과제정보
This Work was Supported by the Research Grant of the KODISA Scholarship Foundation in 2021
참고문헌
- Bhosale, T., Kulkarni, S., Patankar N. S. (2018). 2D PLATFORMER GAME IN UNITY ENGINE. International Research Journal of Engineering and Technology. 05(04), 3021-3024. Retrieved from https://www.irjet.net/archives/V5/i4/IRJETV5I4667.pdf
- Hocking, J. (2018). Unity in Action. chapter-6/1 https://livebook.manning.com/book/unity-in-action-second-edition/chapter-6/1
- Itay Keren (2015). Scroll Back: The Theory and Practice of Cameras in Side-Scrollers. Retrieved from https://docs.google.com/document/d/1iNSQIyNpVGHeak6isbP6AHdHD50gs8MNXF1GCf08efg/pub
- Jellt (2011). Advanced Platformer Movement. Retrieved from https://www.instructables.com/Advanced-Platformer-Movement/
- Kim, H. (2018). Design of Runner Game using Overlap Circle in Unity3D. Retrieved from https://www.kci.go.kr/kciportal/ci/sereArticleSearch/ciSereArtiView.kci?sereArticleSearchBean.artiId=ART002377531
- Minkkinen, T. (2016). Basics of Platform Games. Retrieved from https://core.ac.uk/download/pdf/80991297.pdf
- Nachammai, P. M. L., Senthil-Ganesan T. M. (2018). 3D Game Development Using Unity Game Engine. International Journal of Scientific & Engineering Research, 9(3), 1353-1356
- Sinicki, A. (2021). What is Unity? Everything you need to know and roidauthority. Retrieved from https://www.androidauthority.com/what-is-unity-1131558/
- Unity Document 2021a). Collider 2D. Retrieved from https://docs.unity3d.com/Manual/Collider2D.html
- Unity Document (2021b). Box Collider 2D. Retrieved from https://docs.unity3d.com/Manual/class-BoxCollider2D.html
- Unity Document (2021c). Physics 2D Raycaster. Retrieved from https://docs.unity3d.com/Packages/com.unity.ugui@.0/manual/script-Physics2DRaycaster.html
- Unity Document (2021d). Animator Controller. Retrieved from https://docs.unity3d.com/Manual/class-AnimatorController.html
- Unity Learn (2021). Animator Controllers" Retrieved from https://learn.unity.com/tutorial/animator-controllers#5cdd9db3edbc2a1cdd86bfe5