동이 가능할 수 있는 시스템을 제안한다. 뇌졸중은 뇌기능의 부분적 또는 전체적으로 급속히 발생한 장애가 상당 기간 이상 지속되는 상태를 의미한다. 이러한 뇌졸중은 상지 운동을 통해 대뇌 운동피질을 활성화하여 재활 할 수 있어, 의학 분야에서는 운동기구를 이용하여 뇌졸중 환자의 재활을 돕고 있다. 하지만 병원이 아닌 가정에서 운동을 하기에는 운동기구에 비용, 작업치료사의 부재와 같은 환경적인 측면으로 무리가 있다. 따라서 본 논문에서는 가정에서 환자가 독립적인 운동을 할 수 있게 MCU와 Android Application을 이용하여 의료진이 환자의 옆에 없더라도 운동이 가능하고 가이드를 제공하는 스마트한 재활운동기기를 개발하였다. 또한 기존의 재활운동기기는 단순히 운동만 할 수 있었다면, 본 연구에서는 Android Application에서 게임을 제공함으로써 보다 즐겁게 운동이 가능하여 재활의지 증가를 기대해볼 수 있다. 뿐만 아니라 환자의 운동 데이터가 실시간으로 저장되어 병원에서 의료진이 환자의 운동 상태를 파악할 수 있도록 구성함으로 써 향후 뇌졸중 환자의 재활연구분야에 도움이 될 것이라 생각한다.

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The Kinematics of Damage for Elasto-Plastic Large Deformation (탄소성 대변형 거동에서의 손상의 운동학)

  • Park, Tae hyo;Kim, Ki Du
    • Journal of Korean Society of Steel Construction
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    • v.9 no.3 s.32
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    • pp.401-419
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    • 1997
  • In this paper the kinematics of damage for finite strain, elasto-plastic deformation is introduced using the fourth-order damage effect tensor through the concept of the effective stress within the framework of continuum damage mechanics. In the absence of the kinematic description of damage deformation leads one to adopt one of the following two different hypotheses for the small deformation problems. One uses either the hypothesis of strain equivalence or the hypotheses of energy equivalence in order to characterize the damage of the material. The proposed approach in this work provides a general description of kinematics of damage applicable to finite strains. This is accomplished by directly considering the kinematics of the deformation field and furthermore it is not confined to small strains as in the case of the strain equivalence or the strain equivalence approaches. In this work, the damage is described kinematically in both the elastic domain and plastic domain using the fourth order damage effect tensor which is a function of the second-order damage tensor. The damage effect tensor is explicitly characterized in terms of a kinematic measurure of damage through a second-order damage tensor. Two kinds of second-order damage tensor representations are used in this work with respect to two reference configurations.

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