• Title/Summary/Keyword: 가려짐

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Inexpensive Visual Motion Data Glove for Human-Computer Interface Via Hand Gesture Recognition (손 동작 인식을 통한 인간 - 컴퓨터 인터페이스용 저가형 비주얼 모션 데이터 글러브)

  • Han, Young-Mo
    • The KIPS Transactions:PartB
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    • v.16B no.5
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    • pp.341-346
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    • 2009
  • The motion data glove is a representative human-computer interaction tool that inputs human hand gestures to computers by measuring their motions. The motion data glove is essential equipment used for new computer technologiesincluding home automation, virtual reality, biometrics, motion capture. For its popular usage, this paper attempts to develop an inexpensive visual.type motion data glove that can be used without any special equipment. The proposed approach has the special feature; it can be developed as a low-cost one becauseof not using high-cost motion-sensing fibers that were used in the conventional approaches. That makes its easy production and popular use possible. This approach adopts a visual method that is obtained by improving conventional optic motion capture technology, instead of mechanical method using motion-sensing fibers. Compared to conventional visual methods, the proposed method has the following advantages and originalities Firstly, conventional visual methods use many cameras and equipments to reconstruct 3D pose with eliminating occlusions But the proposed method adopts a mono vision approachthat makes simple and low cost equipments possible. Secondly, conventional mono vision methods have difficulty in reconstructing 3D pose of occluded parts in images because they have weak points about occlusions. But the proposed approach can reconstruct occluded parts in images by using originally designed thin-bar-shaped optic indicators. Thirdly, many cases of conventional methods use nonlinear numerical computation image analysis algorithm, so they have inconvenience about their initialization and computation times. But the proposed method improves these inconveniences by using a closed-form image analysis algorithm that is obtained from original formulation. Fourthly, many cases of conventional closed-form algorithms use approximations in their formulations processes, so they have disadvantages of low accuracy and confined applications due to singularities. But the proposed method improves these disadvantages by original formulation techniques where a closed-form algorithm is derived by using exponential-form twist coordinates, instead of using approximations or local parameterizations such as Euler angels.

Changes in the Covering of Pupil and the Visual Acuity by the Illuminance when Wearing Circle Soft Contact Lens (써클 소프트콘택트렌즈 착용 시 조도에 따른 동공의 가려짐과 시력 변화)

  • Kim, So Ra;Choi, Jae Hyung;Lee, Kang-Geun;Park, Mijung
    • Journal of Korean Ophthalmic Optics Society
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    • v.18 no.1
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    • pp.19-25
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    • 2013
  • Purpose: The degree of the pupil covered with tinted region of circle soft contact lens was determined according to the illuminant conditions in everyday life and the change of visual acuity by its covering was further investigated. Methods: The circle contact lens having the non-tinted area of 6.2 mm in the center of the lens was applied on 82 eyes in their 20s and their minimum separable visual acuity and minimum legible visual acuity were determined under the luminances of 50 and 370 lux. Results: The covering of pupil was not found when wearing circle contact lens under 370 lux, however, some pupil covering ranged from 0.40 to 1.70 mm was observed in all subjects under 50 lux. The minimum separable visual acuity and minimum legible visual acuity were significantly decreased by the wearing of circle contact lens under 50 lux and the correlation between the larger pupil size of subjects and more decrease of visual acuity was observed. Furthermore, the decrease of minimum separable visual acuity was larger than the case of minimum legible visual acuity indicating that minimum separable visual acuity was largely affected by the covering of pupil. Conclusions: The consideration is necessary for the lens wearers and the manufacturers since the wearing circle contact lens in low-light indoor or nighttime activities may affect directly visual acuity.

