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http://dx.doi.org/10.7583/JKGS.2011.11.4.151

Children's and Adolescents' Achievement Level in Online Game, Sense of Self-efficacy, School Adjustment and Life Satisfaction  

Kim, Tae-Yeon (Dept. of Child Development & Family Studies, Seoul National University)
Yi, Soon-Hyung (Dept. of Child Development & Family Studies, Seoul National University)
Abstract
The purposes of this study were to find out the effect of children's and adolescents' achievement through the online game on their self-efficacy, school adjustment and life satisfaction in accordance with the degree of their online game playing. In heavy user group, children's and adolescents' achievement through the internet game had positive effect on their self-efficacy, school adjustment and life satisfaction. Also their self-efficacy mediated the relationship between their achievement through the online game and school adjustment, achievement through the online game and life satisfaction. This study investigated the fact that children's and adolescents' achievement through the online game affects their real life and found out positive possibility of the online game.
Keywords
achievement through the online game; general self-efficacy; social self-efficacy; school adjustment; life satisfaction;
Citations & Related Records
Times Cited By KSCI : 1  (Citation Analysis)
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