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http://dx.doi.org/10.9717/kmms.2021.24.8.1161

A Study on Game Satisfaction and Game Balance of MOBA Game in New Season Update  

Li, Jing (Dept. of Design & Manufacturing Engineering, Jeonbuk National University)
Cho, Dong-Min (Dept. of Industrial Design, Jeonbuk National University)
Publication Information
Abstract
The MOBA game is updated every year with a new season, the new season update brings fun to the game users and also makes them feel unfamiliar with the new gameplay. In order to let game users better adapt to the new season, this study will extract the new season balance evaluation factors. Firstly, we used one-on-one review to collect the unbalanced factors that game users had encountered at the beginning of the new season of the MOBA game, and secondly, we organized the collected review data into a questionnaire and conducted a survey. The first step of the experiment was to filter out the lower factors through exploratory factor analysis and extract the balance evaluation factors of the MOBA game new season. The second step of the experiment was to examine the correlation between the factors through confirmatory factor analysis, as well as to confirm the appropriateness and explanatory value of the factors. The analysis resulted in "Game character experience", "Game view's expression", "Game level", and "Composition of the game setting" are the four factors. Finally, through correlation analysis, the most relevant factor for game satisfaction is the "Game character experience", and each factor is correlated with each other.
Keywords
MOBA Game; New Season Balance Evaluation; Game Balance;
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