1 |
Michal Levin, "Designing Multi-Device Experiences", O'Reilly Media, Inc., p.24, 2014.
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2 |
Michal Levin, "Designing Multi-Device Experiences", O'Reilly Media, Inc., p.26, 2014.
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3 |
Michal Levin, "Designing Multi-Device Experiences", O'Reilly Media, Inc., p.35, 2014.
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4 |
Michal Levin, "Designing Multi-Device Experiences", O'Reilly Media, Inc., p.49, 2014.
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5 |
NEST: http://nest.com
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6 |
Sphero: http://www.sphero.com
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7 |
YunBike mini: http://www.bellacykla.com/english/yunbike-uma-mini-electric-folding-bike/
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8 |
Mile Kuniavsky, "Smart Things: Ubiquitous Computing User Experience Design", Elsevier Inc., p.435, 2011.
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9 |
Apple : https://itunes.apple.com/
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10 |
Victor Papanek, "Desing for the Real World", Mijinsa, Inc. 2009.
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11 |
Itzhak Bentov, "A Brief tour of higher consciousness", Inner World, Co. 2000.
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12 |
Serge Moscovici, "Social Influence and Social Change", Puriwa Ipari Publishing, Co. 2010.
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13 |
Adrian McEwen.Hakim Cassimally, "Designing the internet of things", John Wiley and Sons, Ltd., 2013.
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14 |
Connecting Lab, "IoT, Window of Future", Inc. 2014.
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15 |
Kim Yung Yong, "Interactive Meda and Playing", ComuunicationBook, Inc. 2007.
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