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Construction of the Personal 3D Characters for Virtual Clothing Coordination  

최창석 (명지대학교 정보공학과)
김효숙 (건국대학교 의상학과)
Publication Information
Journal of the Korean Society of Clothing and Textiles / v.27, no.9_10, 2003 , pp. 1015-1025 More about this Journal
Abstract
This paper proposes a method for constructing the virtual characters adopting the personal body types for the clothing coordination. At first, the method produces the 38 kinds of the Korean 3D body models considering sex, ages and body types, and constructs model DB. We select a model similar to the personal body size from DB and deform the selected model according to body size. The method deforms the model linearly for height 12 items, width 6 items, depth 5 items and round 13 items, and constructs the personal character fitted to the personal body size. The preprocess for model deformation consists of grouping for body part and establishing the feature points. Linear deformation for each group leads us to easy construction of the virtual personal characters. This method has two advantages as follows: 1. Large reduction of man power, cost and time for DB construction of the body 3D models, since the preprocess permits us to effectively use the various body models whose geometrical structures are different, 2 Suitability to Web-based clothing coordination, since the body deformation method is simple and its speed is very high.
Keywords
Korean 3D Model; Virtual Characters; Body Deformation; Virtual Clothing Coordination;
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