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A study on the Digital diorama AR using Natural history Contents

자연사 콘텐츠를 활용한 디지털디오라마 AR연구

  • Park, Ki-Deok (National Sicence Museum) ;
  • Chung, Jean-Hun (Dept. of Multimedia, Graduate School of Digital Image and Contents, Dongguk University)
  • 박기덕 (국립중앙과학관) ;
  • 정진헌 (동국대학교 영상대학원 멀티미디어학과)
  • Received : 2021.03.10
  • Accepted : 2021.06.20
  • Published : 2021.06.28

Abstract

This paper applies the natural history contents of the Science Museum and combines the Gestalt theory to develop the butterfly arrangement structure of the butterfly sample box and the butterfly sample information necessary for the sample box as AR (Augmented Reality). Existing analog sample information is expressed as digital information by combining place, butterfly information, and graph to maximize the effect of digital diorama exhibition. Digital natural history information is increased or decreased, and an environment optimized for real samples and suitability is constructed, and natural history contents are arranged in the principles of collectiveness, closure, simplicity, and continuity using the Gestalt visual perception principle to increase attention and increase the attention of butterfly collection information. Was applied as an application plan of AR.

본 논문은 과학관의 자연사 콘텐츠를 응용하여 게슈탈트 이론을 접목하여 나비표본상자의 나비배열 구조와 표본상자에 필요한 나비 표본정보를 AR(Augmented Reality)로 개발하고 표본정보에 필요한 채집날짜, 채집자, 채집장소, 나비정보, 그래프등을 접목하여 기존 아날로그 표본정보를 디지털정보로 표현하여 디지털 디오라마 전시효과를 극대화하였다. 디지털 자연사 정보를 증감시키고 실물표본과 최적화된 환경을 구성하고, 자연사 콘텐츠 배열은 게슈탈트 시지각 원리를 활용하여 집단성, 폐쇄성, 단순성, 연속성등의 원리로 배열하여 주목성을 높히고 나비 채집정보를 AR의 활용방안으로 응용하였다. 나비의 생태계환경을 연출하고 디지털 디오라마와 나비의 배열구조, 나비 정보를 응용하여 자연사 표본상자의 활용방안에 대한 가능성을 제시하였다. 실물 나비표본과 유니티, MAYA, 안드로이드 기반 환경에서 프로그램을 개발하고 여러각도에서 Camera Tracking을 셋팅하여 다각도뷰에서 나비와 나비표본정보를 안드로이드기반 AR정보로 관찰할수 있도록 응용하였다.

Keywords

Acknowledgement

이 논문은 2020년 대한민국 교육부와 한국연구재단의 지원을 받아 수행된 연구임 (NRF-2020S1A6A3A01054082) This research was supported by National Research Foundation of Korea (2013M3A9A5047052, 2017M3A9A5048999).

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