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http://dx.doi.org/10.9708/jksci.2022.27.04.045

Design of Fishing Game Based on a Cross-Platform Server  

Chang, Jaewoo (Braves Co., ltd.)
Kong, Hyunseung (Braves Co., ltd.)
Kim, Soo Kyun (Dept. of Computer Engineering, Jeju National University)
Abstract
Due to the spread of COVID-19, many local governments are burdened with the influx of large-scale tourists. As a climate that values Work-Life-Balance has emerged, interest in individual life and satisfaction is rapidly increasing. In addition, due to the popularity of the metaverse field, many people are increasingly interested in related content. In particular, "Animal Crossing: New Horizons" sold more than 15 million copies in 2020, and is enjoying exchanges of interior design, fishing, and collecting insects here. In line with this trend, this study introduces the development of online fishing games based on Jeju infrastructure. This paper focuses on implementation and development, and in particular, it introduces differentiated games through character animation optimized for developing a topographic model that maximizes the beauty of Jeju Island's topography based on the Unity 3D engine.
Keywords
Terrain; Animation; Server; Fishing Game; Online Game; Unity3D;
Citations & Related Records
Times Cited By KSCI : 1  (Citation Analysis)
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