Automatic Generation Method of Road Data based on Spatial Information (공간정보에 기반한 도로 데이터 자동생성 방법)

  • Joo, In-Hak;Choi, Kyoung-Ho;Yoo, Jae-Jun;Hwang, Tae-Hyun;Lee, Jong-Hun
    • Journal of Korea Spatial Information System Society
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    • v.4 no.2 s.8
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    • pp.55-64
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    • 2002
  • VEfficient generation of road data is one of the most important issues in GIS (Geographic Information System). In this paper, we propose a hybrid approach for automatic generation of road data by combining mobile mapping and image processing techniques. Mobile mapping systems have a form of vehicle equipped with CCD camera, GPS, and INS. They can calculate absolute position of objects that appear in acquired image by photogrammetry, but it is labor-intensive and time-consuming. Automatic road detection methods have been studied also by image processing technology. However, the methods are likely to fail because of obstacles and exceptive conditions in the real world. To overcome the problems, we suggest a hybrid method for automatic road generation, by exploiting both GPS/INS data acquired by mobile mapping system and image processing algorithms. We design an estimator to estimate 3-D coordinates of road line and corresponding location in an image. The estimation process reduces complicated image processing operations that find road line. The missing coordinates of road line due to failure of estimation are obtained by cubic spline interpolation. The interpolation is done piecewise, separated by rapid change such as road intersection. We present experimental results of the suggested estimation and interpolation methods with image sequences acquired by mobile mapping system, and show that the methods are effective in generation of road data.

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Performance Evaluation of VTON (Virtual-Try-On) Algorithms using a Pair of Cloth and Human Image (이미지를 사용한 가상의상착용 알고리즘들의 성능 분석)

  • Tuan, Thai Thanh;Minar, Matiur Rahman;Ah, Heejune
    • Journal of Korea Society of Industrial Information Systems
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    • v.24 no.6
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    • pp.25-34
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    • 2019
  • VTON (Virtual try-on) is a key technology that can activate the online commerce of fashion items. However, the early 3D graphics-based methods require the 3D information of the clothing or the human body, which is difficult to secure realistically. In order to overcome this problem, Image-based deep-learning algorithms such as VITON (Virtual image try-on) and CP-VTON (Characteristic preserving-virtual try-on) has been published, but only a sampled results on performance is presented. In order to examine the strength and weakness for their commercialization, the performance analysis is needed according to the complexity of the clothes, the object posture and body shape, and the degree of occlusion of the clothes. In this paper, IoU and SSIM were evaluated for the performance of transformation and synthesis stages, together with non-DL SCM based method. As a result, CP-VTON shows the best performance, but its performance varies significantly according to posture and complexity of clothes. The reasons for this were attributed to the limitations of secondary geometric deformation and the limitations of the synthesis technology through GAN.

Localizing Head and Shoulder Line Using Statistical Learning (통계학적 학습을 이용한 머리와 어깨선의 위치 찾기)

  • Kwon, Mu-Sik
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.32 no.2C
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    • pp.141-149
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    • 2007
  • Associating the shoulder line with head location of the human body is useful in verifying, localizing and tracking persons in an image. Since the head line and the shoulder line, what we call ${\Omega}$-shape, move together in a consistent way within a limited range of deformation, we can build a statistical shape model using Active Shape Model (ASM). However, when the conventional ASM is applied to ${\Omega}$-shape fitting, it is very sensitive to background edges and clutter because it relies only on the local edge or gradient. Even though appearance is a good alternative feature for matching the target object to image, it is difficult to learn the appearance of the ${\Omega}$-shape because of the significant difference between people's skin, hair and clothes, and because appearance does not remain the same throughout the entire video. Therefore, instead of teaming appearance or updating appearance as it changes, we model the discriminative appearance where each pixel is classified into head, torso and background classes, and update the classifier to obtain the appropriate discriminative appearance in the current frame. Accordingly, we make use of two features in fitting ${\Omega}$-shape, edge gradient which is used for localization, and discriminative appearance which contributes to stability of the tracker. The simulation results show that the proposed method is very robust to pose change, occlusion, and illumination change in tracking the head and shoulder line of people. Another advantage is that the proposed method operates in real time.