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A Study on Metaverse Culture Contents Matching Platform

  • Kim, Jeong-Gwon (Graduate School of Smart Convergence, Kwangwoon University)
  • Received : 2021.08.31
  • Accepted : 2021.09.09
  • Published : 2021.09.30

Abstract

Pre-Corona cultural content was largely formed face to face. For example, the service was great while visiting tourist attractions, visiting performances to see K-Pop, or visiting lectures to learn K-Beauty. However, after the coronation, the virtual world-centered Metaverse began to take the spotlight as non-face-to-face services changed. IT and cultural contents have been combined and developed into various digital services. In that sense, Metaverse, which breaks the boundaries between real-world space and virtual space, has the potential to escape from physical time and space constraints. However, Korea still lacks a Metaverse platform for cultural content. In particular, it is necessary to match each other's necessary services by providing Metaverse -oriented cultural contents that users want, including experienced cultural contents such as K-pop and K-beauty, away from cultural contents that are developed around history museums. Therefore, in this paper, we would like to propose a Metaverse-based cultural content matching platform where users can experience cultural content directly or indirectly.

Keywords

Acknowledgement

This work was supported by Kwangwoon Univ. academic research fund in 2017. (2017-0274)

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