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http://dx.doi.org/10.15207/JKCS.2015.6.4.147

The Design of 2D Side-Scrolling Casual Games in a Multi-platform Environment  

Yang, Dong-Hyuk (Department of Game Engineering, Paichai University)
Kim, Soo-Kyun (Department of Game Engineering, Paichai University)
Publication Information
Journal of the Korea Convergence Society / v.6, no.4, 2015 , pp. 147-152 More about this Journal
Abstract
Casual games are easy in terms of control and mode, and thus everyone can enjoy them in their free time. Character games, in particular, feature a variety of cute and attractive characters. Such character games are now available for smartphones, which are used by a large number of users, as well as for PCs. This paper is aimed at demonstrating the design of 2D side-scrolling casual shooting games utilizing Unity 3D Engine, which can be manipulated on smartphones. Unity 3D engine was used because it supports multi-platform with low costs, and it makes it possibile for games to be operated on various platforms using a single program source code. This approach is unique because the design of the games uses cute characters, attractive concepts and easy control, targeting users in their 10s or 20s, unlike existing shooting games that are serious.
Keywords
Sprite; 2D Side-Scrolling Game; Unity3D Engine; Casual Game; Multi-Platform;
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