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1 |
Mesh-based Marching Cubes on the GPU
Kim, Hyunjun;Kim, Dohoon;Kim, Minho;
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Korea Computer Graphics Society
, v.24, no.1, pp.1-8,
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2 |
Effective Volume Rendering and Virtual Staining Framework for Visualizing 3D Cell Image Data
Kim, Taeho;Park, Jinah;
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Korea Computer Graphics Society
, v.24, no.1, pp.9-16,
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3 |
Evaluation of Gaze Depth Estimation using a Wearable Binocular Eye tracker and Machine Learning
Shin, Choonsung;Lee, Gun;Kim, Youngmin;Hong, Jisoo;Hong, Sung-Hee;Kang, Hoonjong;Lee, Youngho;
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Korea Computer Graphics Society
, v.24, no.1, pp.19-26,
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4 |
Adaptive LSB Steganography for High Capacity in Spatial Color Images
Lee, Haeyoung;
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Korea Computer Graphics Society
, v.24, no.1, pp.27-33,
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