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효율적인 건축디자인을 위한 가상현실을 활용한 공간경험연구

Human Experience Using Virtual Reality for an Optimal Architectural Design

  • 전수경 (한국과학기술원 문화기술대학원) ;
  • 차승현 (한국과학기술원 문화기술대학원)
  • 투고 : 2023.11.17
  • 심사 : 2024.01.05
  • 발행 : 2024.03.31

초록

Virtual reality is one of the key emerging technologies of the 21th century and it has been used in a variety of ways in the fields of architectural research. Virtual reality is presented as an ideal alternative for studying the interaction between space and humans because it provides a realistic spacial experience while allowing experimenters to control environmental variables at a low cost easily. It allowed us to deepen our knowledge of human spatial experience in the built environment. However, existing reviews do not include the following points: 1) previous review research has been focused on using virtual reality technology in construction and engineering, not spatial experience, 2) recently, some review researches started to study the interaction between space and humans in the built environment, however, they do not suggest specific concepts of spatial experience. The present review aims to examine the existing literature about measuring spatial experience using virtual reality in architectural design. The study conducted a systematic qualitative review that analyzes and synthesizes the evolving literature regarding design elements, methodology, and usability. The study concludes with an overall discussion and their potential for providing further directions for future research.

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과제정보

이 논문은 2022년 대한민국 교육부와 한국연구재단의 지원을 받아 수행된 연구임(NRF-2022S1A5B5A16054534).

참고문헌

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