참고문헌
- Yang Soo-ah, Cho Hee-jung, and Lee Hye-eun (2020.10), "The Effects of Media Exposure Body Image and Bulletin Use on Diet Intention - Focusing on Chinese Corruption Video Sites," and "The Journal of the Korean Content Society, 20(10), 268~283.
- Yi Jong-han (2019.6) and Otaku, a study of the characteristics of the culture - Japanese and Chinese comics and animations, cartoon animation research, Korean Society of Cartoon Animation, and Tongjok No. 55.171-192.
- So Jeong-jeong (2019), "A Study of Addressing Termms in the Interaction of Danmakuin National Treasure", "Research of Korean-Chinese Language Culture", No. 53, 27-48.
- Seokhyang Ran (2016), "A Study on the Expansion of the Market in China's Two-Dimensional Culture", "Thesis Collection of the International Conference Association Academic Conference", "The Korean Society of Animation", 251~257.
- Soekhyang Ran, Choi Eun-kyung (2018.3), "The Bulletin Phenomenon in China's Two-Dimensional Cultural Environment", " Comic Animation Research", and the Korea Society for Cartoon Animation, 23-42.
- Qian, C.(2019.6), Design of the Two-Dimensional Community Poeration Potimization Program - Take Bilibili as an example, Master's Thesis, ZheJiang University
- Chris Anderson(2006.7), The Long Tail: Why the Future of Business Is Selling Less of More, Hyperion.
- Xu, H. Q. (2020.11), The Development Trend of New Generation Information Communication And Network Security Technology, State Grid Corporation Of China.
- Zhang, L. T. Daniel Cassany(2020.7), Making sense of danmu: Coherence in massive anonymous chats on Bilibili.com, Article Information,Volume 22,483~502.
- Dai, P. (2020.1), Roland Berger "Foreseeing 2020" China Industry Trend Report, Think: Act Magazine,
- Guan, Y. N. (2019.5), Research On The Phenomenon of Ridicule Culture Communication In Social Media, NeiMengGu University.
- Tian, Y. (2018.6), A Research of the Constructing of Cultural Field of Danmu Video Website Bilibili in China, Science Innovation, Volume 6, 164~176. https://doi.org/10.11648/j.si.20180603.18
- Guan, Y. (2018.5), Research on the Use and Satisfaction of Original Video by Bilibili Users, Master's Thesis, Dalian University of Technology.
- Yang, Y. H. (2020), The danmaku interface on Bilibili and the recontextualised translation practice: a semiotic technology perspective, Social Semiotics, Volume 30, 254~273. https://doi.org/10.1080/10350330.2019.1630962
- 2020 Industrial Internet Development Report, Yibang Think Tank & QingHua University, 2020.12