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http://dx.doi.org/10.7583/JKGS.2019.19.6.49

Rendering Performance Evaluation of 3D Games with Interior Mapping  

Lee, Jae-Won (Dept. of Game and Multimedia Engineering, Korea Polytechnic University)
Kim, Youngsik (Dept. of Game and Multimedia Engineering, Korea Polytechnic University)
Abstract
Interior Mapping has been used to reduce graphics resources. In this paper, rendering speed(FPS), the number of polygons, shader complexity and each resource size of Interior Mapping were compared to those of actual modeling in order to examine the performance of 3D games when the technology is adapted by utilizing Unreal Engine 4. In addition, for the efficient application, the difference in performance according to the resolution and detail of cube map texture was verified.
Keywords
Interior Mapping; 3D Games; Rendering Speed;
Citations & Related Records
Times Cited By KSCI : 1  (Citation Analysis)
연도 인용수 순위
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